AMD, Breaking, Game Reviews, Gaming, Graphics, Nvidia, Reviews, VR World

What Do You need to Play Battlefield 1


In the eternal battle of Battlefield vs. Call of Duty, Electronic Arts once more pulled the trigger first and released Battlefield 1 on October 21th (to be followed by Call of Duty on November 4th). Following the first in-game experiences, we decided to do a review on game itself and on hardware needed to run this baby. There was much controversy surrounding Battlefield 1 and its return to World War I, also known as The Great War. Concerns about whether or not such delicate subject matter could ever be given the treatment it deserves, especially in a video game, are justified. This is unquestionably the


Breaking, Entertainment, Gaming, Hardware, News, Nvidia, Smart Home

New Nintendo Switch Packs NVIDIA Tegra Processor

Nintendo Switch Gaming Console / Tablet

Today, Nintendo unveiled their next generation console, more known under the codename “NX”. The rumors of NVIDIA’s involvement turned very much true, as Tegra SoC was the only mobile processor deemed to have enough graphics horsepower to fulfill Nintendo’s mission of “gaming everywhere”. All we can say is watch the three-and-half minute video, enjoy in every second of it. In my personal view, Nintendo has done it again: This tablet-console-mobile gaming enables you to play high-resolution (even in Ultra HD quality thanks to upscaling) games on the TV, or on the go as a gaming ‘tablet’. Perhaps the key to Nintendo’s Switch is the logo, which symbolizes


Audio/Video, Breaking, Business, Entertainment, Hardware, News, Virtual Reality (VR)

Razer Acquires THX

THX Lucasfilm Logo

“The Force is with you, young Skywalker, but… you are not a Jedi yet!” said Darth Vader in “Star Wars VI: Return of the Jedi,” known as the third and final installment in the original Star Wars trilogy. This was the first film where sound was mastered using the newly-established THX standards. This movie brought new levels of sound and accented the story, a brainchild of producer George Lucas and a gifted audio engineer and film theorist, Tomlinson M. Holman. The duo founded and developed a new sound quality assurance system which shared the name and was officially presented with the brand THX. THX stands


Breaking, Entertainment, Gaming, Hardware, Virtual Reality (VR), VR World

Thrustmaster’s new bundle takes us to the world of VR


Slowly but certainly, everyone is getting on the VR train, even if in name only. Legendary peripheral maker Thrustmaster, decided to bundle up their T.16000M joystick with Elite Dangerous Arena pack, and we’re hearing this is not the only new “experience VR” product coming to the market. This joystick comes with 16 action buttons, four independent axes including a rudder controlled by rotating the stick, an ergonomic trigger, a multi-directional hat, a wide hand rest and a weighted base. In addition to efficiency and accuracy, it also offers ideal comfort, thanks to its unique design. For full customization, T.16000M owners should install T.A.R.G.E.T (Thrustmaster Advanced pRogramming Graphical EdiTor)


AMD, CPU, Graphics, Guides, Hardware, Intel

How To: Build Your Liquid Cooling Computer


Even though we’ve been seeing liquid cooling PCs since the late 1990s, this form of cooling only became a big thing over the last couple of years. If you are thinking about crossing that line you might want to read this post. First thing first, when it comes to liquid cooling, you need to make a decision; go with a custom loop or AIO (All-in-One)? In my opinion today’s AIO’s are “good enough” and as EKWB proved, you can even add a GPU to your loop later. Personally, I think that if you want a silent gaming PC with great overclock potential – go for the custom loop. If you still


Breaking, Entertainment, Event, Gaming, Graphics, Hardware, News, Oculus, Virtual Reality (VR)

Technology Tricks Bring VR to 500 Dollar PC Level

Oculus Logo GDC 2016

Bulky, expensive hardware, technical glitches and questionable content are certainly the key barrier to mass adoption of AR and VR technology. Mass adoption is needed in order for any technology to became pervasive. With VR, that adoption is even more important as digital immersion can be overwhelming. As far as gaming content goes, it takes several years to create a big game, if you are being backed by a large publisher. To close the circle – when compared to the global gaming market, market for premium VR gaming is small. Oculus and HTC are both promising numerous experiences that will push those boundaries, such as Top


Augmented Reality (AR), , Gaming, Hardware, Virtual Reality (VR)

Oculus Connect Promises a New Era for VR

Oculus Logo GDC 2016

This year’s Oculus Connect brought us some really big news for the rising VR industry. Over two hours long keynote session with key executives from Facebook and Oculus covered everything from prices, release dates, new stuff brought into the VR, and more hardware and software news. Mark Zuckeberg started the session strongly by announcing an upcoming standalone VR headset. This 2017 mainstream Rift headset will be affordable, and something in between medium and enthusiast gear but limited Gear VR. It will have position tracking, which is the biggest differentiator between mobile and desktop VR experiences right now outside graphic fidelity. The headset is only in a prototype phase,


