Augmented Reality (AR), News, Oculus, Sport, Virtual Reality (VR)

Father-son duo bring VR to lacrosse training

While VR training tools are already relatively commonplace for players and coaches in many professional sports, such technologies are not often seen at the high-school, college and amateur level. When it comes to lacrosse — and as VRWorld has learned, possibly other sports in the near future — that may be changing, thanks to the father and son team at Nelson Design Group. Doug, a high school lacrosse coach with nearly two decades of experience, and his son, who is well-versed in software development, have combined their efforts to create a comprehensive lacrosse goalie practice system. Leveraging an Oculus headset, their software allows lacrosse goalies

Read More...

Augmented Reality (AR), Breaking, News, startups, Virtual Reality (VR), VR World

VR Becoming a Professional Simulation Tool?

Approximately 20 years ago, first simulators based on computer games appeared on the market. Falcon 4.0 by Microprose was considered so realistic that the U.S. Army ordered a professional version to be developed, giving a troubled game developer and publisher much needed wind in its sails. Unfortunately, its racing simulator didn’t do as well, ultimately ceding the market to ISI, which developed racing games for Electronic Arts. The business expanded and gaming companies which got dumped by large publishers became experts in racing simulations. Those simulations expanded from being simulations running on a PC into simulations that run on servers, split into physics and graphics. While a

Read More...