AMD, CPU, Graphics, Guides, Hardware, Intel

How To: Build Your Liquid Cooling Computer


Even though we’ve been seeing liquid cooling PCs since the late 1990s, this form of cooling only became a big thing over the last couple of years. If you are thinking about crossing that line you might want to read this post. First thing first, when it comes to liquid cooling, you need to make a decision; go with a custom loop or AIO (All-in-One)? In my opinion today’s AIO’s are “good enough” and as EKWB proved, you can even add a GPU to your loop later. Personally, I think that if you want a silent gaming PC with great overclock potential – go for the custom loop. If you still


Breaking, Entertainment, Event, Gaming, Graphics, Hardware, News, Oculus, Virtual Reality (VR)

Technology Tricks Bring VR to 500 Dollar PC Level

Oculus Logo GDC 2016

Bulky, expensive hardware, technical glitches and questionable content are certainly the key barrier to mass adoption of AR and VR technology. Mass adoption is needed in order for any technology to became pervasive. With VR, that adoption is even more important as digital immersion can be overwhelming. As far as gaming content goes, it takes several years to create a big game, if you are being backed by a large publisher. To close the circle – when compared to the global gaming market, market for premium VR gaming is small. Oculus and HTC are both promising numerous experiences that will push those boundaries, such as Top


Augmented Reality (AR), Breaking, Graphics, Hardware, Mobile, News, Virtual Reality (VR), Wearables

MSI Backpack Brings Freedom into VR

MSI VR One Battery Pack Performance

One of key detractors for a complete immersion into virtual reality experience is the presence of cables which hinder your digital movement. Hence, the question for the VR industry is… what is freedom and how one becomes free? If you ask that question to someone from MSI, he or she would just smile and gave you something… backpack alike. You would than realize that suddenly it’s possible to have your cake and eat it too. It is possible to hunt dragons next to your sleeping girlfriend or boyfriend without waking her (or him). Actually, not just one pack but several big, ugly packs of dragons. What


Entertainment, Graphics, Hardware, Virtual Reality (VR), VR World

StarVR 5K Headset Launches with IMAX in Q4 2016

StarVR Logo

Acer, Starbreeze and IMAX recently announced the official rollout of the StarVR headset. This headset comes with the second highest resolution on the market (8.29 Million pixels from PIMAX is the record) but offers the highest optics characteristics on the market. The resolution of 5120×1440 pixels amounts to 3.69 million pixels per eye, almost three times more than what HTC and Oculus offer today (2.84x more). When you pair this resolution with an 210 degree, ultra-wide field of view and other contemporary features you get what might be the best VR experience out of 2016 device range. The range and the levels of freedom are making VR experiences as


Breaking, Entertainment, Gaming, Graphics, Nvidia, Software Programs, Virtual Reality (VR), VR World

Nvidia Releases Mods, Five New Games for VR Funhouse

Nvidia VR Funhouse

Back in 1990s and 2000s, every graphics card launch was followed with an impressive demo that would start numerous threads on online boards, and be the reason why would you opt for one side or the other. That trend disappeared for the better part of 2010s, until Nvidia came out with VR Funhouse. Regardless of which technology vendor you support, no one can argue that VR Funhouse is not one of the best experiences on Steam VR and HTC’s Vive headset. This is one of first VR games that has that Nintendo Wii effect, targeting people of all ages. We saw the joy on faces of children as well


Breaking, Exclusive, Graphics, Hardware, News, startups, Virtual Reality (VR), VR World

Meet the First 4K VR Headset

PIMAX 4K VR Headset Front

While the initial development of VR HMD’s (Head Mounted Devices i.e. headsets) is coming out of United States, Taiwan and Singapore, it is widely expected that the next generation of VR devices, and most progress will come out of China. There are over a hundred headset manufacturers, and while some have doubtful track record – there are many manufacturers that see VR as  the ticked for their “place in the Sun”. One such vendor is PIMAX. Thanks to David from Gearbest VR equipment etail store, we learned of an exciting headset coming out of Shenzhen, China. PIMAX 4K UHD Virtual Reality Headset could the the


AMD, Breaking, Enterprise, Graphics, Hardware, Memory & Storage Space, News

AMD Radeon Pro SSG Could Support 4TB Memory


In a move that was perhaps the most important announcement of Siggraph, Radeon Technologies Group presented the Radeon Pro SSG card, perhaps the most innovative concept to have come out of the GPU world of in quite some time. SSG stands for “Solid State Graphics”, and in its prototype version consists out of a Polaris 10 graphics processor, commonly known as Radeon RX 480 with 8GB of memory, a PLX PCIe bridge and two M.2 NVMe slots with two 512GB SSD drives, which might come to market on their own, probably branded as Radeon R9 memory. The way how Radeon Pro SSG works is quite ingenious. When AMD


AMD, Analysis, Apple, ARM, Breaking, Business, Graphics, Hardware, Intel, Nvidia, Samsung, VR World

Intel to Buy Imagination Technologies or AMD’s RTG?


