2018, Artificial Intelligence, Augmented Reality (AR), Cloud Computing, Companies, Consumer Electronics Show (CES), Google, Hardware, HTC, Mobile, News, Qualcomm, Smartphones, Virtual Reality (VR)

CES: Lenovo introduces quartet of new AR and VR technologies

Lenovo used this week’s CES in Las Vegas to highlight several aspects of their 2018 product and service lineup in the augmented reality and virtual reality spaces. These announcements spanned both consumer and commercial/industrial applications, and include the Lenovo Mirage Solo headset, Mirage Camera, C220 Smart Glasses and NBD AH Cloud 2.0. Lenovo Mirage Solo and Mirage Camera with Daydream Billed as a “new take on VR consumption and creation,” this complementary product duo is targeted primarily at consumer markets. The Mirage Solo stands as the first stand-alone headset offering that is part of Google’s Daydream platform; an ill-fated offering from HTC was announced and

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2018, Augmented Reality (AR), Consumer Electronics Show (CES), Enterprise, Hardware, News, Virtual Reality (VR)

CES: Pico Interactive and uSens join hands

Headset manufacturer Pico Interactive, Inc. and HCI system developer uSens., Inc. have established a partnership that will see the Pico Goblin all-in-one VR headset incorporate uSens’ hand-tracking technology. The announcement came at this week’s CES 2018 in Las Vegas. “uSens and Pico already have a long-standing relationship, originating from developing custom business solutions together,” said uSens CTO and co-founder Dr. Yue Fei. “We are excited to formally work together into 2018 to bring our HCI solutions to their user base, as we see all-in-one and mobile headsets as the driving force behind growth in the VR market,” he continued. The partnership will see uSens’ 26DOF

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2018, Augmented Reality (AR), Auto, Consumer Electronics Show (CES), energy, Hardware, News, Wearables

CES: HiScene demos communication-focused AR glasses

HiScene, a Chinese provider of AR products and services is demoing it’s recently-launched HiAR augmented reality glasses at this year’s CES in Las Vegas. The product, which is intended for fields including aerospace, power, automotive manufacturing and education, previously won an Innovation Award at CES Asia and the Red Dot Design Award 2017. Notably, the company says their product is the first mass-produced binocular AR smart glasses in China. According to HiScene, the glasses improve brightness and heat dissipation compared to earlier models, while also featuring a minimalist user interface that is particularly well-suited to augmented reality. Of further interest is that the glasses integrate

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2018, Android, Apple, Augmented Reality (AR), Consumer Electronics Show (CES), Google, Hardware, Internet of Things (IoT), Mobile, News, Samsung, Smartphones

CES: uSens strives to bring augmented reality to billions of users

HCI systems manufacturer uSens, Inc. announced the availability of uSensAr, a smartphone augmented reality engine, this week at CES 2018 in Las Vegas. uSensAR is designed to run optimally on lower-end Android hardware, including systems with lower-resolution cameras and comparatively underpowered CPUs. “ARcore currently only serves about 30 million Android phones, which is just five percent of the entire Android smartphone ecosystem,” said Dr. Yue Fei, uSens CTO and co-founder. The company indicated their platform could expand the reach of AR technologies to an estimated two billion smartphones. “With the release of uSensAR, we are allowing developers, smartphone manufacturers, and content creators to build those

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2018, Apple, Augmented Reality (AR), Consumer Electronics Show (CES), Mobile, News, Wearables, Wearables

CES: Lumus provides sneak peak of its AR pipeline

Lumus, a developer of transparent displays for augmented reality hardware is showcasing its latest technological innovations this week, at CES 2018. The company is demoing both its new Vision optical engine — a solution in the AR visor space — and is also providing a sneak-peak of technologies that will be used to empower a glasses-style AR device. The Vision engine boasts a top-down, 40 degree field of view at 1080 pixel resolution in full colour and daylight viewability, displayed via transparent lenses that do not distort the user’s view of their natural environment. “From ongoing discussions with tier one companies and major ODMs working

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2018, Artificial Intelligence, Augmented Reality (AR), Auto, Consumer Electronics Show (CES), Hardware, Internet of Things (IoT), News, Smart Home

CES: Coffee machine and AR mirror turn conversational

SoundHound Inc., a developer of AI and conversational intelligence technologies, this week introduced a range of integrations empowered by their Houndify Voice AI platform. Demonstrations of some of those integrations will occur at this week’s CES in Las Vegas. The integrations run a very wide range of IoT categories, including automotive, connected speakers, robotics, appliances, augmented reality experiences, smart home, and wearables, from companies including Hyundai, HUMAX, Mayfield Robotics, AvatarMind Robots, PhotoSpring and Onkyo. “Conversational voice interfaces represent the next shift in how we interact with the devices around us and the user behavior of speaking to things will quickly become an integral part of

