Because of the increasing market demand, AMD said that they are planning to increase production of graphics cards which are currently in short supply. Recently they launched RX Vega GPU that you simply can not buy anymore because of the raising popularity inside of the crypto mining community. AMD admitted that their Radeon cards were also in short supply and said that the “guilty ones” were exactly the mining applications. Therefore, the company promised to increase production and said that they are hoping to satisfy the growing demand without disappointing any of its customers. “The graphics channel is very low, and we are certainly working
CES: YI Technology and Google introduce VR camera
Imaging technology firm YI Technology today announced details of its YI Horizon VR180 Camera at CES 2018 in Las Vegas. The camera, created in collaboration with Google’s Virtual Reality team, is billed as an easy-to-use, stereoscopic 3D camera. The camera features seamless integration with YouTube and Google Photos, and is compatible with Google Cardboard, Google Daydream, PlayStation VR and other certified viewers. Notably, content created by the camera can also be viewed easily in 2D. “We truly believe that it should be easy for everyone to create and share virtual reality experiences,” said Sean Da, CEO of YI Technology. The camera supports 3D video at
Smartphones gain PC-strength VR capabilities via new codec
NGCodec, a company that specializes in developing algorithms, silicon logic and FPGA implementations for cloud video processing, this week announced the availability of their potentially transformative cloud-based encoding technologies via the Amazon AWS Marketplace. The company’s RealityCodec acts as a low-delay H.265/HEVC encoder, which allows much of the processing load of VR video streams to be shifted into the cloud. The codec also boasts sufficiently low latency that it can reliably deliver VR streams to untethered, mobile, VR head-mounted displays. “We have worked diligently to bring our advanced video codecs to the Amazon Cloud and to demonstrate the potential for cloud media and virtual reality,”
New real-time 3D lighting technique heralded as “Holy Grail”
A pair of computer scientists from Aalto University in Otaniemi, Finland, will soon present a new approach to computing real-time lighting effects that represents a major improvement in both efficiency and accuracy over existing methods. The new technique was developed by Ari Silvennoinen, a PhD candidate in computer science and Jaakko Lehtinen, an associate professor of computer science and scientist at NVIDIA. They pair will be presenting their research at the ACM’s SIGGRAPH Asia 2017 conference in Bangkok this week. Current lighting approaches in games and VR environments are computationally intensive, particularly if software attempts to perform pixel-by-pixel computation of all light paths in a
NVIDIA aligns with the Force with new video cards
Fans of Star Wars who desire high-end graphics hardware can look forward to NVIDIA’s imminent release of two collector’s edition GPUs: the new Jedi Order™ and Galactic Empire™ editions of their TITAN Xp line. The cards utilize NVIDIA’s Pascal-based GP102 GPU technology, featuring 33,840 CUDA cores running at 1.6GHz and 12GB of GDDR5X memory running at 11.4Gbps. This equates to 12TFLOPs of processing power — more than sufficient for highly-demanding applications at the highest detail settings, and well-suited for VR use cases (such as the Trials on Tatooine VR experience). But, besides high performance is a commitment to style, with the cards mirroring the light
Google Created Poly – Both AR and VR Platform
Google is opening a new platform called Poly where people can find and distribute virtual and augmented reality objects. Built for development kits like Google’s own ARCore, or Apple’s ARKit, Poly allows anyone to upload or view 3D objects in a mobile or desktop browser. Google has been offering a number of tools to make it easier to create those 3D assets for several months now, including the development of the free Tilt Brush and Blocks solutions and their associated websites. Now, Google Poly, makes it easy for creative types both share and access a warehouse of 3D objects and scenes. The 3D objects that are uploaded to Poly are published
Promising display technique may help avoid VR sickness
European researchers today announced a display technique that may help many virtual reality users avoid nausea, one of the most common symptoms of “virtual reality sickness.” Virtual reality sickness, which often causes symptoms similar to motion sickness, can result from latency between eye movement and displayed changes in the VR environment. Often, there is a trade-off when using higher resolution images in VR: although they improve realism, they also increase computational processing demands, which can increase nausea-inducing latency. These latest findings by researchers at Brunel University London, and the Bonn-Rhein-Sieg University of Applied Sciences and Saarland University in Germany, builds upon a technique called “foveated
Microsoft Prepares VR Partnerships for Windows 10 Holographic Edition
Last winter Microsoft announced that the company started working together with its PC hardware partners to develop headsets that support a mixed mode, between virtual and augmented reality. These headsets run a new version of Microsoft’s software called Windows Mixed Reality, a version of Windows that natively supports both augmented (AR) and virtual reality (VR) experiences. At the Internationale Funkausstellung Berlin, or IFA, the biggest annual consumer electronics trade fair in Europe which started last week, this software giant took the center stage. They said that they will include their “Windows Mixed Reality” in the upcoming Windows 10 Fall Creators Update (available from Oct 17).
