VR World

Invasion! VR Feature becomes a Hollywood Production

Invasion! VR Experience

VR is mostly used in gaming and virtual reality simulations. But what if that can change? We all saw how it can be used in military, education, engineering etc. I think that next logical step is using VR and VR stories in the film industry. But the transformation rarely – if ever – goes the other way.  An original VR piece was never been turned into a Hollywood movie. The director of the “Madagascar” series of animated films, Eric Darnell, and the veteran Hollywood producer Joe Roth are changing that. “Invasion!,” a six-minute animated VR short created earlier this year by Darnell and his company Baobab Studios, will

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Entertainment, Graphics, Hardware, Virtual Reality (VR), VR World

StarVR 5K Headset Launches with IMAX in Q4 2016

StarVR Logo

Acer, Starbreeze and IMAX recently announced the official rollout of the StarVR headset. This headset comes with the second highest resolution on the market (8.29 Million pixels from PIMAX is the record) but offers the highest optics characteristics on the market. The resolution of 5120×1440 pixels amounts to 3.69 million pixels per eye, almost three times more than what HTC and Oculus offer today (2.84x more). When you pair this resolution with an 210 degree, ultra-wide field of view and other contemporary features you get what might be the best VR experience out of 2016 device range. The range and the levels of freedom are making VR experiences as

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Breaking, Entertainment, Gaming, Graphics, Nvidia, Software Programs, Virtual Reality (VR), VR World

Nvidia Releases Mods, Five New Games for VR Funhouse

Nvidia VR Funhouse

Back in 1990s and 2000s, every graphics card launch was followed with an impressive demo that would start numerous threads on online boards, and be the reason why would you opt for one side or the other. That trend disappeared for the better part of 2010s, until Nvidia came out with VR Funhouse. Regardless of which technology vendor you support, no one can argue that VR Funhouse is not one of the best experiences on Steam VR and HTC’s Vive headset. This is one of first VR games that has that Nintendo Wii effect, targeting people of all ages. We saw the joy on faces of children as well

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Breaking, Exclusive, Graphics, Hardware, News, startups, Virtual Reality (VR), VR World

Meet the First 4K VR Headset

PIMAX 4K VR Headset Front

While the initial development of VR HMD’s (Head Mounted Devices i.e. headsets) is coming out of United States, Taiwan and Singapore, it is widely expected that the next generation of VR devices, and most progress will come out of China. There are over a hundred headset manufacturers, and while some have doubtful track record – there are many manufacturers that see VR as  the ticked for their “place in the Sun”. One such vendor is PIMAX. Thanks to David from Gearbest VR equipment etail store, we learned of an exciting headset coming out of Shenzhen, China. PIMAX 4K UHD Virtual Reality Headset could the the

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Augmented Reality (AR), Breaking, Intel, Microsoft, News, Operating Systems, Software Programs, Virtual Reality (VR), VR World, Windows

Microsoft Windows 10 Holographic Edition to Run on 2017 PCs

Microsoft Windows 10 Holographic Edition

Following the troublesome release of Windows 10 Anniversary Edition, which “bricked” tens of millions of webcams around the world, Microsoft is turning its attention to “Windows 10 Holographic Edition”. Unlike the HoloLens stand-alone computer, Holographic Edition will run on PCs, targeting discrete VR HMDs such as HTC Vive, Oculus Rift and a numerous upcoming headsets based on OSVR and Intel’s own Project Alloy. However, we would not advise you to expect rosy marketing statements to come true, promising Windows 10 Holographic Edition to run: “on an inexpensive and tiny Intel NUC at 90 fps.” Because that ‘tiny and inexpensive’ NUC is a 600 dollar Skylake-S based NUC6i7KYK, and secondly –

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Augmented Reality (AR), Breaking, Hardware, Intel, Mobile, News, Virtual Reality (VR), Wearables