This week started with a milestone announcement of Japanese SoftBank moving in to acquire ARM Holdings for a record $32 billion. Many analysts lamented that the takeover was a result of Brexit, even though everyone in their right minds should know that negotiations of this magnitude take years and typically are made in complete silence for 6-18 months (due dilligence and all that jazz). However, this might not be the only acquisition in the modest pool of British semiconductor players. As we reported on multiple occasions, Intel is reorganizing, i.e. restructuring the company. As a part of that reorganization, the company performed no less than three rounds


Breaking, E3, Entertainment, Gaming, Graphics, News, Virtual Reality (VR), VR World

Is Everest VR the Most Immersive VR Experience?

Solfar Everest VR

In just a few weeks, the world of Virtual Reality Experiences (VRX) is going to get super immersive add-on. The first fully featured, 1.5 to 2 hour experience is coming to HTC Vive through Steam, Valve’s online store and undoubtedly world’s #1 e-tailer for games. Everest VR is being touted as one of key experiences which should drive the adoption of VR into mainstream. Together with The Climb for Oculus Rift, it probably represents the path forward for VRX. If we are to describe VRX in short, it would be a “cinematic or animated experience you can play”, but it is not a conventional game


Breaking, Graphics, Hardware, News, Nvidia, Virtual Reality (VR)

Not all GeForce GTX 1070 and 1080 are VR Ready

The website promises "next-gen VR Experiences" for the Pascal GPU

When Nvidia launched the Pascal-based GeForce GTX 1070 and 1080, the company touted Virtual Reality as one of key pillars of the “Power of 10” line-up. As the time moves on, we’re starting to see more custom models that offer its potential buyers more bang for buck. Sadly, according to reports from Nvidia’s official forums, Reddit and our colleagues at Tom’s Hardware – it looks like prospective owners of GeForce GTX 1070/1080 might experience issues when connecting the card to HTC Vive. The GeForce GTX 1070 and GTX 1080 both come with identical display configuration – three DisplayPort 1.4, single HDMI 2.0b and DVI ports. If you use


Breaking, Exclusive, Gaming, Graphics, Hardware, News, Nvidia, Rumors

Nvidia Pascal Based Titan 50% Faster than GeForce GTX 1080?

Nvidia GeForce GTX 1080 in 2-Way SLI

While Nvidia will pull out all the guns to fight the AMD Radeon RX 480, releasing GeForce GTX 1060 as early as July 7th – our focus is slowly turning towards the real big gun of Pascal-based GeForce line-up. If our sources are correct, GP100 and GP102 were essentially the same chips, with the difference being memory and bus interface on the GP102 and PCI Express for the GP100. Feature set on both chips is the same, and there are no surprises. We held the “Tesla P100 for PCI Express-based Servers” board in our hands just a few weeks ago, and just a few days ago, we managed


AMD, Breaking, Graphics, Hardware, News, VR World

AMD Celebrates Vega 10 Rollout

AMD GPU Design team in Shanghai Celebrates Vega 10 release to in-house and 3rd party development & testing

AMD’s decision to rename and split the Northern Islands family into two is starting to unravel itself. Polaris 10 (Ellesmere) and 11 (Baffin) are coming to market as low-power mainstream cards – Radeon RX460 (Polaris 11), RX470, RX480 4GB and RX480 8GB (all Polaris 1o). On the other side, Greenland i.e. Vega 10 will be the most advanced silicon AMD has ever produced. Featuring 14nm FinFET design by GlobalFoundries or Samsung, with SK.Hynix HBM2 memory modules on multi-chip-module, i.e. MCM (TSMC calls this CoWoS), Vega 10 is looking to offer equal or higher performance than the high-end GP100. You should expect the chip to land in between


Breaking, Enterprise, Graphics, Hardware, News, Nvidia, VR World

NVIDIA Tesla P100 Shows Future Quadro P6000, GeForce GTX Titan

Nvidia Tesla P100 for PCIe

At the International Supercomputing Conference (ISC), which takes place this week in Frankfurt, Nvidia finally unveiled the PCIe version of its largest chip, the GP100. This is not the rumored GP102 chip and confirms words spoken by Jen-Hsun Huang, co-founder and CEO of Nvidia Corporation – when he said that the company ‘taped out all the Pascals’: GP100, GP104 and GP106. The GP100-based Tesla P100 is a quite long dual-slot card, which rivals dual-GPU Tesla K80 in its length. The board features lower clock for both GPU and the HBM2 memory, meaning only the Nvidia NVLink-based daughterboards will feature GP100 chip in its full performance


Breaking, Business, E3, Entertainment, Gaming, Graphics, Hardware, Interviews, startups, Virtual Reality (VR), VR World

Jake Rowell: How The best VR Experience Came to Life

WeVR theBlu: Whale Encounter

After spending the past ten days in Hollywood, we met with numerous industry members who are working on next generation of Virtual Reality content. There’s little doubt that we are witnessing the dawn of a new medium, with Hollywood leading the charge when it comes to content development. As an industry, we need immersive experiences that will show what VR brings to the table and so far, there are two experiences one should go through: WeVR’s “theBlu” for HTC Vive and Crytek’s “The Climb” for Oculus Rift. For a pure enjoyment, theBlu experiences simply are the best way to immerse a person in virtual reality,


Amazon, AMD, Breaking, E3, , Gaming, Graphics, Hardware, Intel, Nvidia, Virtual Reality (VR)

GeForce GTX 1070 and 1080 Shortage Until August?