SLIVER.TV Raises $9.8 Million to Transport eSports into VR
There’s no shortage of funding for new and exciting companies which are focusing on providing a new experience for the consumers. One such examples is the “mainstreamization” of eSports, with tournaments receiving as much visitors as many mainstream sport events. That’s not all, as eSport streamers drove YouTube and Twitch to new heights in terms of videos being generated and followed. Building on its launch in 2016, SLIVER.tv signed numerous partnerships to bring their technology into eSports. The company signed agreements and started streaming numerous events, bringing brands such as DreamHack, ESL One and Intel Extreme Masters. Their focus on Counter-Strike: Global Offensive (CS:GO) and
AMD Releases Blockchain-Only Driver to Help You Make Money
There’s no denying that blockchain technology is taking a strong foothold in the market, and that it can no longer considered a fad. Using a graphics card to mine cryptocurrencies is somewhat a controversial topic, as gamers complain about the inability to acquire graphics cards to be gaming cards. However, financial results from AMD and NVIDIA are showing that a double digit revenue improvement, and profits associated with it will enable both companies to invest more in R&D. We are not far off from companies offering dedicated mining cards which might even split from the brands of today. After all, NVIDIA Tesla used to be
New Mining-Oriented GPUs from AMD, NVIDIA Launching Soon
As new cryptocurrencies become available, as is the case of Ethereum and Zcash, more and more people try their luck in mining. Even the difficulties increased in BitCoin (BTC), the record growth over the past 12 months (365 days ago, BTC traded at $579.35. Today it trades at $2783.43) got people investing in purchasing mining computers. This increased interest in mineable cryptocurrency has led to a virtual lack of availability in shops of high performance video cards, and specifically all AMD-based GPUs since 2009, from 7000-series until today’s RX580 videocards from AMD. These cards are basically nowhere to be found. We received comments from some of
McLaren F1 Team Competition is Looking for the Fastest Gamer
Since the beginning of racing games, virtual racers are trying to be better and faster with each and every stage. I can still remember the first NFS and Midnight Club games, different Grand Prix titles and all the time, it was about competing against my friends. Looking into the typically closed world of Formula One, or F1 for short, we’re quite delighted to see how McLaren F1 Team decided to step up a notch. The racing team partnered with Logitech G (gaming division) and have launched an EGaming competition in order to find the best simulation racing gamer in the world. The winner will be offered a
AMD Launches Polaris Refresh, Wants to Make World VR Ready
After a series of leaks, AMD finally launched a refresh – or a rebrand – or their Polaris GPU product family. Some minor tweaks enabled Polaris 10 became Polaris 20, and so on, and so forth. The products launching today are Radeon RX 550, 560, 570 and 580. As AMD states, the new line-up is designed to further reduce the barrier of entry to VR capable i.e. “VR Ready” hardware, enable performance at higher resolutions such as 2560×1440 or 3440×1440 etc. Gamers should be able to stream their titles, and achieve great frame rate in the most played titles of today and hopefully tomorrow. According to AMD,
Two New X86 CPU Vendors coming to Market in 2018, 2020
One of everlasting legacies from former President of The United States (POTUS) Mr. Barrack Obama will be the creation of Chinese semiconductor industry. Following the ban on completion of Tianhe-2 supercomputer in 2014, Chinese government did not double down, but decided to put semiconductor industry as one of top 3 national priorities, and started to infuse over a quarter of trillion U.S. dollars, i.e. 2 trillion RMB (Yuan) into the domestic semiconductor industry, creating not a train, but a “Hyperloop Express” that is changing the semiconductor industry landscape. First, we’re starting to see the power of homegrown computers with ShenWei 260-core CPU processors powering the