Breaking, Business, Hardware, Mobile, News, Samsung, Smartphones

More Problems and Great Sales for Samsung Galaxy Note 7

Samsung Galaxy Note 7

After a rocky start some Samsung Galaxy Note 7’s costumers are facing a new nightmare. This week brings new information from South Korean buyers who have already received their replacements complain about various issues with the phones, including overheating and battery problems such as fast battery draining and overheating. It’s not clear at this time how widespread the issues are, but they’re significant enough to make the news. On the other hand, given that Samsung’s recall is one of the most important things happening in tech this month, intense scrutiny is only to be expected. According to “The Wall Street Journal,” South Korean TV news network


Audio/Video, Augmented Reality (AR), Auto, Breaking, Entertainment, Hardware, Internet, Mobile, News, startups, Virtual Reality (VR), Wearables

360fly and RaceRender Linkup Brings Immersive Racing Videos

360fly RaceRender UI overlay on Track

“I think there are lot of things that can be done around gaming, VR [Virtual Reality] and AR [Augmented Reality].” said Greg Maffei, CEO of Liberty Media. “There’s an enormous amount of video feed and data that we have about the races that we are already capturing that we are not in any way processing incrementally for the dedicated fan, or opportunities around things like gambling.” When such words come from the co-owner of FIA Formula E Championship, and the new owner of Formula One World Championship i.e. F1 it is clear that the way how we consume sports is going to change in the future


Breaking, Hardware, Memory & Storage Space, News, Samsung

Samsung Launches New Generation of Ultra Fast SSD Storage

2TB Samsung 960 PRO NVMe SSD.

Samsung Electronics for VR World.

At the Samsung’s SSD Global Summit in South Korea, the company officially unveiled their next generation SSDs. All the models launched use the M.2 connector based around the NVMe (PCI Express SSD) standard. The new 960 PRO SSD is the successor to the 950 PRO, launched at last year’s Global Summit as Samsung’s first M.2 PCIe SSD for the retail market. The new 960 EVO introduces a more affordable option based on TLC NAND flash. Earlier this year, Samsung released the SM961 and PM961, a new generation of OEM M.2 PCIe SSDs. These brought V-NAND to the OEM side of the family and introduced a new Samsung “Polaris” SSD


Business, Gaming, Hardware, News, Virtual Reality (VR)

Logitech Acquired Saitek For its Future VR Controllers?

Saitek's Concept controller for Star Citizen

Peripherals manufacturer Logitech recently announced the acquisition of Saitek brand and Saitek’s line of controller products. Logitech announced the news in a blog post, calling it an “exciting day for Logitech” and heralding Saitek as the “go-to” source for fans of spacefaring and simulation-style games such as Elite Dangerous, Eve Valkyrie, Star Citizen, Microsoft Flight Simulator and Farm Simulator. Logitech acquired Saitek from Mad Catz for mere $13 million in cash, leaving even more questions about the stability of Saitek’s previous owner, Mad Catz. The future of Saitek’s long-awaited, custom controller for Chris Roberts’ upcoming game, Star Citizen is also in question. In 2007, Mad Catz purchased


Augmented Reality (AR), Breaking, Graphics, Hardware, Mobile, News, Virtual Reality (VR), Wearables

MSI Backpack Brings Freedom into VR

MSI VR One Battery Pack Performance

One of key detractors for a complete immersion into virtual reality experience is the presence of cables which hinder your digital movement. Hence, the question for the VR industry is… what is freedom and how one becomes free? If you ask that question to someone from MSI, he or she would just smile and gave you something… backpack alike. You would than realize that suddenly it’s possible to have your cake and eat it too. It is possible to hunt dragons next to your sleeping girlfriend or boyfriend without waking her (or him). Actually, not just one pack but several big, ugly packs of dragons. What


Entertainment, Graphics, Hardware, Virtual Reality (VR), VR World

StarVR 5K Headset Launches with IMAX in Q4 2016

StarVR Logo

Acer, Starbreeze and IMAX recently announced the official rollout of the StarVR headset. This headset comes with the second highest resolution on the market (8.29 Million pixels from PIMAX is the record) but offers the highest optics characteristics on the market. The resolution of 5120×1440 pixels amounts to 3.69 million pixels per eye, almost three times more than what HTC and Oculus offer today (2.84x more). When you pair this resolution with an 210 degree, ultra-wide field of view and other contemporary features you get what might be the best VR experience out of 2016 device range. The range and the levels of freedom are making VR experiences as


Breaking, Entertainment, Gaming, Graphics, Nvidia, Software Programs, Virtual Reality (VR), VR World

Nvidia Releases Mods, Five New Games for VR Funhouse

Nvidia VR Funhouse

Back in 1990s and 2000s, every graphics card launch was followed with an impressive demo that would start numerous threads on online boards, and be the reason why would you opt for one side or the other. That trend disappeared for the better part of 2010s, until Nvidia came out with VR Funhouse. Regardless of which technology vendor you support, no one can argue that VR Funhouse is not one of the best experiences on Steam VR and HTC’s Vive headset. This is one of first VR games that has that Nintendo Wii effect, targeting people of all ages. We saw the joy on faces of children as well