Intel Doubles Down on VR and AR, Calls it Merged Reality

Intel’s Craig Raymond displays the Project Alloy virtual reality headset during the Day 1 keynote at the 2016 Intel Developer Forum in San Francisco on Tuesday, Aug. 16, 2016. Intel CEO Brian Krzanich’s keynote presentation offered perspective on the unique role Intel will play as the boundaries of computing continue to expand. (Credit: Intel Corporation)

Slowly but certainly, Intel is unveiling its “Merged Reality” strategy. About a year and a half ago, Intel invested in Razer bringing the valuation of the said company to north of $1 billion. Exactly a year ago, that investment expanded with the launch of Open Source Virtual Reality or OSVR. Today, Razer is bringing Hacker Development Kit 2.0 to the market, and Intel announced their first lovechild codenamed Project Alloy. Project Alloy is best described as a VR Headset in the class of HTC Vive or Oculus Rift, but with the ability to “cut the VR cord”, since it features mobile processing similar to the

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3D, Breaking, Hardware, Mobile, News, Samsung, Smartphones, Virtual Reality (VR), Wearables, Wearables

New Samsung GearVR 3 Arrives This Week

Samsung GearVR 2016 i.e. SM-R323

One of most widely used VR HMDs (Head Mounted Device) on the market is GearVR, a love child of collaboration between Facebook i.e. Oculus and Samsung. The device is growing in popularity as there are over 1.2 million active monthly users. Not to be outdone by swathes of competition – such as Chinese Baofeng Mojiong – Samsung is updating its GearVR with a third generation product. Targeting Galaxy Note 7 and Galaxy S7 / S7 Edge users, GearVR brings USB-C connector as well as improved controller. Under the majestically simple name “SM-R323”, third generation GearVR will be bundled with Galaxy Note 7 in some markets, while the most

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AMD, Breaking, Enterprise, Graphics, Hardware, Memory & Storage Space, News

AMD Radeon Pro SSG Could Support 4TB Memory

AMD_Globe

In a move that was perhaps the most important announcement of Siggraph, Radeon Technologies Group presented the Radeon Pro SSG card, perhaps the most innovative concept to have come out of the GPU world of in quite some time. SSG stands for “Solid State Graphics”, and in its prototype version consists out of a Polaris 10 graphics processor, commonly known as Radeon RX 480 with 8GB of memory, a PLX PCIe bridge and two M.2 NVMe slots with two 512GB SSD drives, which might come to market on their own, probably branded as Radeon R9 memory. The way how Radeon Pro SSG works is quite ingenious. When AMD

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Analysis, Auto, BMW, Breaking, Business, energy, Tesla, Uber

Tesla New Master Plan: 5 New Vehicles, Uber 2.0, Power 2.0

Tesla Model 3 from the behind

In the late afternoon California time, or early morning Singapore time, Elon Musk, Chairman of the Board and CEO of Tesla Motors, Inc. posted what is his second Master Plan for Tesla. On August 2nd, 2006 Elon posted the first Tesla Master Plan, one we can say the company pretty much checked all the marks. Just a few days before the 10 anniversary, we’re treated to another plan. In this article, we’ll bring you the most interesting bits: Tesla is Becoming an Utility Company “Create a smoothly integrated and beautiful solar-roof-with-battery product that just works, empowering the individual as their own utility, and then scale that throughout the world.

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AMD, Analysis, Apple, ARM, Breaking, Business, Graphics, Hardware, Intel, Nvidia, Samsung, VR World

Intel to Buy Imagination Technologies or AMD’s RTG?

In

This week started with a milestone announcement of Japanese SoftBank moving in to acquire ARM Holdings for a record $32 billion. Many analysts lamented that the takeover was a result of Brexit, even though everyone in their right minds should know that negotiations of this magnitude take years and typically are made in complete silence for 6-18 months (due dilligence and all that jazz). However, this might not be the only acquisition in the modest pool of British semiconductor players. As we reported on multiple occasions, Intel is reorganizing, i.e. restructuring the company. As a part of that reorganization, the company performed no less than three rounds

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Breaking, E3, Entertainment, Gaming, Graphics, News, Virtual Reality (VR), VR World

Is Everest VR the Most Immersive VR Experience?

