2017 has been a busy one for VR/AR teams at Google, with company’s continued push into the space with Google Cardboard, AR for Pixel phones and, most recently, ARCore framework. The latter was announced mid-2017, and after all of this time in development, ARCore is finally ready to start shipping to developers and manufacturers. The framework will allow developers to more easily develop augmented reality applications for supported Android phones. While Google seems to want to make ARCore near-universal, there’s a fair chance that it will only launch for a select few devices for the time being, with the Pixel and Galaxy series being a
Qualcomm’s AR/VR efforts are accelerating. Following the launch of stand-alone Vive with Snapdragon VR 835 platform, the company launched Spectra ISP camera module for smartphone and headset manufacturers. Goal is to enable several new features which may be the key to simplification of how users around the world use their smartphones and headsets. While we mostly know Qualcomm as the manufacturer of Snapdragon processors, the company is also leading manufacturer of image processing systems, i.e. cameras. Second generation Spectra ISP proves that leadership with innovations such as active or passive depth sensing and biometric recognition (iris scan, facial features) – enabling future smart devices to
After our review of OnePlus 3 and 3T, and a little disappointment in the VR department, we decided to look for a phone with that can mix a good price with a better screen. After discussing with several vendors and their retail / e-tail outfits, we came across a few good ones. If the price point is set around $500, we came to conclusion that in that price bracket, there are just two really good phones with high quality displays. First one is ZTE Axon 7, and the third one, the topic of this first look is Xiaomi Mi6. Although this phone has not been released yet
Recently, Nizar Romdan (Director, Developer Ecosystem ARM) made a somewhat spectacular, yet expected claim that graphics processor on mobile phones will overtake the current generation of consoles by 2017. He’s not the first – Jen-Hsun Huang often claims that NVIDIA Tegra processors rival desktop processors or graphics on gaming consoles. While theoretical statements based on numbers are all nice and dandy, realities are that we haven’t seen ‘console-level’ or ‘desktop-level’ performance on mobile parts. Coming to the fore is Tim Sweeney (CEO and Founder, Epic Games), whose code wizards created the ProtoStar demo for Samsung Galaxy S7 smartphone. ProtoStar is a demo based on Unreal Engine 4.10, and
February is the month when all the major and minor smartphone vendors come to exhibit their wares in the halls of Barcelona’s BICC (Barcelona’s International Convention Centre), and two of the vendors that are expected to make a splash will be Samsung and HTC. This time, UltraPixel camera technology might make its biggest splash yet. HTC is gearing up to launch the One M10 flagship smartphone (Perfume), while Samsung is planning to launch three Galaxy S7 phones; Galaxy S7, S7 Edge and S7 Edge+. Both HTC and Samsung (S7 Edge+ only) will utilize Qualcomm Snapdragon 820 processor with 4GB of LPDDR4 memory and with up to 128 GB
In the first few months of any new year, consumers excitedly begin to anticipate the year’s incoming smartphones which are, not coincidentally – usually given their first introduction, during the February/March festival and trade show season (Lunar New Year and Mobile World Congress). This year is no different as smartphone manufacturers begin to leak whispers of what we can expect with their latest releases. In many ways, everything we look for in a smartphone; screen, processor, memory, battery life, can all be summed up by what smartphone gamers look for too. Gamers are reliant on every aspect of a smartphone’s features and, while some fans
Resolution on mobiles is pushing past the point where changes are visible to the human eye.
AMD has long struggled to build respectable hardware wins in mobile, and MediaTek has struggled to build a high-end SoC. This might be a match made in heaven.
A finalist at MWC 2015’s mobile tech breakthrough award category, ZTE’s Cloud Radio promises improved performance without major infrastructure investment.
Huawei finally announces its upcoming wearable, the Huawei watch, opening a demo presentation at its press conference at this year’s MWC 2015.
Qualcomm says incorporation of its Zeorth platform will give the chip a competitive edge over the competition.
It’s 56% bigger than a 128 GB card.
Intel’s Atom x3, Atom x5 and Atom x7 target mobile devices for the next billion smartphone users.
Microsoft finally introduces its low-cost Lumia 640 and Lumia 640 XL Windows phone models.
Cheetah Mobile’s junk cleaner to be bundled in new Galaxy smartphone.
Samsung’s launched its flagship phones at MWC 2015. Here’s what’s new.
The beleaguered Taiwanese handset maker is betting on new product lines to reverse its long decline.
HTC’s One M9 will struggle to stand out in a competitive marketplace.
Vaio finally reveals even more tidbits about its upcoming hybrid 2-in-1. But would you want one?
Renown games maker Valve partners with mobile phone manufacturer HTC to bring the Vive VR headset into the virtual reality market.