Couple of years ago, the world of mobile apps was shocked with the appearance of World Lens app, which detected words on live cameras. Even though the mobile phones at the time had quite limited camera capabilities, what World Lens showed to us was the future of translation. Naturally, revolutionary apps like that do not just disappear as Google proved by acquiring the app maker, Quest Visual. Given that World Lens for Google Glass was one of most impressive things I’ve personally used on Google’s first attempt at Augmented Reality, as you can see on video below: Now, over a year passed since the acquisition of
Once upon a time, Virtual Reality meant clunky hardware, patchy software, dodgy films starring Pierce Brosnan, and a seemingly permanent membership of the ‘Next Big Thing’ club. In 2015, however, falling prices and endorsements from the major companies mean that VR is back on the agenda. Film-makers are using VR to make documentaries, Smithsonian is replicating first flight, gaming manufacturers are eyeing up the possibilities, while Mark Zuckerberg has been busy splashing the cash with a $2 billion Facebook acquisition of the Oculus VR start-up firm – which will come out with a retail product in the first quarter of 2016. With Virtual Reality back
As we enter the second half of 2015, we are presented with a virtual reality market that is saturated with high-end and entry level products. From the low-cost Merge VR headset to Microsoft’s HoloLens, the VR market has exploded and offers an incredibly diverse array of products for consumers to consider. With this in mind, several of the frontiers opposing virtual reality have been overcome already. Take the suggestion that VR hardware would be prohibitively priced, for example, as while some headsets are relatively costly there are others that have targeted the lower end of the market (think of Google’s simplistic Cardboard invention). There are
Just a couple of weeks ago, the Electronic Entertainment Expo was hosted in the beautiful city of Los Angeles, and will be held once more on June 14-16, 2016. This annual event, which is better known to followers simply as ‘E3’, is always a hive of activity and usually offers some fascinating insights into the real-time gaming world. This years’ offering was no exception, with game hardware and the rise of virtual reality (VR) technology firmly under the spotlight. While there may have been a strong focus on VR technology at the event, however, there was a strong suggestion that some of the most intriguing
In the past five years, virtual reality has left the realm of pipeline dream and established itself as something that will soon become a must have gaming apparatus. However, VR headsets offer much more than just an immersive gaming experience, they may be of benefit in the everyday world, especially for those who are involved in sport. This piece will look at how virtual reality can relate to the sport of football as well as football video games. In regards to football games, we will use EA Sports’ FIFA franchise over Konami’s Pro Evolution Soccer, simply because FIFA is the far more popular and the 2014
It is widely regarded that the first 3D games were Wolfenstein 3D, Formula One Grand Prix (or World Circuit) and Descent. Each in its own genre, they introduced first person view into the world of gaming, and in case of Descent, brought six degrees of freedom and caused a lot of sleepless nights. Immersion of these titles brought forward Doom, Gran Turismo, Freespace and many other titles which now make for an industry larger than movie and music industry combined. Fast forward some 21 years (legal drinking age in the U.S.), and we have a new pioneer in the world of immersive gaming. There is little doubt that
There is no doubt that AMD and NVIDIA will launch their ‘latest and greatest’ graphics cards in June 2015. While the exact schedule is lacking details, it is rumored that both companies will split their unveilings between Computex Taipei 2015 (June 2-5) and E3 2015 (June 16-18). AMD recently fired the first salvo, with a teaser trailer for its upcoming Fiji XT graphics card, high end model for the otherwise rebranded number of GPUs belonging to the ‘300’ series. As you can see on a leaked image from TechPowerUp, this board is going to be quite smaller than the previous high-end cards, even though it is
You’ll need higher-end hardware to run the Oculus Rift, which isn’t so surprising since it runs at 2160×1200 at 90Hz split over dual displays.
Consumers will get their hands on the Rift anywhere from January to March of next year, with pre-orders to open up in 2015.
Facebook doesn’t have any specific plans to launch the finalized Oculus Rift in 2015.
Developer kits will be free of charge, but supplies are limited.
Could VR see a release in 2015, or does the emerging platform need more work before it’s ready for mass consumption?
A society wired to augmented reality poses a true threat to your privacy. But with the proper safeguards, the threat can be mitigated.
In a recent interview, Tim Sweeney detailed recent developments in Epic Games, as well as his visions of the future.
FeelReal has made the virtual reality equivalent of smell-o-vision with a curious mask that simulates the sense of smell and even wind breeze.
Leading players in the VR and AR space will be in Austin showing off their latest tech.
Google’s next medium of target will be VR.
To reduce latency and preserve that authentic VR immersion, Sony’s Project Morpheus will need to be directly hooked up to the PS4 at all times.
The Liquid VR SDK promises to makes the VR experience much more smooth.
Sony unveils a new prototype of its Project Morpheus headset, along with a 2016 release window and new specs.