Breaking, Exclusive, Graphics, Hardware, News, startups, Virtual Reality (VR), VR World

Meet the First 4K VR Headset

PIMAX 4K VR Headset Front

While the initial development of VR HMD’s (Head Mounted Devices i.e. headsets) is coming out of United States, Taiwan and Singapore, it is widely expected that the next generation of VR devices, and most progress will come out of China. There are over a hundred headset manufacturers, and while some have doubtful track record – there are many manufacturers that see VR as  the ticked for their “place in the Sun”. One such vendor is PIMAX. Thanks to David from Gearbest VR equipment etail store, we learned of an exciting headset coming out of Shenzhen, China. PIMAX 4K UHD Virtual Reality Headset could the the


AMD, Analysis, ARM, Breaking, Business, Enterprise, Exclusive, Hardware, HP, Intel, Military, Nvidia, Qualcomm, VR World

China Now Leads the Server Race: Meet the Phytium MARS Processor

Phytium MARS Front.jpg

Two decades ago, the US high end microprocessor industry was a lively, diverse market where about five various instruction set architectures battled it out across the workstation and server fields. You had choices like DEC’s Alpha – the speed leader; MIPS – the Silicon Graphics heart; SPARC from Sun Microsystems, IBM POWER, HP PA, the nascent X86, and a few custom architectures for MPP massive parallel processing, for instance. The rest of the world pretty much had nothing – British Transputer and German Hyperstone platforms died out due to lack of funding, while ARM was still keeping to the low end embedded arena after the end of the


Augmented Reality (AR), Breaking, Hardware, Intel, Mobile, News, Virtual Reality (VR), Wearables

Intel Doubles Down on VR and AR, Calls it Merged Reality

Intel’s Craig Raymond displays the Project Alloy virtual reality headset during the Day 1 keynote at the 2016 Intel Developer Forum in San Francisco on Tuesday, Aug. 16, 2016. Intel CEO Brian Krzanich’s keynote presentation offered perspective on the unique role Intel will play as the boundaries of computing continue to expand. (Credit: Intel Corporation)

Slowly but certainly, Intel is unveiling its “Merged Reality” strategy. About a year and a half ago, Intel invested in Razer bringing the valuation of the said company to north of $1 billion. Exactly a year ago, that investment expanded with the launch of Open Source Virtual Reality or OSVR. Today, Razer is bringing Hacker Development Kit 2.0 to the market, and Intel announced their first lovechild codenamed Project Alloy. Project Alloy is best described as a VR Headset in the class of HTC Vive or Oculus Rift, but with the ability to “cut the VR cord”, since it features mobile processing similar to the


3D, Breaking, Hardware, Mobile, News, Samsung, Smartphones, Virtual Reality (VR), Wearables, Wearables

New Samsung GearVR 3 Arrives This Week

Samsung GearVR 2016 i.e. SM-R323

One of most widely used VR HMDs (Head Mounted Device) on the market is GearVR, a love child of collaboration between Facebook i.e. Oculus and Samsung. The device is growing in popularity as there are over 1.2 million active monthly users. Not to be outdone by swathes of competition – such as Chinese Baofeng Mojiong – Samsung is updating its GearVR with a third generation product. Targeting Galaxy Note 7 and Galaxy S7 / S7 Edge users, GearVR brings USB-C connector as well as improved controller. Under the majestically simple name “SM-R323”, third generation GearVR will be bundled with Galaxy Note 7 in some markets, while the most


AMD, Breaking, Enterprise, Graphics, Hardware, Memory & Storage Space, News

AMD Radeon Pro SSG Could Support 4TB Memory


In a move that was perhaps the most important announcement of Siggraph, Radeon Technologies Group presented the Radeon Pro SSG card, perhaps the most innovative concept to have come out of the GPU world of in quite some time. SSG stands for “Solid State Graphics”, and in its prototype version consists out of a Polaris 10 graphics processor, commonly known as Radeon RX 480 with 8GB of memory, a PLX PCIe bridge and two M.2 NVMe slots with two 512GB SSD drives, which might come to market on their own, probably branded as Radeon R9 memory. The way how Radeon Pro SSG works is quite ingenious. When AMD


AMD, Analysis, Apple, ARM, Breaking, Business, Graphics, Hardware, Intel, Nvidia, Samsung, VR World

Intel to Buy Imagination Technologies or AMD’s RTG?


This week started with a milestone announcement of Japanese SoftBank moving in to acquire ARM Holdings for a record $32 billion. Many analysts lamented that the takeover was a result of Brexit, even though everyone in their right minds should know that negotiations of this magnitude take years and typically are made in complete silence for 6-18 months (due dilligence and all that jazz). However, this might not be the only acquisition in the modest pool of British semiconductor players. As we reported on multiple occasions, Intel is reorganizing, i.e. restructuring the company. As a part of that reorganization, the company performed no less than three rounds