2018, Artificial Intelligence, Augmented Reality (AR), Cloud Computing, Companies, Consumer Electronics Show (CES), Google, Hardware, HTC, Mobile, News, Qualcomm, Smartphones, Virtual Reality (VR)

CES: Lenovo introduces quartet of new AR and VR technologies

Lenovo used this week’s CES in Las Vegas to highlight several aspects of their 2018 product and service lineup in the augmented reality and virtual reality spaces. These announcements spanned both consumer and commercial/industrial applications, and include the Lenovo Mirage Solo headset, Mirage Camera, C220 Smart Glasses and NBD AH Cloud 2.0. Lenovo Mirage Solo and Mirage Camera with Daydream Billed as a “new take on VR consumption and creation,” this complementary product duo is targeted primarily at consumer markets. The Mirage Solo stands as the first stand-alone headset offering that is part of Google’s Daydream platform; an ill-fated offering from HTC was announced and

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2018, Android, Apple, Augmented Reality (AR), Consumer Electronics Show (CES), Google, Hardware, Internet of Things (IoT), Mobile, News, Samsung, Smartphones

CES: uSens strives to bring augmented reality to billions of users

HCI systems manufacturer uSens, Inc. announced the availability of uSensAr, a smartphone augmented reality engine, this week at CES 2018 in Las Vegas. uSensAR is designed to run optimally on lower-end Android hardware, including systems with lower-resolution cameras and comparatively underpowered CPUs. “ARcore currently only serves about 30 million Android phones, which is just five percent of the entire Android smartphone ecosystem,” said Dr. Yue Fei, uSens CTO and co-founder. The company indicated their platform could expand the reach of AR technologies to an estimated two billion smartphones. “With the release of uSensAR, we are allowing developers, smartphone manufacturers, and content creators to build those

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2018, Consumer Electronics Show (CES), Google, Hardware, News, Samsung, Virtual Reality (VR)

CES: LooxidVR headset will track your eyes and brain

Tech startup Looxid Labs announced this week that it was awarded a Best of Innovation Award in CES 2018’s Virtual Reality category for its LooxidVR headset. Previous winners in the category have included Samsung, for their Gear VR headset, and Google, for their Tilt Brush 3D/VR painting system. LooxidVR is a mobile-based VR headset, similar in design to Samsung’s Gear VR and Google Daydream View, with the added features of having embedded EEG sensors and eye-tracking cameras. The result is that the headset can empower tracking its wearer’s brain activity, eye movement and pupil dilation. “It is really encouraging to see our technology and potential

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2018, Consumer Electronics Show (CES), Google, Graphics, Hardware, News, Virtual Reality (VR)

CES: YI Technology and Google introduce VR camera

Imaging technology firm YI Technology today announced details of its YI Horizon VR180 Camera at CES 2018 in Las Vegas. The camera, created in collaboration with Google’s Virtual Reality team, is billed as an easy-to-use, stereoscopic 3D camera. The camera features seamless integration with YouTube and Google Photos, and is compatible with Google Cardboard, Google Daydream, PlayStation VR and other certified viewers. Notably, content created by the camera can also be viewed easily in 2D. “We truly believe that it should be easy for everyone to create and share virtual reality experiences,” said Sean Da, CEO of YI Technology. The camera supports 3D video at

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2018, Amazon, Augmented Reality (AR), Consumer Electronics Show (CES), Google, Internet, Microsoft, Mobile, Mobile Computing, News, Smartphones, Wearables

CES: Rokid unveils AR glasses prototype

AI and robotics firm Rokid has unveiled a prototype of its planned augmented reality product, Rokid Glass, this week at CES. The company, better known for its home assistant products (that bear similarities in looks and functionality to Amazon’s Alexa Dot and Google’s Home Mini), appears to be making its first foray into the augmented reality space. Reportedly, the glasses will operate as a standalone headset, but also provide functionality to connect to smartphones or other devices via Bluetooth or WiFi to bolster processing power and network range. The glasses run a variant of Android 6.0 — suggesting it may eventually leverage Google’s ARCore to

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2018, Augmented Reality (AR), Consumer Electronics Show (CES), Google, Hardware, Mixed Reality (MR), News, Samsung, Smartphones, Sport, Virtual Reality (VR)

CES: NextVR announces realism-boosting upgrades

NextVR, a leading provider of systems for broadcasting live sports and music events in virtual reality, yesterday previewed several upgrades to its technology platform. The announcement was made in conjunction with the opening of CES 2018 in Las Vegas. In what was billed as a “sneak peek,” NextVR unveiled three major initiatives: introducing Six Degrees of Freedom (6DoF) technology; improving fidelity of transmitted content; and adding augmented reality to their platform. NextVR is currently compatible with the Samsung Gear VR headset or Google Daydream View combined with an appropriate smartphone, PlayStation VR, or Windows Mixed Reality system. “VR is the most demanding visual medium ever

