2018, Augmented Reality (AR), Auto, Consumer Electronics Show (CES), energy, Hardware, News, Wearables

CES: HiScene demos communication-focused AR glasses

HiScene, a Chinese provider of AR products and services is demoing it’s recently-launched HiAR augmented reality glasses at this year’s CES in Las Vegas. The product, which is intended for fields including aerospace, power, automotive manufacturing and education, previously won an Innovation Award at CES Asia and the Red Dot Design Award 2017. Notably, the company says their product is the first mass-produced binocular AR smart glasses in China. According to HiScene, the glasses improve brightness and heat dissipation compared to earlier models, while also featuring a minimalist user interface that is particularly well-suited to augmented reality. Of further interest is that the glasses integrate

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2018, Consumer Electronics Show (CES), Entertainment, Gaming, Hardware, Mobile, News, Virtual Reality (VR), Wearables, Wearables

CES: LUCI shows off immersion-on-demand wearable and VR headset

Entertainment experience company LUCI has unveiled their immersion-on-demand wearable and VR headset products at this week’s CES 2018 in Las Vegas. Dubbed “LUCI immers” and “LUCI alyx,” respectively, the company appears to be looking to be a transformative player in the burgeoning wearable and VR sectors. “LUCI wants to fundamentally change how people consume content by giving users the most visually stunning experience possible through wearable technology,” said Josh Littlefield, vice president of global sales and marketing for LUCI. “We want users to be amazed by the nuances of every frame, every scene and every minute detail through an uncompromised viewing experience,” he continued. The

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2018, Apple, Augmented Reality (AR), Consumer Electronics Show (CES), Mobile, News, Wearables, Wearables

CES: Lumus provides sneak peak of its AR pipeline

Lumus, a developer of transparent displays for augmented reality hardware is showcasing its latest technological innovations this week, at CES 2018. The company is demoing both its new Vision optical engine — a solution in the AR visor space — and is also providing a sneak-peak of technologies that will be used to empower a glasses-style AR device. The Vision engine boasts a top-down, 40 degree field of view at 1080 pixel resolution in full colour and daylight viewability, displayed via transparent lenses that do not distort the user’s view of their natural environment. “From ongoing discussions with tier one companies and major ODMs working

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Hardware, News, VR World, Wearables

Hardlight VR Shows Off Mark III Haptic Vest

Hardlight VR is a company focused on making their Hardlight suit a reality. The Hardlight suit is essentially a suit that can be worn over your torso and arms to provide full haptic feedback in accordance with the games you’re playing, as well as detailed arm tracking. When used alongside VR motion controllers and a full head-tracking headset like the Vive, this pretty much brings your entire upper body into VR, sensation included. Recently, Hardlight VR showed off a Mark III version of their Hardlight suit. The Mark III drops the price of the Hardlight suit down to $300 from $630. How exactly they managed

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Augmented Reality (AR), Companies, Entertainment, News, startups, Wearables

Magic Leap Finally reveals their AR Goggles

After a really long time of waiting, Magic Leap surprised their fans for christmas by unveiling its augmented reality goggles – Magic Leap One. Dubbed Lightwear, the goggle-style headset promises “amazing experiences that feel natural,” all powered by a hip-mounted, puck-shaped computer called a Lightpack. “Engineered to be lightweight and comfortable for hours of exploration. We’ve combined our Digital Lightfield technology with environment mapping, precision tracking and soundfield audio to produce amazing experiences that feel natural,” it says on their website. In terms of the possibilities of the Magic Leap One, it looks like it has somewhat similar AR features as Microsoft HoloLens and ARKit: digital graphics seamlessly merged

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China, Companies, Entertainment, News, Virtual Reality (VR), Wearables

VR Sexy Secretary Vivi Has Been Taken Offline

A Chinese tech company pulled offline a virtual-reality avatar depicted as a flirtatious secretary in revealing clothes, designed to flirt with users,  following criticism the avatar depicts women as sex objects. The virtual-assistant avatar, named “Vivi,” was in beta testing for a virtual-reality headset device sold by iQiyi, the online streaming unit of Baidu Inc., which owns China’s biggest internet search engine. Dressed in revealing clothing, the erotic assistant was in beta testing for a virtual reality headset when she was pulled.  Shortly after, the company iQiyi, the streaming unit of Baidu, issued a swift apology for “concerns it might have raised”. Vivi used to

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Companies, Entertainment, , News, Oculus, Virtual Reality (VR), Wearables