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2018, Amazon, Augmented Reality (AR), Consumer Electronics Show (CES), Google, Internet, Microsoft, Mobile, Mobile Computing, News, Smartphones, Wearables

CES: Rokid unveils AR glasses prototype

AI and robotics firm Rokid has unveiled a prototype of its planned augmented reality product, Rokid Glass, this week at CES. The company, better known for its home assistant products (that bear similarities in looks and functionality to Amazon’s Alexa Dot and Google’s Home Mini), appears to be making its first foray into the augmented reality space. Reportedly, the glasses will operate as a standalone headset, but also provide functionality to connect to smartphones or other devices via Bluetooth or WiFi to bolster processing power and network range. The glasses run a variant of Android 6.0 — suggesting it may eventually leverage Google’s ARCore to

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2018, Augmented Reality (AR), Consumer Electronics Show (CES), Google, Hardware, Mixed Reality (MR), News, Samsung, Smartphones, Sport, Virtual Reality (VR)

CES: NextVR announces realism-boosting upgrades

NextVR, a leading provider of systems for broadcasting live sports and music events in virtual reality, yesterday previewed several upgrades to its technology platform. The announcement was made in conjunction with the opening of CES 2018 in Las Vegas. In what was billed as a “sneak peek,” NextVR unveiled three major initiatives: introducing Six Degrees of Freedom (6DoF) technology; improving fidelity of transmitted content; and adding augmented reality to their platform. NextVR is currently compatible with the Samsung Gear VR headset or Google Daydream View combined with an appropriate smartphone, PlayStation VR, or Windows Mixed Reality system. “VR is the most demanding visual medium ever

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Amazon, Augmented Reality (AR), News

Amazon patent reflects another push into 1.7 trillion dollar industry

A patent issued on the first business day of the new year may herald a breakthrough in online fashion retailing. US Patent 9,858,719 was Issued on January 2nd to Amazon Services Inc. It suggests the company is developing an augmented reality-type system consisting of a mirror, display and camera combination that allows individuals to virtually preview the look of clothing prior to purchase, and to do so while also virtualizing their locale. The invention, as described, appears to go a long way towards solving the many issues pertaining to look and fit that tend to plague the purchase of fashion items online. Currently, these challenges

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Analysis, Augmented Reality (AR), News, Smartphones, Virtual Reality (VR)

VR and AR shipments to grow 517% by 2021

Market intelligence firm IDC sees substantial growth in store for the VR and AR markets, with shipments expected to reach 59.2 million headsets by 2021, up from 9.6 million this year. These projects come in IDC’s “Worldwide Quarterly Augmented and Virtual Reality Headset Tracker” research report, published last week. The firm notes that low-cost, screenless VR viewers (e.g. headsets that utilize smartphones) have dominated the market to date, but sees this category losing market share going forward, with a shift into tethered and standalone VR/AR solutions. According to their report, screenless viewers will represent less than 15% of the total VR/AR market in 2021, with

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Artificial Intelligence, Business, China, Companies, News

Huawei and Baidu Building an Open AI Ecosystem Together

Huawei Technologies, the world’s largest telecommunications equipment supplier, has forged an artificial intelligence (AI) alliance with Chinese internet search provider Baidu. “It should come as no surprise that Baidu and Huawei are working together, because we have many similarities – technology is embedded in our DNA and we have developed our own technologies in order to grow,” said Robin Li, Baidu Chairman and CEO. “The Internet era is evolving into the era of AI. Baidu has been dedicated to the field of AI for a long time. Huawei has a large user base. Together, Baidu and Huawei can do many things which we were not

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Augmented Reality (AR), Companies, Entertainment, News, startups, Wearables

Magic Leap Finally reveals their AR Goggles

After a really long time of waiting, Magic Leap surprised their fans for christmas by unveiling its augmented reality goggles – Magic Leap One. Dubbed Lightwear, the goggle-style headset promises “amazing experiences that feel natural,” all powered by a hip-mounted, puck-shaped computer called a Lightpack. “Engineered to be lightweight and comfortable for hours of exploration. We’ve combined our Digital Lightfield technology with environment mapping, precision tracking and soundfield audio to produce amazing experiences that feel natural,” it says on their website. In terms of the possibilities of the Magic Leap One, it looks like it has somewhat similar AR features as Microsoft HoloLens and ARKit: digital graphics seamlessly merged

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Augmented Reality (AR), Auto, Companies, News, press releases

Honda sent Beautiful AR Holiday Card for Sick Kids

That holiday season isn’t always just about presents, overindulging or shopping – Honda tried to explain with their project “Happy Honda Days”. Using augmented reality to deliver the “Ultimate Get Well Card“, a magical card filled with messages from well-wishers around the country and personalized for pediatric patients at the Children’s Hospital of Orange County (CHOC) has been made. Honda transformed an actual CHOC hospital room into an augmented reality winter wonderland in order to bring to life crowdsourced messages from well-wishers to be viewed by young patients through an iPad, held in a custom designed holder, triggering a wintery augmented reality experience. “Sending warm wishes to