Nvidia GeForce GTX 1070 and 1080 in short supply

With the conclusion of E3 2016 trade show, which took place last week in Los Angeles, California – many international guests went on for the hunt for several hot ticketed items – HTC Vive, Oculus Rift and of course, Pascal-based GeForce GTX 1070 and GTX 1080. The ‘retail’ mission was the only option after availability from online e-tailers simply did not transpire. HTC Vive is available in 3 out of five Microsoft stores we’ve checked, while Oculus Rift availability was tied to Intel’s Retail Experience. Best Buy in West Hollywood didn’t had Intel Retail Experience and there was no Rift, but the story changed in


Breaking, E3, Entertainment, Gaming, Graphics, Hardware, News, startups, Virtual Reality (VR)

Did Razer Just Won the VR War? $399 OSVR Hacker Development Kit

Razer  OSVR VR Headset

Even though E3 opens its doors on June 14th, there are numerous pre-conference activities. Bethesda announced that is bringing the world of Fallout 4 into Virtual Reality and there will be a series of VR experiences and games announced during this ‘media frenzy’ week. Still, what needs to happen for VR is to bring the cost of VR equipment down and one of potential solutions is coming from a company that is starting to challenge Apple with their retail philosophy. Razer is the driving force behind the OSVR, an Open Source Virtual Reality industry initiative. This initiative was one of key reasons why Razer became a unicorn, and


Augmented Reality (AR), Breaking, Business, Entertainment, Exclusive, Graphics, Interviews, startups, Virtual Reality (VR)

Can Virtually Live Replace Pay Per View Television?

Virtually Live Formula E Menu

Couple of years ago, we witnessed a trend of “cutting the cord”, i.e. canceling the cable subscription in the United States. Still to this date, cable subscription is the primary way how majority of households receives its TV channels. Their offering got expanded with the advance of expensive PPV (pay-per-view) programs, such as UFC / MMA fight nights and the shift of Formula 1 World Championship from FTA (free-to-air) to the PPV model. The arrival of Virtual Reality headsets is bringing another possibility – unlike TV, which puts you in a passive position – VR can make you ‘a part of the match’, or a ‘part of


AMD, Breaking, Business, Event, Gaming, Graphics, Hardware, News, Virtual Reality (VR)

On the Eighth Day of VR, God Created Radeon RX Series

AMD's Roadmap calls for 2016 to be the "Year of Polaris"

At the Computex Taipei trade show in Taiwan, AMD officially introduced the first products based on Polaris GPU architecture. Radeon RX Series also marks AMD’s arrival to 14nm and FinFET process technologies, delivered by GlobalFoundries. This manufacturing process, alongside the design decisions the team made several quarters ago marks the return of graphics wars, hitting the price points old 28nm planar process could not dream off. When the company originally announced the formation of Radeon Technologies Group, it made a critical decision to change its product strategy. The new strategy is called “Water Drop,” where products are being released to select markets after serious discussions and evaluations of the market where


AMD, Breaking, Business, CPU, Enterprise, Event, Graphics, Hardware, News

AMD Discloses Impressive ZEN Performance

AMD Investor Presentation

During the recent 2016 Annual Shareholding Meeting, AMD’s leadership disclosed their targets for the upcoming three years. The company is building its strategy on the only possible growth plan – building the fastest technology their engineers came come up with, and then produce the silicon which will come to market branded either as AMD, an AMD-THATIC joint-venture or as Microsoft, Nintendo, Sony… and a new mysterious client for the semi-custom business. “We have new Semi-Custom business in the back half of the year that commences then, and we have the traditional Semi-Custom business with our game console partners that seasonally peaks in the third quarter. So a


Augmented Reality (AR), Breaking, Entertainment, Graphics, News

Would You Like to Live in Hyper Reality?

Can religion be treated as a game in Hyper-Realism World?

With the dawn of digital realities overlapping the real world, there are more and more artistic and industrial concepts on how the future is going to look like. While at the first look the future seen through the new augmented reality glasses – might look scary, it is worth noting that people from the 1960s would probably call our everyday lives – out of this world. Japan is often seen on the forefront of new technologies, regardless of are we talking about weblogs or blogs, phones with cameras, gaming consoles or public transportation system. Before everything, Japan is a country that mixes old and new