Facebook’s Oculus Home gives you your own VR mancave

Facebook’s VR subsidiary started offering a pre-release version of Oculus Home, a virtual room that you can outfit pretty much however you want. Think of it as a computer-generated IKEA catalog which now turns to a fully customizable environment that you can decorate with furniture and various interactive objects. You’ll have a catalogue of several hundred items to pick from, but some will need to be unlocked by completing in-game achievements or other challenges. You will also be able to visit friends’ space, and Oculus says it’s working on a real-time hangouts feature for multiple users to build together. Oculus announced that Rift Core 2.0

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Apple, Augmented Reality (AR), Business, Companies, Google, Hardware, Microsoft, Military, News, VR World, Wearables

Apple Manufacturer Quanta Partners With Lumus For AR Displays

Quanta Computer Inc. is a manufacturing partner for Apple and many other hardware manufacturers in the PC/smartphone space. They’re one of the most important companies that consumers have never heard of. Recently,  they reached out to Lumus, an Israel-based business that designs displays for AR glasses and headsets. If you recall Google’s “Glass” project from a few years back (which included very limited shipments of Google Glasses), Lumus works on similar hardware and has been doing so for quite a while. In 2008, they sold the PD-18, one of the first AR glasses of its kind, and just a few years later they started producing hardware

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Enterprise, News, startups, Virtual Reality (VR), VR World, Wearables

Varjo Alpha Prototype VR Headset: What You Need To Know

If you haven’t heard of Varjo Technologies yet, there’s a good chance that’ll soon change. The Finnish startup is working on an advanced VR headset, built from modified Oculus Rift’s and other components, and is aimed at professional users. The Varjo Alpha Prototype (a work-in-progress name) offers a 1080p display for each eye, with a 35-degree horizontal FOV for each. There is also a “context display”, which offers a 100 FOV view and runs at 1080 x 1200 at 90hz refresh rate. According to Varjo, the refresh rate on these headsets may eventually go as high as 120hz, for true-to-life motion. While the headset may

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Augmented Reality (AR), Business, Companies, Entertainment, News, Wearables

Through AR App You can now have your own unicorn

Did you ever wanted to know what it feels like to live with fairy-tale creatures that no one else can see? Syfy just might have the right show for you, and an augmented reality app to boot. We’re just a week away from the premiere of Happy!, SYFY’s (Full disclosure: SYFY WIRE‘s parent company) new series adapted from the comic book series by writer Grant Morrisson and artist Darick Robertson. The series follows Nick (Christopher Meloni), a former cop turned hitman who has descended into a self-destructive lifestyle. After a near death experience, he encounters an imaginary flying unicorn called Happy! (voiced by Patton Oswalt), who engages him in

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Companies, Entertainment, News, Virtual Reality (VR), Wearables

Cult bus simulator “Desert Bus” is now available in VR

What was once called “most boring”, “the worst” but also “cult” and “legendary” bus simulator Desert Bus, now got its VR version. Yes, that’s right, now you can have all the thrill of an eight-hour bus trip with no breaks in VR. It lets you experience what it’s like to be at the helm of the action, driving all the way from Tucson, Arizona to Las Vegas, Nevada, in real time. Based on the 1998 Sega CD game Desert Bus, created by the magic and comedy duo Penn and Teller, Desert Bus VR stays true to the original game’s premise, tasking the player with driving a bus between Tucson

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Apple, Breaking, Business, Companies, News, startups, Virtual Reality (VR), Wearables

Apple Acquires VR Headset Company Vrvana

Apple recently purchased Vrvana, a startup company that developed an augmented reality headset called Totem, reports TechCrunch. Two sources with knowledge of the deal confirmed the acquisition, but Apple declined to comment and did not provide its usual acquisition statement. Apple did not deny the story, though, and several employees who were previously with Vrvana are now with Apple. The price of aquisition is supposed to be around $30 million. It sure is no secret that Apple was interested in creating an augmented reality headset, and has been looking to create one for release sometime in 2020. Now the company may have gotten a bit of a jump

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Companies, Entertainment, News, Virtual Reality (VR), Wearables

Try Walking In Stormtroopers Boots

A new Star Wars Virtual Reality experience is heading to London’s Westfield shopping centre next month, allowing fans of the sci-fi franchise to experience a mix of interactive sets and real-time effects. Star Wars: Secrets of the Empire is an experience that is also opening to the public next month at Disney resort location in Florida and California. It brings virtual reality technologies courtesy of VR startup The Void to the storytelling wits of Lucasfilm’s ILMxLAB to the dazzling theme parks know-how of Disney. What results is a walk-around VR experience that will drop plenty of jaws and open up quite a few people to the state of

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Companies, Entertainment, HTC, News, Virtual Reality (VR), VR World, Wearables