Solfar Everest VR

In just a few weeks, the world of Virtual Reality Experiences (VRX) is going to get super immersive add-on. The first fully featured, 1.5 to 2 hour experience is coming to HTC Vive through Steam, Valve’s online store and undoubtedly world’s #1 e-tailer for games. Everest VR is being touted as one of key experiences which should drive the adoption of VR into mainstream. Together with The Climb for Oculus Rift, it probably represents the path forward for VRX. If we are to describe VRX in short, it would be a “cinematic or animated experience you can play”, but it is not a conventional game

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Breaking, Event, Exclusive, Giveaways, Hardware, News

Announcing Winners of ASRock & Killer Networks Giveaway

Killer Networking Logo

On behalf of Rivet Networks, ASRock USA and VR World, we wish to congratulate the following winners of Killer Technology-enabled motherboards: ASRock Fatal1ty Z170 Gaming K6 – Michael Kristensen ASRock Fatal1ty B150 Gaming K4 – Derrick Potter ASRock Fatal1ty 990FX Killer 3.1 – Miekske Dingens The winners have 48 hours to contact us with their shipping info, otherwise their awards will be passed on to one of three reserve winners. You can contact us through Facebook, Twitter or at the bottom of this post. Please do not put any personal details if you decide to contact us through the comments section – we’ll make alternative arrangements. Once more, congratulations and

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Augmented Reality (AR), Breaking, , Google, Hardware, Microsoft, Mobile, News, Samsung, Smartphones, Tablets, Virtual Reality (VR), VR World, Wearables

Graphene Batteries Enable Future; Magic Leap and other AR/VR Players

Dongxu Optoelectronics G-King Graphene Battery Pack

Third week of July saw a major technology breakthrough that will probably affect the shape of the world we currently live in. While the previous attempts at creating a non-lithium based battery pack did not result in a major volume, the tide is turning. Turnigy Graphene brought the technology to market for DIY and enthusiast markets (battery packs for drones, model planes, RC cars etc.), and now Chinese company Dongxu Optoelectronics launched a consumer version of the graphene battery technology.  Named G-King Battery Pack, Dongxu is launching a battery pack for mobile phones and tablets promising record quick recharges. While the product has somewhat modest capacity of 4,800 mAh (Thermaltake’s

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Augmented Reality (AR), Breaking, Entertainment, Gaming, Opinion, , , Virtual Reality (VR)

The World of Mobile VR After Pokemon Go

Google Cardboard and Lamborghini TL88 smartphone

Virtual Reality Gaming isn’t coming, it’s already here. With the introduction of Google Cardboard and the Daydream VR platform,  Oculus and HTC discrete VR headsets and GearVR headsets for even smartphones like the Samsung’s Galaxy S7, the first tentative steps towards virtual reality gaming are being taken. With Facebook announcing its buy-in of virtual reality technology for a whopping $2 billion, Google has responded with its own VR system, a simple piece of cardboard that can turn your Android phone into a neat virtual reality headset. This all proves that VR gaming is here to stay. Already, the range and quality of available games is encouraging.

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Breaking, Gaming, News, , Virtual Reality (VR)

Three Interesting VR Games No One is Talking About

Valve's The Lab VR mini-games

With the ongoing rollout of VR headsets over the course of 2016, we’ve begun to see dozens of games either released to the public or demo’d for release in the near future. In some cases, these games are essentially little puzzles or creative experiences designed to test out the fundamentals of VR; in others, they’re full-fledged, action-packed games akin to what we expect on major consoles. And inevitably, many of the more ambitious games have emerged at the forefront of our discussions about VR games. But with so many titles already announced and revealed, there are some very interesting games being overlooked. Here are three

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Breaking, Graphics, Hardware, News, Nvidia, Virtual Reality (VR)

