2018, Android, Apple, Augmented Reality (AR), Google, Mobile, News, Smartphones, Tablets, VR World

Google to release ARCore during the Mobile World Congress

2017 has been a busy one for VR/AR teams at Google, with company’s continued push into the space with Google Cardboard, AR for Pixel phones and, most recently, ARCore framework. The latter was announced mid-2017, and after all of this time in development, ARCore is finally ready to start shipping to developers and manufacturers. The framework will allow developers to more easily develop augmented reality applications for supported Android phones. While Google seems to want to make ARCore near-universal, there’s a fair chance that it will only launch for a select few devices for the time being, with the Pixel and Galaxy series being a


Audio/Video, Augmented Reality (AR), Breaking, Hardware, Mobile, Mobile World Congress, News, Qualcomm, Smartphones, Virtual Reality (VR), Wearables

Qualcomm Unveils Depth Sensing Spectra Module Camera

Qualcomm’s AR/VR efforts are accelerating. Following the launch of stand-alone Vive with Snapdragon VR 835 platform, the company launched Spectra ISP camera module for smartphone and headset manufacturers. Goal is to enable several new features which may be the key to simplification of how users around the world use their smartphones and headsets. While we mostly know Qualcomm as the manufacturer of Snapdragon processors, the company is also leading manufacturer of image processing systems, i.e. cameras. Second generation Spectra ISP proves that leadership with innovations such as active or passive depth sensing and biometric recognition (iris scan, facial features) – enabling future smart devices to


Android, Breaking, Hardware, Mobile, Mobile World Congress, News, Rumors, Smartphones, Virtual Reality (VR), VR World

First Look at the Rumored Xiaomi Mi 6

After our review of OnePlus 3 and 3T, and a little disappointment in the VR department, we decided to look for a phone with that can mix a good price with a better screen. After discussing with several vendors and their retail / e-tail outfits, we came across a few good ones. If the price point is set around $500, we came to conclusion that in that price bracket, there are just two really good phones with high quality displays. First one is ZTE Axon 7, and the third one, the topic of this first look is Xiaomi Mi6. Although this phone has not been released yet


Breaking, Graphics, Mobile, Mobile World Congress, News, Samsung, VR World

Unreal Engine 4 Drives Insane Mobile Graphics

Recently, Nizar Romdan (Director, Developer Ecosystem ARM) made a somewhat spectacular, yet expected claim that graphics processor on mobile phones will overtake the current generation of consoles by 2017. He’s not the first – Jen-Hsun Huang often claims that NVIDIA Tegra processors rival desktop processors or graphics on gaming consoles. While theoretical statements based on numbers are all nice and dandy, realities are that we haven’t seen ‘console-level’ or ‘desktop-level’ performance on mobile parts. Coming to the fore is Tim Sweeney (CEO and Founder, Epic Games), whose code wizards created the ProtoStar demo for Samsung Galaxy S7 smartphone. ProtoStar is a demo based on Unreal Engine 4.10, and


Mobile, Mobile World Congress, News, Smartphones, VR World

HTC, Samsung both Feature UltraPixel Camera?

February is the month when all the major and minor smartphone vendors come to exhibit their wares in the halls of Barcelona’s BICC (Barcelona’s International Convention Centre), and two of the vendors that are expected to make a splash will be Samsung and HTC. This time, UltraPixel camera technology might make its biggest splash yet. HTC is gearing up to launch the One M10 flagship smartphone (Perfume), while Samsung is planning to launch three Galaxy S7 phones; Galaxy S7, S7 Edge and S7 Edge+. Both HTC and Samsung (S7 Edge+ only) will utilize Qualcomm Snapdragon 820 processor with 4GB of LPDDR4 memory and with up to 128 GB


Entertainment, Gaming, Mobile, Mobile Computing, Mobile World Congress, News, , VR World

