343 Industries is just as much aware of the new Halo ports’ abysmal matchmaking as gamers are, and they’re currently working on a fix.
Since its release last week, the Halo: Master Chief Collection has been plagued with uncompromisingly bad matchmaking, treating players to errors, bugs, uneven teams, incredibly long search times, and a retinue of other irksome roadblocks.
Luckily 343i is on the case. Dan Ayoub, Executive Producer for 343i, addressed the problems head-on and gave an update that players can expect the first batch of content fixes as early as Wednesday, November 19.
“Looking at our data logs, server-side adjustments that we have made over the past 24 hours have shown a 20% increase in server connectivity,” Ayoub said in a new Halo Waypoint post. “However, we are well aware that performance is not where it needs to be.”
But it won’t be as simple as few hotfixes; the dev team will need to roll out full game updates to root out the issues. Ayoub confirms that these updates are working, but they still need some time to refine and test out the changes.
“Resolving Matchmaking issues also requires client-side fixes, which require a content update.
“The client side update, which focuses on Matchmaking performance, non-matchmaking bugs, and a variety of title-specific issues, has been completed and is going through testing and certification.”
In its current state multiplayer is unplayable, and is a stain on Halo‘s stalwart PvP experience. Overall the game seems like it wasn’t extensively tested and rushed into stores, a trend we’ve been seeing too much of lately.
It’s interesting to wonder how optimized the Master Chief Collection might have been if they weren’t so deadset on Halo 5: Guardians. Furthermore with 343i having to pick up the slack for Halo: MCC, the impending Halo 5 beta might suffer as a result.
Hopefully 343i can get its affairs in order before Dec. 29 rolls around, as gamers have been looking forward to the Halo 5 beta for months now.