Not all GeForce GTX 1070 and 1080 are VR Ready

The website promises "next-gen VR Experiences" for the Pascal GPU

When Nvidia launched the Pascal-based GeForce GTX 1070 and 1080, the company touted Virtual Reality as one of key pillars of the “Power of 10” line-up. As the time moves on, we’re starting to see more custom models that offer its potential buyers more bang for buck. Sadly, according to reports from Nvidia’s official forums, Reddit and our colleagues at Tom’s Hardware – it looks like prospective owners of GeForce GTX 1070/1080 might experience issues when connecting the card to HTC Vive. The GeForce GTX 1070 and GTX 1080 both come with identical display configuration – three DisplayPort 1.4, single HDMI 2.0b and DVI ports. If you use

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Breaking, Exclusive, Gaming, Graphics, Hardware, News, Nvidia, Rumors

Nvidia Pascal Based Titan 50% Faster than GeForce GTX 1080?

Nvidia GeForce GTX 1080 in 2-Way SLI

While Nvidia will pull out all the guns to fight the AMD Radeon RX 480, releasing GeForce GTX 1060 as early as July 7th – our focus is slowly turning towards the real big gun of Pascal-based GeForce line-up. If our sources are correct, GP100 and GP102 were essentially the same chips, with the difference being memory and bus interface on the GP102 and PCI Express for the GP100. Feature set on both chips is the same, and there are no surprises. We held the “Tesla P100 for PCI Express-based Servers” board in our hands just a few weeks ago, and just a few days ago, we managed

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Breaking, Entertainment, Event, News, Samsung, Virtual Reality (VR), VR World

2016 Olympics Feature 85 hours of Virtual Reality Coverage

Team USA competing in the 2012 Olympics Volleyball. Credit: Sports Illustrated, CNN

August 5, 2016 is the opening date for the 31st Summer Olympic Games. Taking place in Rio de Janeiro, Brazil, the “Rio Olympics” will mark a major technological breakthrough, by changing the number of channels offered to the broadcasters and ultimately, the global audience. The opening event will be broadcast in Full HD, 8K “Super-Hi Vision” and Virtual Reality (i.e. 360 degree stereoscopic video). Regardless of the format, the Olympics will be shot and reformatted using HDR (High Dynamic Range). Sadly, 8K Super-Hi Vision is only limited to Japan, while the regular TV viewers will only get 1080p, Full HD video. Owners of VR glasses will be able to watch

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AMD, Breaking, Exclusive, Gaming, Giveaways, Hardware, Intel, News, , , VR World

Win Killer Technology Enabled ASRock Motherboards

Killer Networking Logo

Killer Networking technology is on the rise. Now under the careful guidance of the original founders, the company is focused on increasing their footprint on the market through the motherboard One of mistakes original Killer Networks did was focusing solely on high-end market segment, requiring a $300 investment in what was becoming a commodity technology. We extensively detailed the rebirth of Killer networking products in an interview with Michael Cubbage, co-founder and CEO of Rivet Networks. The new focus of the network technology isn’t competing against existing network NICs and PHYs, but rather to bring a complete solution that can improve the performance over what can

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AMD, Breaking, Graphics, Hardware, News, VR World

AMD Celebrates Vega 10 Rollout

AMD GPU Design team in Shanghai Celebrates Vega 10 release to in-house and 3rd party development & testing

AMD’s decision to rename and split the Northern Islands family into two is starting to unravel itself. Polaris 10 (Ellesmere) and 11 (Baffin) are coming to market as low-power mainstream cards – Radeon RX460 (Polaris 11), RX470, RX480 4GB and RX480 8GB (all Polaris 1o). On the other side, Greenland i.e. Vega 10 will be the most advanced silicon AMD has ever produced. Featuring 14nm FinFET design by GlobalFoundries or Samsung, with SK.Hynix HBM2 memory modules on multi-chip-module, i.e. MCM (TSMC calls this CoWoS), Vega 10 is looking to offer equal or higher performance than the high-end GP100. You should expect the chip to land in between

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