Internet, Mixed Reality (MR), News, Software Programs, Virtual Reality (VR), VR World

Supermedium creates a browser for WebVR experiences

Supermedium advertises itself as “the virtual reality browser”, but what does that actually mean? Supermedium launched on January 31st, 2018, and at the time of writing many people aren’t totally aware of it and what it has to offer… yet. So let’s explain it. First, it’s important to clarify: Supermedium is not a web browser. It is not a VR version of Chrome or FireFox. While it is an application for browsing the web, it’s not a browser in the sense that most consumers are used to. Instead, Supermedium is a virtual reality browser that allows people to find VR experiences hosted all over the Internet. These

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Entertainment, Event, News, Sport, VR World

Winter Olympics and WWE available in VR and MR

Virtual reality has changed the world of entertainment, and that isn’t limited to video games. Thanks to things like 360-degree cameras, virtual reality has found a home at live sporting events, and this year at the Winter Olympics, people will be able to watch the world’s leading athletes compete in VR. Eurosport will be capturing the entire event in VR, with apps available for Android, iOS, Gear VR, Daydream and Windows Mixed Reality. Interestingly, that isn’t the only sports-related VR announcement to come out recently. NextVR, an Oculus/Samsung-partnered service for spectating sports, has teamed up with WWE to bring your favourite wrestling matches into virtual

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Analysis, Gaming, Hardware, News, Sony, Virtual Reality (VR), VR World

Sony patents next-gen VR motion controllers

As reported by VRFocus, Sony has released two new patents that may indicate next-generation motion controllers. The first of these patents show off a controller with an analog stick (as opposed to a touchpad common on other VR controllers or the buttons on the PS Move wands), and a number of face-mounted buttons. The second offers finger placement tracking and refers to the controller being tracked by a head-mounted display, which could imply a new revision of the PlayStation VR headset for use with these controllers. For those who aren’t familiar with the current PSVR setup, here’s a little background information. None of the hardware

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Hardware, HTC, News, Virtual Reality (VR), VR World

HTC Vive Pro adds hand-tracking and more through new cameras

The HTC Vive Pro boasts numerous improvements over its predecessor, the HTC Vive, but its new dual cameras are particularly interesting. HTC was intentionally vague about them at CES, so it left many enthusiasts speculating. According to Vive VP Raymon Pao, the cameras are stereoscopic and only have a VGA resolution. As originally developed, they were just there as a safety feature to help people stop themselves from bumping into things. Where things changed was when developers got their hands on it. Speaking to Engadget, Pao says the cameras are able to capture depth data within two meters. An unnamed Japanese developer used the dual

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Buying Guides, Exclusive, Gaming, Guides, Hardware, Intel, Nvidia, VR World

VR WORLD’s 2018 VRPC Guide

While it isn’t difficult to get excited about virtual reality, many people have not jumped onboard yet by setting themselves up with VR-capable hardware. Whether it is pricing (top of the line PC can cost thousands), availability or a knowledge gap (or a combination of either) that stands in the way, we can certainly help alleviate part of the challenge by providing you with a PC spec sheet build for a killer VR experience, all on a budget of around $1,000. Here is everything you need to know about it. The Build Case: Thermaltake Core G21 Tempered Glass Edition The start of every PC build

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Exclusive, Gaming, VR World

Top 10 VR Games Of 2017

While 2016 was the year of indie VR games launching alongside the HTC Vive, 2017 saw a huge jump forward in budget as releases from major, AAA developers and publishers shook the VR scene. Now that we’ve entered 2018, it’s time to look back at the year’s top 10 VR games. Top 10 VR Games of 2017 10. Star Trek Bridge Crew (PSVR, Vive, Rift, Windows Mixed Reality) More Info: Steam, Ubisoft Star Trek: Bridge Crew isn’t jam-packed with content, but it does offer plenty for players to do. Like many multiplayer games, the real value in Bridge Crew comes through unique multiplayer experiences, not

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Entertainment, Event, News, VR World

VR and AR at the Sundance Film Festival

The bastion of cinema — the Sundance Film Festival — is bravely exploring the VR medium and trying to engage its audience into the new immersive experience this week in Park City, Utah. While gaming and simulations are the most common applications for virtual and augmented reality, some creators want to take these experiences in a more cinematic direction, using Sundance as the fitting platform to showcase their tech inspired entertainment. Prominent VR attractions include Awavena, a VR experience following the Yawanawa, an indigenous people based in the Amazon. There’s also BattleScar, an impressive CG animated film following a homeless teen based in a fictionalized 70’s New York,