Smartphone Gaming in 2016

In the first few months of any new year, consumers excitedly begin to anticipate the year’s incoming smartphones which are, not coincidentally – usually given their first introduction, during the February/March festival and trade show season (Lunar New Year and Mobile World Congress). This year is no different as smartphone manufacturers begin to leak whispers of what we can expect with their latest releases. In many ways, everything we look for in a smartphone; screen, processor, memory, battery life, can all be summed up by what smartphone gamers look for too. Gamers are reliant on every aspect of a smartphone’s features and, while some fans


2015, Analysis, Business, Entertainment, Event, Gaming, Graphics, Hardware, Mobile Computing, Mobile World Congress, VR World

Resolution Overkill: Why QHD and 4K are Too Much for Smartphones

Resolution on mobiles is pushing past the point where changes are visible to the human eye.


2015, Analysis, Business, Event, Hardware, Mobile Computing, Mobile World Congress, Rumors

A MediaTek Deal Would be AMD’s Ticket to Mobile

AMD Restructuring

AMD has long struggled to build respectable hardware wins in mobile, and MediaTek has struggled to build a high-end SoC. This might be a match made in heaven.


2015, Event, Hardware, Mobile World Congress

ZTE Cloud Radio Improves LTE Performance Amid Cell Edge Interference

A finalist at MWC 2015’s mobile tech breakthrough award category, ZTE’s Cloud Radio promises improved performance without major infrastructure investment.


2015, Event, Internet of Things (IoT), Mobile Computing, Mobile World Congress, VR World, Wearables

Huawei Teases New Yet To Be Released Wearable

Huawei finally announces its upcoming wearable, the Huawei watch, opening a demo presentation at its press conference at this year’s MWC 2015.


2015, Event, Hardware, Mobile Computing, Mobile World Congress, VR World

MWC 2015: Qualcomm Gives a First Look At Snapdragon 820

Qualcomm says incorporation of its Zeorth platform will give the chip a competitive edge over the competition.


2015, Event, Memory & Storage Space, Mobile World Congress, VR World

SanDisk Reveals 200 GB MicroSD Card at MWC 2015

It’s 56% bigger than a 128 GB card.


2015, Event, Hardware, Mobile Computing, Mobile World Congress, VR World

Intel at MWC 2015: Atom Chips for Low-Cost Phones

Intel’s Atom x3, Atom x5 and Atom x7 target mobile devices for the next billion smartphone users.


2015, Companies, Event, Hardware, Microsoft, Mobile Computing, Mobile World Congress, VR World

Microsoft Reveals the Lumia 640 and Lumia 640 XL at MWC 2015

Microsoft finally introduces its low-cost Lumia 640 and Lumia 640 XL Windows phone models.


2015, Business, Event, Mobile World Congress, Software Programs, VR World

Samsung and Cheetah Mobile Announce Partnership at MWC 2015

Cheetah Mobile’s junk cleaner to be bundled in new Galaxy smartphone.


2015, Android, Event, Mobile Computing, Mobile World Congress, Operating Systems, Software Programs, VR World

Samsung’s Galaxy S6 and Galaxy S6 Edge Are Released

Samsung’s launched its flagship phones at MWC 2015. Here’s what’s new.


2015, Analysis, Business, Event, Internet of Things (IoT), Mobile Computing, Mobile World Congress, Wearables

HTC Looks Beyond Smartphones at MWC 2015

The beleaguered Taiwanese handset maker is betting on new product lines to reverse its long decline.


2015, Business, Event, Mobile Computing, Mobile World Congress, VR World

HTC Makes the One M9 Official

HTC’s One M9 will struggle to stand out in a competitive marketplace.


2015, Analysis, Asia Pacific (APAC), Event, Global Politics, Japan, Mobile World Congress

5 Reasons Why You MIght Want a Vaio Z Canvas

Vaio finally reveals even more tidbits about its upcoming hybrid 2-in-1. But would you want one?


2015, Event, Gaming, Mobile World Congress, Virtual Reality (VR), VR World

Valve Announces Vive VR Headset Powered By Steam VR

Renown games maker Valve partners with mobile phone manufacturer HTC to bring the Vive VR headset into the virtual reality market.