At Computex 2018, Killer Networking is debuting Wireless xTend to improve the home networking experience. Here’s what you need to know. What is Killer Networking, and what do they offer? For the uninitiated, Killer Networking is a subsidiary of Rivet Networks, focused on manufacturing gaming-centric networking hardware included in high-end motherboards, gaming PCs and gaming laptops. The main feature that attracts people to Killer hardware is in its network prioritization features. Killer hardware will prioritize gaming and other low-latency traffic over, say, large file downloads or streaming video, which don’t need nearly as much prioritization as real-time gaming does. How does Wireless xTend change things?
At the Augmented World Expo, Varjo will be showing off their latest VR headset, set to release by the end of the year. Boasting two displays per eye, foveated rendering and high-end display technology, the new headset should impress. More important than the new VR headset, however, is their Mixed Reality add-on, planned for release in early 2019 to their Early Access Partners. We’ll cover this below. What makes the Mixed Reality add-on special? According to Varjo, the most important advantage that their Mixed Reality solution boasts over its contemporaries is video-centric technology. The Mixed Reality add-on to their headset captures real-time video with 2
After launching their Oculus Go headset, it was the perfect timing for Oculus to show off their VR theater concept and TV service. There have been whispers abound for a while now about Oculus revolutionizing the VR format by creating a VR theater, and now we know how they’re going to do it. Meet Oculus Venues, which allows users in to view live-streamed events with a large number of other users – all done in VR, and powered by NextVR, a company known for providing sporting events in virtual reality. Venues are also partnered with various musicians, artists, and even Lionsgate, which makes a true VR
Have you ever wanted to revisit your childhood home, or have 3D photos? Using the power of artificial intelligence, AR and other technologies, Facebook is making both of those things possible soon. 3D Photos is a new feature announced at Facebook F8 Keynote. These aren’t 360-degree videos or photos: rather, they are photographs that shift objects in the foreground and background as you scroll to provide the illusion of depth. It’s not an extremely-advanced feature, but it does make good use of the technology. Huh, Facebook is also working on “3D Photos” for News Feed, kind of hard to tell from the keynote screen but
Oculus Go is the first standalone VR headset from those at Oculus, and at the first day of Facebook’s F8 2018 conference, its surprise release date was announced. As of today, May 1st, 2018, the Oculus Go is being shipped. At a relatively low price of $199, it’s likely to be many people’s first VR device, and if it’s able to provide a good enough experience, it’ll get many more people hooked on VR. Entry-level virtual reality has always been a concern in the industry, due to the prohibitive cost of high-end VR experiences, but a $199 standalone headset from Oculus may just change the
Today at Facebook’s F8 conference, the company announced new AR camera features for Instagram. Users can use augmented reality lenses and effects while sharing photos, videos and stories. These include AR face filters, which can do such things as project shades onto your face. In addition to basic AR functionalities, the Camera Effects Platform is coming to Instagram, in a closed beta for now. Camera Effects are user-developed filters and augmented reality effects that people can easily share with others. You can even use these new AR effects just by viewing an Instagram post utilizing them. Naturally, Facebook Messenger is also receiving new augmented reality
Are you a fan of the Oculus Rift? Statistics indicate that if you’re reading this article, you probably are. Unfortunately for fans of the Rift, their favorite VR headset stopped working today. Attempts to use the Oculus Rift in any applications have failed, meaning that these $400+ VR headsets are, as of today, effectively worthless. Oculus is scrambling for a fix to this issue, but this begs two big questions: What happened Essentially, the “signature” that allows Oculus software to run expired. Certificates exist for all kinds of things- websites, applications, etc- and they all need to be periodically renewed. In the case of code
Ahead of the 2018 Mobile World Congress, Qualcomm is pulling out the big guns with the announcement of their Snapdragon 845 chipset and its VR-centric features. They’re pushing these features under the wider “Xtended Reality (XR)” umbrella, which includes AR as well. With the Snapdragon 845 reference design, Qualcomm is bringing a number of features to the table. Foveated rendering, for instance, uses eye-tracking to render what you’re not looking at in low-res to save on performance. Most interestingly, Qualcomm is also hoping to provide a full, roomscale 6DOF (six degrees of freedom) VR experience. 6DOF tracks full head-and-body movements, while 3DOF only tracks the direction
To start the New Year, two major new hardware exploits have been publicized. And people are going nuts. Since the news of these exploits has come out, AMD stock has skyrocketed while Intel’s has dipped significantly. PC hardware enthusiasts everywhere are running around screaming, and if you aren’t hyper-tuned into the world of hardware you may not understand why. Let us break it down for you. What’s happening? Two new hardware-based exploits have been publicized: Meltdown and Spectre. While both issues can be mitigated, it may be impossible to fix them outright without fundamental changes in hardware architecture from manufacturers. What is Meltdown? Meltdown is an attack
Apple recently purchased Vrvana, a startup company that developed an augmented reality headset called Totem, reports TechCrunch. Two sources with knowledge of the deal confirmed the acquisition, but Apple declined to comment and did not provide its usual acquisition statement. Apple did not deny the story, though, and several employees who were previously with Vrvana are now with Apple. The price of aquisition is supposed to be around $30 million. It sure is no secret that Apple was interested in creating an augmented reality headset, and has been looking to create one for release sometime in 2020. Now the company may have gotten a bit of a jump
Those looking for a hotly-anticipated VR experience and a complete VR hardware bundle may be in luck on or after November 17th: according to Sony, not only will that date mark the release of The Elder Scrolls V: Skyrim VR, but the title will also be made available with a hardware bundle. The PlayStation VR Skyrim VR Bundle will include the PS VR system, a PlayStation Camera, two PlayStation Move controllers, and a PS VR Demo Disc containing samples of 13 PS VR titles. US pricing is $449.99, while Canadians will pay $579.99 CAD. Incremental upgrades will also be rolled out with this hardware release.
