Nanoport Technology Inc. is an R&D lab company that provides technology solutions for new form factors, haptics and develops new ways to connect electronic devices. This company is Toronto-based and has about 20 employees. At this moment is the largest shareholder in Titan Haptics. The development of Nanoport started in 2017 with magnetic arrays and possibilities of controlling and manufacturing them. The result of haptics in the laboratory was going in the right direction, and the company got numerous inquiries from various industries. What is Titan Haptics? Haptics is the science and technology of transmitting and processing information that got sent through touch. In simple
Capcom News: Resident Evil 4 VR Remake
Capcom is one of the leading names in the video game industry since 1979. they are on the gaming market, making it one of the most famous video games. From first arcade machine games to VR gaming, Capcom is successful in everything that technology puts in front of them. Resident Evil Franchise Resident Evil franchise has 17 titles, and the last one is about to launch later this year. The first sequel came out in 1993. After that, resident Evil Biohazard was for the Play Station One console and Sega Saturn. From 1993 to 2021. Resident Evil sequels followed popular gaming consoles as they got
What Does Vive Focus 3 Bring to the Table?
Facebook’s Oculus Quest 2 price and performance created a challenging situation for competitors. However, the financial strength of Facebook allowed them to sell Quest 2 at a relatively low cost, which is unrealistic for for-profit searching hardware manufacturers. With that said, HTC introduced its standalone VR headset Vive Focus 3, which is a clear upgrade over Oculus in many things. Unfortunately, the new HTC VR product is not for the consumer market. Instead, this Taiwanese company pushed the Vive Focus for business users. Self-sufficient VR The third generation of HTC standalone VR headset comes with a modern, high-quality design with matte black color. Though the
What to Expect From Army of the Dead: Viva Las Vengeance?
For location-based VR experience destinations, 2020 was a disaster. The Void (Star Wars) and Avengers VR experience got forced to close down permanently while Dreamscape was closed for most of the year. However, as things pick up on the pandemic front, we are starting to see new location-based VR experiences emerge. One of them is Viva Las Vengeance, made to support Zack Snyder’s Army of the Dead. Netflix Dominates For this, Netflix partnered with Pure Imagination Studios creating a tactical taco truck ride for up to six players as they fight their way through zombie-overrun Las Vegas. It isn’t strange or unusual for Netflix to
What Does the New 128GB Oculus Quest 2 Bring to the Table?
On August the 9th, Facebook announced that the Oculus Quest 2 VR Headset storage would double from 64GB to 128GB. Don’t get confused – it’s not a free upgrade for all the existing users. It simply means that for the same price (300 US dollars), users will get 128GB of storage rather than 64GB. And the only way for users who already bought their headsets to increase their storage is to buy the new ones since Oculus storage doesn’t support memory expansion. Storage size counts a lot when it comes to VR. One thing that is interesting to watch is how VR will interact with
VR: Future of Movie Industry
Virtual reality is present in the gaming industry for some time now. VR production studios have special recording equipment, which allows them to create VR adventure experiences for users. Virtual reality gaming on PlayStation demands VR equipment, VR headset, camera bundle, and controllers. This trend is getting more attention for the last two years, and gaming companies are developing new games and enhancing equipment. So, can VR step out gaming comfort zone into something new? How to combine VR and the movie industry (film) into something new and interactive? Can you imagine watching 102 Dalmatians with your children in VR or have a stressful night
Tottenham Hotspur’s Exciting New App Shows How VR is Changing Sport
Just a few short years ago, virtual reality was seen as such a complex, advanced technology that a VR headset was viewed as a tool of the distant future, almost like a prop from a science-fiction movie. Fast-forward to today and VR is impacting every industry around the globe, from gaming and entertainment to marketing, hospitality and healthcare and – believe it or not – even professional sports. Over in England at Premier League Association Football Club Tottenham Hotspur, a new Virtual and Augmented Reality technology is taking fans inside the club’s new state of the art stadium before it is even built. The ‘SPVRS’
Oculus Go: The Smartphone-VR Hybrid We’ve Been Waiting For?