First NVIDIA TITAN Xp Reviews Come Online
Last week’s announcement of Titan Xp, with a fully unlocked GP102 core caught many by surprise. The news from Taiwan speak that the reason for the launch is the improvement in yields coming from TSMC. According to the sources we spoke with, both GP100 and GP102 are now bringing in yields above 60% range, meaning that NVIDIA no longer needs to sell every second die as a cut down. In what is bad news for owners of Titan X (Pascal) that launched last August, who paid $1200 for what is now an inferior product bearing almost the same name, NVIDIA decided to refresh the Titan with the best
Futuremark Brings Vulkan API to 3DMark
Founded in 1997, Futuremark is a company that continuously develops one of the greatest benchmark tools for measuring performance of computer hardware and software. Formerly known as ORB (Online Result dataBase), Futuremark today owns the world’s largest and most comprehensive hardware performance database with over 50,000,000 available benchmark results, mixing thousands of different CPU’s, GPU’s and mobile devices. Until recently, it was impossible to offer apples-to-apples comparison between different devises as they all used different API (Application Programming Interface). Luckily, with the work of The KHRONOS Group, Vulkan API is now gaining in popularity. In order to keep with times, Futuremark added Vulkan support their 3DMark
MSI Custom 1080 Ti Boards are Hit and Miss
Several weeks ago, NVIDIA launched the “crown jewel” of the GeForce line, GTX 1080 Ti(tanium) in the “Founders Edition” variant. As promised, custom boards were to follow over the “next couple of weeks”. MSI, known Taiwanese vendor of graphics cards unveiled custom versions of the 1080 Ti, featuring not just a custom heatsink option, but a custom PCB as such. The line-up consists out of several cards, starting with the Aero card, which comes with a simpler heatsink and the PCB. The MSI 1080 Ti Aero card comes with a blower-style cooler to bring its price as close to MSRP as possible. Second one is
NVIDIA GeForce GTX 1080 Ti and FCAT VR Are Coming
After several months of anticipation and speculation, NVIDIA finally unveiled the “Ti” version of GeForce GTX 1080. First used on a GeForce 2 Ti some 17 years ago, a monstrous new graphics card that outperforms even the much desired Titan X (Pascal). While the launch was not a surprise thanks to a heap of leaks, its release window and price caught many by surprise; “next week” and (only) $699. The “ultimate GeForce” GPU, as CEO Jen-Hsun Huang called it, will offer up to 1.6GHz boost clocks and an special “OC” clock of 2GHz, the company said during the launch event in San Francisco. The GeForce GTX
New NVIDIA Quadro Family Plans to Heavily Monetize Pascal GPUs
NVIDIA’s scenario about the GeForce / Quadro / Tesla line-up experienced a lot of turnover over the past couple of years. The sequence of “launch as GeForce, downclock as Tesla, optimize and launch as Quadro,” changed into “launch as Tesla, optimize as GeForce and be reliable as Quadro”. With Pascal, story turned to be almost the same. NVIDIA introduced GP100 as Tesla in April 2016, followed with GP102 chip as Titan X (no longer branded as GeForce), Quadro P6000 and Tesla P40. At the same time, the GP104/106/107 did not experience the same sequence, with only GP104 debuting as Quadro P5000 and Tesla P40. Second day of
Pimax Announces World’s First 8K VR Headset
If there’s one thing certain about VR, that is the pace of development. With the original headsets offering a low resolution of 1K per eye, we’re starting to see new products coming to the market offering higher fidelity. Back in August 2016, PIMAX came out and announced world’s first 4K (2k per eye) VR headset. Few weeks later, we managed to get the product in our labs and post a review of Pimax 4k VR headset. We had some things that bothered us about this VR headset, and now, few months’ later guys from Pimax decided to step it up a notch. In this article, we will