Facebooks very own CEO, Mark Zuckerberg introduced a new $199 headset, Oculus Go, and permanently cut the price for the flagship Rift to $399 as he talked up VR’s potential. “At every step along the way, the future is built by people who believe it can be better” he said. In a blog post, the company said the new price for its immersive headset will be available for a “limited time” as part of a summer sale. In January, Oculus co-founder Palmer Luckey said that even at the initial $599 price tag, the Rift headset didn’t offer Oculus a profit. This isn’t the first price drop
An assistant professor of social work at Columbia University, professor Courtney D. Cogburn and her team are hard at work at completing a project named “1000 Cut Journey”. Developed in collaboration with Stanford’s Virtual Human Interaction Lab, which is led by prof. Jeremy Bailenson. According to Engadget, this is the first time the experience is showcasing at the Brown Institute for Media Innovation. With the use of an HTC Vive Virtual Reality headset, users are put in the body of a black man, Michael Sterling, at four different stages of his life. Titled in reference to the gruesome torture method of death by a thousand
An odyssey is an epic journey, and Samsung’s Odyssey VR headset seems to be the latest upcoming step in theirs. The Odyssey VR headset has been long time coming (since the leak of its name in early 2016), and a number of leaks have indicated that its formal announcement is coming very soon. Let’s tackle a few of these. One of the most interesting comes from WalkingCat on Twitter. Earlier this week, they managed to find and post images of what may be the Odyssey, which turns out to be a Windows Mixed Reality headset. Supporting the idea that this leak may be for the
Being online is increasingly becoming one of most prevalent functions of modern life. Every day we tweet, post statuses, watch videos and pictures, listen to music, watch series or movies, chat, game, pay bills, being paid and so on. Since the time of dial up modems, numerous companies tried and still are trying to improve the internet experience, and become able to satisfy your every need. One of such companies is Rivet Networks from Texas, and their Killer Networking technology. The company got acquired by Qualcomm and then spun off several years later, is now focusing on delivering the best experience not just for gamers,
Logtown Studios is an indie VR gaming developer that is entering the scene with Cloudborn, a first-person VR climbing title for HTC Vive and Oculus Rift. Those who have been following the VR gaming scene for a while will notice immediate similarities to The Climb, a game from Crytek (the developers of Crysis) utilizing the CRYENGINE to offer a realistic, Oculus-exclusive climbing title. Cloudborn takes the basic gameplay aspects of The Climb and tries to take it in a new direction by offering a larger-scaled world with stylized cel-shaded graphics reminiscent of titles like The Legend of Zelda: Breath of the Wild or Wind Waker.
Hugh Hefner, the founder and original editor of Playboy, which brought the post-war sexual revolution onto countless coffee tables around the world, died of natural causes Wednesday. He was 91. The publishing group confirmed their founder’s death. “My father lived an exceptional and impactful life as a media and cultural pioneer and a leading voice behind some of the most significant social and cultural movements of our time in advocating free speech, civil rights and sexual freedom,” Cooper Hefner, Playboy Enterprises’ chief creative officer and Hugh’s son, said in the statement. Just a few weeks ago, a famous villa known as the Playboy Mansion opened the doors so
The world’s largest movie theater company, AMC, is investing in virtual reality. The company recently announced a partnership with the startup Dreamscape Immersive to bring VR experiences to North America and the U.K. As part of the agreement, AMC will be the lead investor in a $20 million series B financing round. It will commit $10 million in equity investment and will finance up to six Dreamscape Immersive VR centers within AMC cinemas and standalone locations in North America and the U.K. over the next 18 months. These locations are in addition to Dreamscape Immersive’s flagship location, which is scheduled to open at the Westfield Century
In July this year, Air France announced plans to launch an airline that specifically targets millennials, raising the question of what, exactly, that actually means. Their spin-off airline called ‘Joon’ is now eager to big-up its partnerships with the likes of Airbnb and Waynabox, allowing passengers to book experiences and trips alongside their flights. “Joon is Air France’s little sister, who breaks with tradition and takes inspiration from the new expectations of travelers to offer an experience that goes beyond the aircraft doors,” Jean-Michel Mathieu, CEO of Joon, said in a statement. It seems that there will be some great news for business class passengers on long-haul flights.
Over the past three months, Intel abandoned or canceled a large number of projects which were hailed as the “future of Intel”. By canceling its low-power mobile processors and shifting away from competing with ARM, projects are getting abandoned ‘en masse’. Last in the list of cuts were plans to create a virtual reality headset. According to a report, this semiconductor giant has shut down Project Alloy virtual reality headset initiative, in which third-party companies were to build VR headsets based on Intel’s hardware blueprints. As stated: “Intel has made the decision to wind down its Project Alloy reference design, however we will continue to