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Analysis, Gaming, News, , VR World

VRChat, seizures and the long-term implications of VR in daily life

With the rising prominence of VR headsets, VRChat has become a very popular option for socializing among virtual reality users. It can also be used by non-VR users, which helps expand the audience of potential players (even if their experience is more limited). VRChat is a virtual reality application, akin to Second Life, where users can create their own avatars and interact with each other in VR Which makes the incident like those depicted above very interesting. If you don’t have time to sit through a 17-minute video, don’t worry: we’ll give you the short version. Basically, VRChat user DrunkenUnicyclist suddenly had a seizure. He

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Analysis, Gaming, Hardware, News, Toys, Wearables

Nintendo Labo, or how Google Cardboard changed everything

Nintendo Labo is the newest cool weird project from Nintendo. Labo is difficult to define, but perhaps the best way to describe it is an assortment of cardboard-based games and applications for the Nintendo Switch. Labo comes in kits, and there are two kits at the time of the announcement. The Variety Kit offers an RC Car, Fishing Rod, House, Motorbike and Piano. Each of these peripherals are built with a combination of Joy-cons, cardboard and the Switch itself. There’s also a Robot Kit, which creates a wearable robot suit reminiscent of the previously-canceled Project Giant Robot for Wii U. If the idea of cardboard-based

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2018, Consumer Electronics Show (CES), HTC, News, Virtual Reality (VR), VR World

CES: Meet the HTC Vive Pro

Thanks to their critically-acclaimed Vive headset, HTC became one of the biggest names in virtual reality two years ago. The Vive Focus, a standalone headset, was announced in 2017 but didn’t quite satiate people’s hunger for a Vive successor. Fortunately for the world of VR, HTC is pulling out the big guns at CES 2018 with the new Vive Pro. The biggest improvement from the Vive to the Vive Pro is in the display. The original HTC Vive boasted a 2160 x 1200 resolution with 1080 x 1440 per-eye. The Vive Pro’s display comes in at a whopping 2880 x 1600 resolution, with 1440 x 1600

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Education, News, VR World

VR blindness simulator accurately represents vision loss

Let’s face it: chances are if you’re reading this that you aren’t blind. If you are blind, you may be reading this via a screen reader or another application. In 2015, 2.3% of American adults were reported to have a visual disability. While this ranges from outright blindness to other issues, this translates to a not-insignificant amount of the population suffering from visual impairment. If you have perfectly-good eyesight and have ever wanted to place yourself in their shoes, now you can. Davis Vision has put out a Vision Loss Simulator which can be operated on a desktop web browser, a mobile 360-degree experience or

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Education, News, Virtual Reality (VR), VR World

VR used to educate on Australian bushfires

In Australia, authorities have released a VR experience designed to educate citizens about the dangers of bushfires. “Bushfires”, for the non-Aussies out there, are essentially just wildfires. However, most of Australia is covered by forest (the bush), and this, combined with high temperatures, means that bushfires are a very present safety concern for Australians. However, some people may not be experienced with bushfires or know what to do when they happen. To combat this, authorities released a Bushfire Virtual Reality Experience on Facebook to provide a simulated version of a bushfire and to walk viewers through three different scenarios. While you could probably accomplish the

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AMD, ARM, Breaking, Intel, News, Technology Security, VR World

Intel’s Greatest Mistake: Meltdown, Spectre and Why Your CPU Is In Danger

To start the New Year, two major new hardware exploits have been publicized. And people are going nuts. Since the news of these exploits has come out, AMD stock has skyrocketed while Intel’s has dipped significantly. PC hardware enthusiasts everywhere are running around screaming, and if you aren’t hyper-tuned into the world of hardware you may not understand why. Let us break it down for you. What’s happening? Two new hardware-based exploits have been publicized: Meltdown and Spectre. While both issues can be mitigated, it may be impossible to fix them outright without fundamental changes in hardware architecture from manufacturers. What is Meltdown? Meltdown is an attack

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News, Virtual Reality (VR), VR World

