Several years ago, the testing giant UL acquired a legend of PC benchmarking, Futuremark Oy. Fast forward to Computex Taipei 2017, and the release of what is perhaps the most important productivity benchmark on the planet, one that influences government and business purchases, as well as influence the consumer. Unlike Intel-related BAPCo, no one can doubt the sheer lack of bias coming from UL. Ladies and gentlemen, the time has finally come for “PCMark 10”. As the name says, PCMark is Futuremark’s family of benchmarks designed to measure overall system performance through tests that are based on real-world applications and activities. Given the number of
Futuremark, a company best known for its 3DMark benchmark just announced the availability of their a new benchmark suite called VRMark. As the name implies, this benchmark is used for testing your system’s ability to run VR games and experiences, since the performance required to do so is much higher than normal gaming performance. As always, Futuremark did their best to use a custom game engine to drive the experiences to the levels which can make your systems slow to a crawl. With VR, the maneuvering space was limited, as reducing the framerate inside the VR experience could potentially get you in a bad shape.
UPDATE January 18, 2016 – MSI released a beta version of the BIOS which contains micro-code update that should remove the Skylake crashing bug. You can download the beta version of the BIOS for select products on their OneDrive account. Intel recently reported its quarterly and full year results, and they’re quite impressive. The company reported fourth quarter revenue of $14.9 billion, or 1% down from Q4 2014. Net income (profit) also declined to $3.61 billion. Once we look at full year results, they’re more than interesting – 2015 saw Intel recording a revenue of $55.4 billion with $11.4 billion net income. The results are quite
The Workstation Performance Characterization Group inside SPEC (Standard Performance Evaluation Corporation) launched a new workstation benchmark at the Supercomputing Conference (SC’15) held this week in Austin, TX. New SPECwpc V2.0 benchmark marks a new chapter for SPECwpc body, which creates professional benchmarks utilized by commercial entities and research institutes in order to find the ultimate hardware performance on a set of industry-standard benchmarks. Most of upgrades were focusing on changes going on with the PC architecture. According to SPECwpc, these are the upgrades inside the benchmark suite: Improved storage workloads that better reflect performance of NAND Flash devices for high-capacity data storage. Better scalability measurement for
The integrated GPU on the A10-7850K is found to be significantly better than Intel’s HD 4600.
AMD recently released the R9 285 with the 28nm Tonga Pro GPU, destined to serve as its mid-range enthusiast offering.
After months of rumors and leaks, the iPhone 6 was officially announced earlier this week. With the device set to hit retail availability a week from now, we’re starting to see first benchmark results surface of the iPhone 6. Rightware, a Finnish organization that provides benchmarking utilities, has found that there isn’t a drastic improvement in terms of performance on the iPhone 6 from its predecessor. The iPhone 5S, with its dual-core Cyclone CPU and PowerVR GX6650 GPU, managed to net a maximum benchmark score of 20253, while the iPhone 6 achieved a score of 21204, an improvement of less than 5%. In comparison, Qualcomm’s (NASDAQ:
HTC One M8 Review – Verizon Branded Edition I wanted to start out this review by saying that I went into it expecting HTC to repeat kind of what they did with the HTC One M7. In many aspects, they certainly did and in others they fell into the very same trap that most of their competitors have. Obviously, everyone’s expectations shape how they initially perceive and ultimately judge a device. We saw that with countless smartphones before (Galaxy S5) and will likely see the same again (iPhone 6). Our own expectations sometimes get the best of us and the rumormill certainly feeds those expectations
Recently, Kingston launched a new line of ‘4K’ SDXC memory cards and they sent us their 32 GB and 64 GB variants for testing. Over the course of the past few months, we’ve put these memory cards through our paces, shooting thousands of images through each memory card, making sure that they were put to the test. In our testing, we will check the memory cards’ speeds relative to the competition as well as how they perform inside our D800. In addition to that, we will likely try to adjust our real world test to be used with something like an a6000 in the future because
Futuremark has today announced their new 3DMark DX11 benchmark called Sky Diver. Futuremark’s announcement of the new Sky Diver DX11 benchmark is clearly a pre-announcement ahead of Computex Taipei next week, which we’ll be covering for you from Taipei. This makes Sky Diver the fourth benchmark as part of the 3DMark suite of benchmarks slotting in as the 2nd most strenuous test that 3DMark will offer cross-platform to PC and Mobile users ranging from smartphones all the way up to gaming desktops. Sure, it means that there’s yet another test to run, however this is a high-end test specifically designed to be able to run
Early this morning, I received word from Tamas Miklos, author of EVEREST. This popular system benchmark and utility just got a major upgrade, supporting several new and useful tests. In fact, this is the very first benchmark that checks your compliance with OpenGL 3.0 API, but it doesn’t stop there. GPGPU devices information is also added, supporting both ATI Stream and Nvidia CUDA APIs. Given the speed of development, we might even get GPU-independent GPGPU benchmark, who knows. New feature is also Alert – sensor monitoring utility that triggers audio visual alert on overheating, voltage drop, overvoltage or cooling fan failure. This might prove quite