Google, Hardware, News, Oculus, Software Programs, Virtual Reality (VR)

Google’s VR sculpting software adds new features

A VR Rollerskate created using Google Blocks. VR Model Credit: Damon Pidhajecky

On Monday, Google announced upgrades and several new beta features to its Google Blocks VR object sculpting software. The improvements build upon the six-month-old platform’s features, making it easier to use and also responding to feature requests from users.

New items include three alternatives to the original “desert” theme modelling environment and improved snap-to-object and mesh-snapping functionality.

More comprehensive features can also be enabled by users, with the caveat that they are considered in beta, and as such may have some unresolved bugs.

These include: a non-coplanar face mode; a loop subdivision feature; edge, face and vertex deletion; worldspace grids; a volume insertion ruler; an expanded mesh wireframe; and stepwise selection undo.

The updated version of Blocks is available immediately from the Oculus Store or Steam.