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Nvidia Teases More Pascal Details at GTC 2015

Nvidia’s (NASDAQ: NVDA) CEO Jen Hsun Huang gave the world another look at the GPU successor to Maxwell at its GPU Technology Conference Conference (GTC 2015) in San Jose Tuesday.

Pascal was first announced as a mystery GPU between Maxwell and Volta at last year’s GTC. Tuesday’s announcement gives us the first concrete details of Pascal.

Pascal1

Huang said that Pascal, which is set to arrive in 2016, would have a ten-fold overall average improvement over Maxwell, and a four times boost in mixed-precision workloads. As far as performance per watt, it will offer a two-fold performance over Maxwell. However he later cautioned this was “CEO Math” and actual performance may vary.

Pascal2

Pascal will use a suite of new technologies, including 3D-stacked memory and NVLink (Huang says it will offer a five-fold improvement over PCI-E). It will be built on TSMC (TPE: 2330) 16nm FF+ (FinFet plus — the follow-up to FinFET)  process node. It will also use High Bandwidth Memory, allowing a three-fold improvement of bandwidth for its 32 GB of RAM.

Cards with Pascal will likely be marketed towards CUDA workstations, or perhaps as some sort of competitor to Intel’s (NASDAQ: INTC) Xeon Phi co-processors. Game developers have a tough time pushing the limits of current generation cards as it is.

Pricing and availability of Pascal-based cards will be available later this year or early next year.

 

 

  • Tsais

    “Cards with Pascal will likely be marketed towards CUDA workstations, or perhaps as some sort of competitor to Intel’s (NASDAQ: INTC) Xeon Phi co-processors. Game developers have a tough time pushing the limits of current generation cards as it is.”

    In 4k or 3D, the second statement is simply false.

    Aside from that, anybody appreciates extra headroom and the sizeable cut of the electric bill Pascal will provide.

    The first statment, I can’t refute, other than that I think its just an assumption based on the belief you disclosed in the second sentence. I certainly hope it is false too.

    There has also been Nvidia’s hint, that with Pascal, there will be no more need for a scaled down ‘m’ for ‘mobile’ version anymore, allowing laptops to play as well or almost as well as desktop computers.