Regardless of how fast the adoption of Virtual Reality happens, 2016 could be remembered as the ‘year of VR’, where a lot of companies will have to change their own design in order to create a VR experience. Adoption of VR requires significant changes to the product lineup, and the approaches could not be more different. Oculus Rift is based around stationary position, HTC Vive Pre bases itself around a living room experience (with unfortunate wires), Microsoft HoloLens concept has a whole on-your-head computer (but also requires a hook up to a very powerful multi-GPU server), etc. Regardless of what you may think about VR, the fact is that this
AMD Radeon Fury X Performance Revealed
While VR World is currently working on a detailed series of analysis into how AMD is changing its future by unveiling a completely new product line-up, we were informed by the company’s representatives that the company decided to lift the embargo on performance data for the AMD Radeon Fury X earlier than expected. Thus, while you wait for the architectural analysis of the part (this article will be updated in due course), we are pleased to bring you details from the AMD Radeon Fury X Review Guide, which contains internal performance data of this new, $649 graphic card. This price pitches liquid cooled Radeon Fury X
NVIDIA GeForce 980 Ti Final Specs Revealed
As we are approaching Computex and the majority of press and media analysts are in the plane en route Taipei, companies such as Intel, Nvidia and AMD are polishing their press releases for the first day of the show. One such product is GeForce GTX 980 Ti, a product refresh which does not have a lot to do with ‘refresh’. While the original GTX 980 was based of GM204 GPU, featuring 2048 CUDA cores attached to 4 or 8GB of GDDR5 memory. As you might have guessed, the chip was using 256-bit memory bus. When you combine GPU clock of 1.12 GHz and GDDR5 clock