VR World

Why Titanfall is a 48GB Game on PC – It's All About The Sound

There has been a lot of grumbling about why Titanfall, which released today, is a 48GB game after it is unpacked from the initial 25GB download from Origin. This is in comparison to the Xbox One version, which ships at a paltry 17GB, taking into consideration that the native resolution of the Xbox One version is 792P (not anywhere near 1080P). So, in an interview with Eurogamer, Respawn Entertainment’s Richard Baker explained that the majority of the difference came from the 35GB of uncompressed audio on the PC version while the Xbox One version has compressed audio. In the end, this does result in a much larger game file, but it also means that the PC version will have vastly superior quality audio and gamers will have an opportunity to make use of their high quality sound setups.

Their goal is basically to use all of the unused CPU power that most people’s PCs have in order to decode the uncompressed audio to enable for the best gaming experience. However, if you have only a dual core PC you may have higher than normal CPU utilization as the CPU has to share resources with the game rather than dedicating a core or two to audio decoding on its own. The minimum specs to run the game are fairly low, and if you haven’t bought or installed the game yet and are wondering what they might be, we’ve got them listed below.

The main reason why the specs are so low and why this game has such a good performance level is primarily because Respawn decided to opt for the Source Engine when building this game. That means that the engine that they based this game off of is already optimized by both AMD and NVIDIA to the absolute maximum level possible. Sure, the Source Engine from Valve has been around for a long time, but it is constantly getting updated and improved and one cannot argue that games that utilize the latest Source Engine look bad. And Respawn still has a lot of wiggle room with the engine to improve visual quality and make the game better. Not to mention, it should work pretty well on a Steam Box (with SteamOS) probably sometime in the future. But for right now, it will be on Xbox One and PC as an exclusive for Xbox One. There are also rumors that the Xbox One version will get an update to bump up the native resolution of the game from the current 792p native resolution that then gets upscaled to 1080P.

Minimum Specs

OS: Windows Vista SP2 64-bit / Windows 7 SP1 64-bit / Windows 8 64-bit

CPU: AMD Athlon X2 2.8GHz / Intel Core 2 Duo 2.4GHz

RAM: At least 4 GB

HDD: At least 50GB of free space

VIDEO: AMD Radeon HD 4770 with 512MB RAM or better / Nvidia GeForce 8800GT with 512MB RAM or better

DirectX: DirectX 11

INPUT: Keyboard and mouse, Microsoft Gamepad

ONLINE CONNECTION REQUIREMENTS: 512kbps down and 384kbps up or faster Internet connection