3D, AMD, Business, Companies, Hardware, Internet, Software Programs

ATI and Folding working on F@H 1.2.1: Performance, stability updates

Catalyst 8.12 drivers are set to debut next week, and as you probably know, this is no ordinary update. AMD GPG is bringing its STREAM middleware platform and updated libraries to every user of their GPGPU-enabled products (R520 “Fudo” chip aka Radeon 1800 and newer). As a part of AMD STREAM, ATI will release its own video transcoder for free. Given the limitations and performance that Badaboom has, I wonder did ATI decided to do something more in “formats supported” area. 😉 On the Folding@Home front, there are great expectations from this upcoming driver, especially if you own Radeon 4800 series product. ATI worked hard

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3D, AMD, Business, Companies, Graphics, Hardware

UPDATE: 55nm GT206 GPU powers both GTX290 and Quadro FX 5800

The honor of being the first product powered by 55nm G200-302 chip (a.k.a. GT206/212) went to Quadro FX 4800/5800, products that launched with a lot of fanfare earlier today. Besides Quadro FX 4800 and 5800, the new 55nm GPU will also power GeForce GTX 270 and 290. Essentially, we’re talking about the same parts. Quadro FX 4800 is nothing more but GTX270 with double the amount of video memory, while Quadro FX 5800 is equal to GTX290, but with four times the video memory. ATI is not sleeping, as the company is preparing an RV790 part , beefed-up version of already existing RV770 chip. G200-302

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3D, AMD, Business, Companies, Graphics, Hardware, Software Programs

AMD’s Folding performance explained, future development revealed

Following the article about Top graphics cards for Folding@Home, it seems that I managed to get some doors opened and receive answers  from the people closely involved with the project. I had that luck of being contacted by people who were or still are involved with the project, and thus their answers were quite interesting. Names will remain unrevealed, of course.;-) In order to keep the clarity of the article, I’ve dumbed down some items that came up in discussions  – I will try to keep it both technical and simple. Impossible task, I know. Onto the matter then – the reason for ATI’s problems

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