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Apple, Augmented Reality (AR), Mobile, News, Smartphones, Tablets

“High-touch” fashion industry sees advent of AR technologies

The traditionally “high-touch” fashion industry is among the latest to embrace augmented reality, with the advent of Code and Craft’s new AR Product Catalog tool. The mobile app, which utilizes Apple’s ARKit technology, allows fashion vendors to showcase their collections in an augmented reality environment. The company says the technology allows them to replace the traditionally expensive sample interaction process with a “life-like 3D online showroom experience.” Women’s apparel brand Maggy London International is the first to pilot the new technology. Notably, the AR experience of the product catalog is also integrated into their ERP system, which allows viewers to access key product information such

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Augmented Reality (AR), , News, , VR World

Facebook’s AR Studio opens for all developers

In April of this year, Facebook opened up the AR Studio platform for in-house development of augmented reality applications. AR Studio boasts many features for developers, including face-tracking, real-time data integration, 3D rendering and more. Yesterday, the company finally opened the studio to all third-party developers who want to utilize it. If you aren’t too deep into the world of development, you may not immediately know why this matters. To put it in simple terms, big tech companies like Facebook opening up their tools to developers worldwide makes development cheaper and easier, especially for independent developers or studios that couldn’t otherwise afford to make these

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Augmented Reality (AR), News, Virtual Reality (VR), VR World

AirBNB exploring augmented and virtual reality

In a recent blog post, hospitality service company AirBNB discussed the role of augmented and virtual reality in their business. Citing the expansion of VR and AR technologies, the company sees opportunities to make travel easier and more engaging. On the pre-trip side, AirBNB indicated they are exploring ways to “allow people to connect with their destination, host, and co-travelers.” This could include more immersive location preview technologies, such as 360 degree photos and 3D scans — empowering prospective renters to immersively view properties. Further into the future, the company sees the possibility of weaving together VR experiences to allow customers to “share more than

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Augmented Reality (AR), Hardware, Mixed Reality (MR), News, Virtual Reality (VR), Windows

Acer releases first Windows Mixed Reality headset in India

Taiwan-based computer hardware manufacturer Acer this week introduced their Windows mixed reality headset to consumers in India. The announcement came at the conclusion of the Acer-sponsored Predator League gaming event in Bengaluru. The headset, which boasts a 2880 x 1440p resolution and up to 90 Hz refresh rate, was released in North America in early October. The headset also features a 13-foot cable. Pricing in India is not yet available, although will likely be near US pricing, which is approximately 19,200 Rs. given exchange rates at the time of this article. This is, notably, the first Windows MR headset to be made available in India.

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Artificial Intelligence, Augmented Reality (AR), Entertainment, Mixed Reality (MR), News, Virtual Reality (VR), VR World

VR, MR and AI features to play prominent role at Sundance Film Festival

Next year’s Sundance Film Festival will see a very prominent role for VR, MR and AI-centric productions, based on a media release by the Sundance Institute. More than twenty films, experiences and installations variously utilizing AI, MR, and VR technologies will be part of the upcoming festival, which runs from January 18 to 28, 2018, in Park City, Utah. The productions have been fostered as part of Sundance’s New Frontier initiative. Launched in 2007, it is directed at curating productions “at the convergence of film, art, media, live performance, music and technology.” This latest production batch follows from an open call for VR work earlier

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Apple, Augmented Reality (AR), Business, Companies, Education, Entertainment, News, Smartphones, Tablets

With Parker AR Bear kids learn through play

I guess many of us remember Tamagotchi or Furby. Those first tech-enhanced toys were already then thought of as a “parents nightmare”. They were blinking, beeping (often in the middle of the night), they needed batteries and sometimes they were a cause of a humongous amount of child tears (when mum accidentaly washed it). However, nowadays it’s easier to live (at least for parents). Parker: Your Augmented Reality Bear is a new iPad and iPhone-enhanced toy from Seedling. This charming bear is fully squeezable with no caveats: it doesn’t have any wires or batteries inside, and it won’t make a peep or start to glow

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Augmented Reality (AR), Gaming, iOS, Mobile, News, Smartphones, VR World

LEGO AR-Studio Brings Lego To Augmented Reality

LEGO AR-Studio is pretty great. There’s a bunch of reasons for this, but in light of fiascos like Battlefront II, AR-Studio successfully provides a kid-friendly experience for free, without any predatory microtransactions. That alone should earn it applause, especially when compared to the countless Android/iOS titles that exist almost solely to separate you from your hard-earned money, one dollar at a time. LEGO AR-Studio, in addition to having a good businesLs model, also seems like a genuinely fun game. It offers six popular virtual LEGO sets for people to play within Augmented Reality, and goes the extra mile by offering a variety of scripts and animations

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