Logitech develops tangible solution to VR keyboard input

Logitech yesterday announced the availability of the BRIDGE developers kit, an SDK intended to assist application developers with the challenge of effectively enabling text entry in virtual reality environments. The kit, designed to work with the HTC Vive, includes a Logitech G gaming keyboard, a Vive Tracker to enable proper keyboard positioning, and associated software. The software interfaces with the HTC Vive Tracker to seamlessly integrate a virtual keyboard (complete with key animations) and the user’s hands into any SteamVR app. “The developer’s application does not need to manage anything; the overlay appears automatically as soon as the associated Vive Tracker is turned on,” explained

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Augmented Reality (AR), Business, Companies, Entertainment, News, Virtual Reality (VR), Wearables

Celebrate Halloween With Brian Mays New AR App

Guitarist Brian May is celebrating this years Halloween with launching the Diableries and The Diabl-O-Scope augmented reality apps, enabling users to explore the underworld whilst listening to Queen. Diableries: Stereoscopic Adventures in Hell is a book published in 2013 with historians Paula Fleming and Denis Pellerin. The book was a tribute to Les Diableries,a series of 3D stereoscopic cards published in Paris in the 1860s. The cards depicted scenes of daily life in Hell, starring a series of devils, satyrs and skeletons. The app was developed by May alongside the London Stereoscopic Society and animation company Unanico. As May explained, the ghoulish images that appear in the book

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Business, Companies, Education, News, Virtual Reality (VR), Wearables

First Oscar for VR Installantion Goes to Alejandro G. Inarritu

The Board Of Governors of the Academy of Motion Picture Arts and Sciences has voted a special honorary Oscar (statuette) to director Alejandro G. Inarritu’s extraordinary virtual reality installation Carne y Arena. It’s the first Academy Award presented to a work in the medium of virtual reality, one of less than two dozen special Oscars to ever be awarded, and the first to be given out since Toy Story, in 1995. Carne y Arena combines physical spaces — a sand-covered floor, a spare and cold waiting room, a multi-screen video installation — with the Oculus Rift. Imagery both representational and abstract guide the viewer through an experience designed after

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Augmented Reality (AR), Business, Samsung, Space and Science, Virtual Reality (VR), VR World, Wearables

SyncThink Updates Their Eye-Sync Headset For Offline Compatibility

Virtual reality is seemingly constantly up in the news for surprising utilizations outside of gaming, and today’s story on the Eye-Sync headset is no different. The Eye-Sync headset comes from the business SyncThink, which focuses on eye-tracking technology to supplement existing VR implementations. Eye-tracking isn’t a new concept to the world of virtual reality: businesses like Tobii and FOVE have been known for quite a while for working on eye-tracking tech, but usually for gaming implementations. With the introduction of the Eye-Sync, however, eye-tracking has taken a decidedly different direction: the diagnosis of head injury, particularly concussion. Those who have undergone head trauma and suffered

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Augmented Reality (AR), Business, Companies, News, press releases, VR World, Wearables

Everysight Raptor AR Smartglasses early prices announced

A consumer augmented reality company Everysight announced price point, feature set and have launched details for their Raptor AR Smartglasses (Raptor), the first consumer-focused augmented reality smartglasses for cyclists, triathletes, and early adopters. Raptor smartglasses enhance performance using augmented reality to provide riders with the real-time information they need to become faster, fitter, and more efficient. The glasses are coming in three colors (all black, black with green trim, and white with blue trim) and have a price of $649 for the 16GB and $699 for the 32GB versions. Additionally, Everysight will offer accessories such as a handlebar control system, RX frames, and tinted visors. Consumers can register for

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Augmented Reality (AR), Business, Companies, Microsoft, News, Virtual Reality (VR), VR World, Wearables, Windows

Microsoft Presenting Easy-To-Use Virtual Reality Experience

Microsoft is trying to nudge laptop and deskbound computers to interact with the three-dimensional world. The company on Tuesday started rolling out its latest bundle of updates to the Windows 10 operating system with features clustered around a bet that people will use their PCs to experience 3-D virtual worlds. Dubbed the Fall Creators Update, the package will make its way in waves to the more than 500 million Windows 10 users starting this week. Business users have the ability to delay updates. This technology “will forever unleash the creativity of people and organizations around the planet,” Alex Kipman, a Microsoft technical fellow working on Windows

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Entertainment, News, Virtual Reality (VR), VR World, Wearables

VR keep on fighting racism

An assistant professor of social work at Columbia University, Cogburn and her team have been creating a project named 1000 Cut Journey in collaboration with Stanford’s Virtual Human Interaction Lab, which is led by Jeremy Bailenson. According to Endgadget, this is the first time showcasing at the Brown Institute for Media Innovation. With the use of an HTC Vive virtual reality headset users are put in the body of a black man, Michael Sterling, at four different stages of his life. Titled in reference to the gruesome torture method of death by a thousand cuts, each scene in the experience is a composite of real-life stories, garnered

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