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Education, Google, News, VR World

Google bringing 1 million VR expeditions to Middle Eastern students

It looks like nothing is immune to the spread of virtual reality. Education certainly isn’t, and as part of Google’s push for VR in education, the company is bringing its “VR Expeditions” to students in the Middle East. VR Expeditions allow virtual tours of locations all around the world, which provides a more interactive learning experience for students. To make this possible, Google is partnering with Munfarid, a VR/AR-centric Middle Eastern company. The partnership between the two has produced the VRXOne kit, which includes headsets for students and a tablet for instructors to control the experience. With the help of Google Expeditions, Munfarid plans to

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Android, Augmented Reality (AR), Google, News

Google dances away from Tango

Google has announced that they are moving on from Tango, their augmented reality platform, in favour of their newer ARCore platform. The announcement came via Twitter last Friday. “We’re turning down support for Tango on March 1, 2018,” the Tango team said in a Tweet. “Thank you to our incredible community of developers who made such progress with Tango over the last three years. We look forward to continuing the journey with you on ARCore,” they concluded. Tango’s fate appears to be largely a result of software becoming more capable. While Tango required cameras and IR sensors to locate and orient itself to objects in

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aerospace, Artificial Intelligence, Companies, Google, Space and Science

Artificial Intelligence Helps NASA Discover New Planets

The Kepler space telescope was launched in 2009, and, since then has produced more than 30,000 signals measuring light from stars to search for possible planets in distant parts of the galaxy. With a little help of telescopic data, astronomers have found more than 3,500 planets, up from 329 known before the Kepler mission. Now artificial intelligence is helping to find even more. Last week, researchers from Google and University of Texas at Austin Christopher Shallue and Andrew Vanderburg, announced that a machine-learning algorithm had discovered two new planets, Kepler 80g and Kepler 90i. Shallue, a senior software engineer with Google’s research team Google AI, came

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Entertainment, Google, News, Videos, Virtual Reality (VR), VR World

YouTube VR comes to Steam Early Access, issues ensue

YouTube is the biggest video distribution platform in the world, but it’s still prone to issues. Every major update to the site results in some backlash or another, and this often extends to YouTube implementations on other platforms as well. Today, that platform is SteamVR. So what happened? The YouTube VR application on Google Daydream lets users browse YouTube in a 3D space with full 360-degree visuals, allowing 360 videos to be watched in VR. This same application was ported from Daydream to SteamVR, and unfortunately, the Steam counterpart doesn’t seem to function quite as smoothly. For some users, the YouTube VR app outright doesn’t

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Apple, Artificial Intelligence, Augmented Reality (AR), Business, Companies, , Fintech, Google, Intel, Microsoft, News, Nvidia, Virtual Reality (VR)

Investors Guide: Investing in AI and AR Stocks is the New Gold

The year is coming to an end and if you were thinking about investing in tech companies – now may be the right time. The bullish market still lasts (eighth years in a row now), and this year was pretty good for investors despite the threats of a nuclear or potential trade war and/or crypto currencies rising . Through the end of November, the S&P 500 Index gained 21%. The Dow Jones Industrial Average was up 25%, and the Nasdaq Composite surged 27%. Big technology companies in the Nasdaq 100 Index, tracked by the popular QQQ ETF, have jumped 32% since January. Take AR for

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Apple, Augmented Reality (AR), Business, Companies, Google, Hardware, Microsoft, Military, News, VR World, Wearables

Apple Manufacturer Quanta Partners With Lumus For AR Displays

Quanta Computer Inc. is a manufacturing partner for Apple and many other hardware manufacturers in the PC/smartphone space. They’re one of the most important companies that consumers have never heard of. Recently,  they reached out to Lumus, an Israel-based business that designs displays for AR glasses and headsets. If you recall Google’s “Glass” project from a few years back (which included very limited shipments of Google Glasses), Lumus works on similar hardware and has been doing so for quite a while. In 2008, they sold the PD-18, one of the first AR glasses of its kind, and just a few years later they started producing hardware

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Artificial Intelligence, Business, Companies, Google, News

Google Built AI That Can Build Its Own AI

Back in May of this year Google announced the creation of an AI (AutoML) that is able to design better AIs. AutoML built a new AI that’s called NASNet that is used to recognize objects. NASNet outperformed its human designed counterparts and the methods used to develop it seems to be the future of advanced AI. The Google researchers automated the design of machine learning models using an approach called reinforcement learning. For NASNet, the task was recognizing objects — people, cars, traffic lights, handbags, backpacks, etc. — in a video in real-time.  The Google Brain researchers, Barret Zoph, Vijay Vasudevan, Jonathon Shlens, and Quoc Le, claim that their machine-designed model beats all state-of-the-art