Until recently, we’ve had only two options when it came to virtual reality. One of them was the big, tethered headset good for everything from shooters and racing titles to a real-time casino games and other content aimed especially at adults, and the other was the lightweight, portable headset powered by a smartphone with all its limitations and shortcomings, but a much better price. Now Oculus, the company that re-kindled the VR revolution, has come up with something in between called the Oculus Go. While it is not perfect by any means, and it still has a lot of ground to cover before it could bring
Dave & Buster’s to debut Jurassic World VR Expedition
In a partnership between Universal, VRC and Dave & Buster’s, customers will soon be able to have a Jurassic World VR Expedition. We’ll dive into more detail below. What is the Jurassic World VR Expedition? Jurassic World VR Expedition is an interactive VR experience based on the Jurassic World franchise. The VR Expedition is set to release on June 22nd, to coincide with the theatrical release of Fallen Kingdom. For those who want to go on the VR Expedition, you’re in luck! You’ll be able to do this at Dave & Buster’s. Their role in this partnership is to host the VR experience at their locations- all
SpaceVR wants to take you to outer space
As its name implies, SpaceVR wants to take you into space. By itself, this isn’t that interesting: there’s already plentiful VR games and simulators taking place in space, for instance. What makes this one interesting isn’t the concept, it’s the execution. How does SpaceVR take you into space? By launching a satellite, called the Overview 1. Overview 1 utilizes multiple 4K cameras to capture 360 degree video from space, and this was made possible through multiple crowdfunding campaigns and a whopping $1.25 million investment from Shanda Group. A render of this satellite can be seen in our banner above. Using this satellite, users will be
Meet USDZ, an AR file format from Apple and Pixar
As part of Apple’s recent ARKit 2.0 announcements, Apple also debuted USDZ, a new file format from their partnership with Pixar. We’ll dive into this below. What is USDZ? This file format is described as a “zero compression, unencrypted zip archive” by Pixar. It’s made to work with a USD runtime and doesn’t require unpacking on the user’s end. As a new file format from Apple and Pixar, it’s designed expressly for managing 3D objects in Augmented Reality. There’s a number of more features than that, but that dives into jargon-y territory we’d like to stay out of. For now, we’ll just explain what it
Apple reveals new ARKit 2.0 features
Apple is finally iterating on ARKit with ARKit 2.0, and this is big news for AR development on iOS devices. Below, we’ll briefly go over what ARKit is and what 2.0 is bringing to the table. What is ARKit? ARKit is Apple’s solution for AR on iOS devices. Essentially, it provides a backend and multiple features for AR on iOS applications, and it’s used as a backend for many popular iOS AR apps. While it’s possible to create non-ARKit AR applications in Apple devices (Pokémon Go being the most popular by a considerable margin), using ARKit makes things easier and provides access to a wider
Stories You Might’ve Missed: Snapdragon XR1 and Google’s new VR display
This week with Stories You Might’ve Missed, we’ll be covering the announcement of the Snapdragon XR1, as well as Google and LG’s new VR display technology. If you haven’t seen these segments before, Stories You Might’ve Missed is our dedicated segment for relevant stories that we didn’t cover this past week. Below are the stories themselves, as well as links to sources so you can read more if they caught your interest. Qualcomm introduces Snapdragon XR1, their first VR/AR-centric chipset Qualcomm’s interest in XR (Xtended Reality- blanket term for AR, VR, etc) is no secret. We’ve spoken to them directly about it before. At the
The Five Sports We Desperately Want To See Hit VR
Virtual reality has far from hit the mainstream but you can’t help but get excited about it hitting the mass market. For sports gaming it’s going to be a game changer, pardon the expression, and will further help millions of adults live out their childhood dreams. Super Bowl – check. World Cup Final – check. The possibilities are endless. If course, some sports will be more suited to VR than others. We aren’t anticipating a swimming VR game or app anytime soon. However, we’re crossing our fingers to see on the shelves over the next few years… NFL There have been a few NFL virtual
Cutting-edge Varjo Mixed Reality coming to Augmented World Expo
At the Augmented World Expo, Varjo will be showing off their latest VR headset, set to release by the end of the year. Boasting two displays per eye, foveated rendering and high-end display technology, the new headset should impress. More important than the new VR headset, however, is their Mixed Reality add-on, planned for release in early 2019 to their Early Access Partners. We’ll cover this below. What makes the Mixed Reality add-on special? According to Varjo, the most important advantage that their Mixed Reality solution boasts over its contemporaries is video-centric technology. The Mixed Reality add-on to their headset captures real-time video with 2
Publicly Traded Companies Jumping Aboard The VR Bandwagon
You probably don’t need us to tell you that VR is the bandwagon worth jumping on for those publicly traded companies wanting to make a tidy profit. Firstly, because you already know that, but secondly because you’ve already likely seen a number of businesses making their move into the VR arena. VR is certainly the next big thing when it comes to entertainment and, while not strictly mainstream yet, it is well worth keeping an eye on a number of firms in the stocks and shares as they tunnel deeper into the market. The likes of Facebook, Alphabet and Sony are all investing billions in
Stories You Might’ve Missed: Disney’s Force Jacket and Firefox Reality
Today, we’ll be covering two other stories you might’ve missed in April: Disney’s Force Jacket and FireFox Reality. Disney’s Force Jacket Disney’s Force Jacket is a haptic jacket from Disney, designed to greatly increase the immersion provided by VR and AR experiences. The way this works is by using advanced haptics and pneumatics to provide pressure on different parts of the body. We’ve covered similar stories before, like Oculus’ haptic gloves or Hardlight’s haptic vest, and this seems to be yet another step forward. If you want to learn more, watch the video above or click here for Disney’s press release. Firefox Reality brings a better
The first VR Google Doodle, Back to the Moon, is here
Google Doodles have existed for a long time now, but just a few days ago, the very first VR Google Doodle is finally here. The Doodles serve to spice up Google’s main page every day, and in the past they’ve been quite innovative. As of May 3rd, virtual reality has come to Google Doodles. The first VR Google Doodle: Back to the Moon You can view the first Google Doodle with compatible devices. If you have a proper VR headset and want an even better experience, head here to download it for Android, iOS or HTC Vive. Back to the Moon, in addition to being
China might beat the US in AR adoption, according to forecast
According to a report from Digi-Capital, China is likely to beat the United States in AR adoption. The company posits quite a few things relating to AR/VR in its study, so let’s break them down below. About Digi-Capital’s study Digi-Capital focuses on releasing detailed reports and statistics concerning the AR/VR markets and many related tech segments. Their most recent report, for Q2 2018, provides insights, interviews, and even a database on all kinds of market information. A considerable part of this report focused on VR and AR adoption, which we’ll detail below. How China could win in AR adoption, and our thoughts According to the
How Ubiquity6 is changing AR apps
A common challenge for VR/AR apps is social features, but Ubiquity6 is changing that in a big way. Progress has been made prior, to be clear. VR has gotten applications like VRChat, while AR games like Pokemon Go benefit from encouraging an outdoors, real-life MMO gaming experience. The big difference is that, until now, neither AR or VR apps have effectively managed to pull off the same kind of social experience as this. What is Ubiquity6? Ubiquity6 is an AR app that maintains consistent AR environments across multiple devices. Most AR experiences are tied to a single device, so nobody will see the same thing