Friends from Bjorn3D got the opportunity to interview Michael Steele, General Manager of Nvidia’s Visual Consumer Solutions group. Short explanation of Michael’s role would be Nvidia’s head for all-not-gaming-related things. The interview was focusing on Bjorn3D’s noteworthy Folding@Home effort (the team is on track to crack into Top100), thus Michael gave some interesting thoughts, such as this one. There are a lot of very good guides out there that will walk users through the required steps to fold with multiple GPUs like the ones on HardOCP or overclockers.co.uk, just not in SLI mode yet. NVIDIA SLI is a great extension to parallel processing and we’re
ASUS kills PATA and PCI standards!
Back on the INQ, I wrote about dangers lying ahead for AGEIA, Creative Labs and Bigfoot Networks, representatives of these respected companies just told me that their business model is solid and that they are indeed, future-proof. Well, that turned out nicely – AGEIA never took off because of $250 charge for a PCI card, Creative now exists almost solely on patent charges and selling off its own property, while Bigfoot networks made the greatest network card on the planet – and failed to pack it up in an attractive and future-proof package. The reason for this rant is a story on Xfastest.com, introducing ASUS
INTERVIEW: PhysX can double PC game sales
Recently, I managed to get a sit-down with Roy Taylor, Nvidia’s “go to guy” when it comes to gaming. Roy is a well-known advocate for The Way It’s Meant To Be Played development program, and Roy isn’t afraid to shout out his opinion. In this unedited interview, you can see what thoughts are coming out from Nvidia and the direction TWIMTBP is taking. GPU Physics unleashed Theo: The PhysX pack had an excellent response since its launch in August. Recently, 178.24 drivers were released, containing a new PhysX library (btw, installation of the driver can occasionally hang due to PhysX v8.09.04.exe not loading up). Did