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Augmented Reality (AR), Business, Companies, Google, News

Google: Hundreds of Millions of Android Devices Will Use AR

Google expects that “hundreds of millions” of Android devices will be capable of augmented reality (AR) uses next year, bringing a slew of potential monetization opportunities. Amit Singh, vice president of business and operations for virtual reality (VR) at Google, spoke about the company’s investment in the technology and the release of ARCore, a platform that allows developers to make AR apps for Android. During a talk at the Web Summit tech conference in Portugal (Lisbon) Tuesday he announced that there will be hundreds of millions of phones that will be AR ready. “And the current stage is … we are helping developers … build the

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Companies, Education, Entertainment, Google, News, Virtual Reality (VR), VR World

Discovery and Google collaborate on immersive VR experiences

This past Friday, Discovery Communications and Google launched the first chapter of Discovery TRVLR, a collaboration that they herald as a “groundbreaking new immersive series,” which aims to provide a 360-degree cross-cultural experience. This new content is viewable by using the Discovery VR app. The app supports a range of mobile and VR platforms, including the new Google Daydream View headset and Google Cardboard. To date, the app has been downloaded over four million times. Each new chapter of Discovery TRVLR will explore a different continent, and immerse viewers in the rituals, traditions, quests, and environments of those regions. A total of 38 episodes will

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3D, Augmented Reality (AR), Business, Companies, Google, Graphics, Virtual Reality (VR)

Google Created Poly – Both AR and VR Platform

Google is opening a new platform called Poly where people can find and distribute virtual and augmented reality objects. Built for development kits like Google’s own ARCore, or Apple’s ARKit, Poly allows anyone to upload or view 3D objects in a mobile or desktop browser. Google has been offering a number of tools to make it easier to create those 3D assets for several months now, including the development of the free Tilt Brush and Blocks solutions and their associated websites. Now, Google Poly, makes it easy for creative types both share and access a warehouse of 3D objects and scenes. The 3D objects that are uploaded to Poly are published

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Artificial Intelligence, Business, Companies, Entertainment, Google, News

Google AlphaGo Zero AI started to learn by itself

Google’s DeepMind says it has made another big advance in artificial intelligence by getting a machine to master the Chinese game of Go without help from human players. Named AlphaGo Zero, the AI program has been hailed as a major advance because it mastered the ancient Chinese board game from scratch, and with no human help beyond being told the rules. In games against the 2015 version, which famously beat Lee Sedol, the South Korean grandmaster, AlphaGo Zero won 100 to 0. The newest version of its Go-playing algorithm was not only better than the original AlphaGo, but it had taught itself how to play the

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Artificial Intelligence, Business, Companies, Google, News, VR World

Google Gadgets Going High on AI

Instead of making phones with nicer screens, faster chips or polished industrial design, it seems that Google is trying to leverage heavily on Artificial Intelligence. According to Straits Times, Google Assistant, its virtual assistant software powered by artificial intelligence (AI), is on virtually all of Google’s new hardware devices, ever listening and ready to help users with their queries and tasks. Sundar Pichai, Google’s chief executive already had said on a conference two weeks ago that as an “AI first” company, this is a “unique moment in time” for Google to combine hardware, software and artificial intelligence. “It’s radically rethinking how computing should work,” he

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Amazon, Apple, Artificial Intelligence, Business, Companies, Entertainment, Google, Hardware, Microsoft, News, Smart Home, VR World

Amazon willing to team up with Apple and Google

Amazon.com Inc. is willing to team up with competitors Apple Inc. and Alphabet Inc.’s Google if it would help improve customers’ experience with its Alexa voice-activated virtual assistant, an executive working on the platform said. The online retailer, which is already working with Microsoft Corp. on productivity features for Alexa such as calendar interactions, will put the user first in pursuit of any other partnerships, said Toni Reid, Amazon’s vice president of Alexa and Echo devices, who has been on the team since 2014. Just a few weeks ago, Apple was hiring brand new software engineers in Cambridge to help improve its Siri service. Sensing

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Artificial Intelligence, Augmented Reality (AR), Back to School, Education, Google, News, Virtual Reality (VR), VR World

Thanks to VR, Teachers Could (Finally) become Millionares

Robot classroom assistants and virtual reality learning could see “celebrity teachers” make millions, experts claim. Technology is set to play a vital role in helping the 263 million children globally who are not in school, delegates at the annual Headmasters’ and Headmistresses’ Conference (HMC) heard. Mark Steed, the director of Dubai private school Jess, said the format was already being used by some teachers to offer global internet-based seminars, earning millions of pounds in the process. He pointed to a Korean teacher who offers online lessons on “cramming” learning and made $8m (£6m) in one year. Teachers in the Middle East , Egypt and UAE

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