Drop Coming Soon To Rift And Mixed Reality

Drop is a 360-degree VR environment that allows people to browse the web in VR. The main appeal of the program is the ability to organize different browser windows and tabs in a 3D environment. This stands in contrast to vanilla web browsing on a PC or tablet, offering only a 2D plane for a few tabs. Depending on resolution and screen real estate, this usually means that only 2-4 tabs can comfortably be used at once. According to Russel Ladson, Drop Software’s CEO, users spend an average of 26 minutes in Drop. Most of these users are also people who use VR for six or

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Hardware, News, Virtual Reality (VR), VR World

Kopin Bringing Their OLED Microdisplays To VR/AR Headsets

A long time ago, the machine you’re using to read this article would’ve been large enough to fill an entire room. Moore’s Law dictates that as time goes on, processing power increases and physical size decreases. Just as this applies to the smartphone in your hand or the PC on your desk, this also applies to Virtual Reality headsets and display technologies. Meet Kopin. Kopin manufactures what they call OLED microdisplays. These are essentially tiny OLED screens with huge resolution numbers. Their “Lightning” microdisplays, for instance, boast 2048 x 2048 resolution (per eye) at a 120 Hz refresh rate. This is well beyond the HTC

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Hardware, News, Virtual Reality (VR), VR World

Scanning Solution Creates VR Avatars In Ten Minutes

ICSpace is a virtual fitness environment from researchers at the Bielefeld University’s Cluster of Excellence Cognitive Interaction Technology. (Or CITEC for short.) As a blend of VR and AR technologies focused on fitness, ICSpace aims for realism to accomplish its goals. The most interesting part of ICSpace, however, is how it captures virtual avatars. Virtual avatars are nothing new to gamers, and are common in apps like VRChat as well- but more often than not, these avatars have little resemblance to their real counterparts. ICSpace changes that by using a setup of 40 DSLR cameras to photograph the user from all angles. Using these photographs, ICSpace can

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News, VR World

Virtual Reality Being Used To Rehabilitate Prisoners In Colorado

Just before the turn of the New Year, VICE News visited the Fremont Correctional Facility in Colorado to interview six inmates. These inmates are a part of an early-release program for people who were sentenced as juveniles and have served twenty or more years of their sentence. The length of these sentences, alongside the age of the convicted, means that these inmates may not be prepared to deal with the modern world. Smartphones, for instance, are a staple of modern life. For a teenager convicted in the 80s or 90s, however, devices like that are completely alien. Even less technically-advanced tasks, like doing laundry at

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Gaming, Mixed Reality (MR), News, VR World, Windows

Bigscreen coming to Windows Mixed Reality

For the uninitiated, Bigscreen is a virtual desktop application for VR headsets. It originally launched for the HTC Vive and Oculus Rift as a desktop environment for those headsets, and as of the turn of the New Year, Bigscreen is now available on Windows Mixed Reality headsets. Bigscreen coming to Windows MR headsets is good news for the platform. While Windows Mixed Reality does have SteamVR support, the platform still has a way to go to become a true competitor to the HTC Vive or the Oculus Rift. Bigscreen porting their application to Mixed Reality is a good sign, though, and with any luck, many other

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Education, Google, News, VR World

Google bringing 1 million VR expeditions to Middle Eastern students

It looks like nothing is immune to the spread of virtual reality. Education certainly isn’t, and as part of Google’s push for VR in education, the company is bringing its “VR Expeditions” to students in the Middle East. VR Expeditions allow virtual tours of locations all around the world, which provides a more interactive learning experience for students. To make this possible, Google is partnering with Munfarid, a VR/AR-centric Middle Eastern company. The partnership between the two has produced the VRXOne kit, which includes headsets for students and a tablet for instructors to control the experience. With the help of Google Expeditions, Munfarid plans to

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Entertainment, Gaming, News, Virtual Reality (VR), VR World

Meet The Rift, An AR/VR Adventure Park

The Rift is an AR/VR Adventure Park, based in Malaysia. It’s a large, indoors area offering all kinds of different augmented reality and virtual reality installations, from basic VR gaming installations to things a little more advanced. For instance, an AR rock-climbing game and Zero Latency, a free-roaming VR shooter. What’s on offer at The Rift may be reminiscent of a VR arcade (like the one I interviewed an owner in), and it even offers a few standard arcade titles. Where it sets itself apart is in its sheer size and number of attractions, many of which utilize different AR and VR technologies. There’s a

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