Analysis, Audio/Video, Graphics, Hardware, Mobile Computing, Software Programs, VR World

One Cable to Rule Them All: USB Type C With DisplayPort Alt Mode

DisplayPort Alt Mode

After just recently announcing the DisplayPort 1.3 standard, VESA has today announced yet another major step forward for the entire electronics industry. VESA, the governing body behind DisplayPort Alt actually has been working with the USB 3.0 promoter group to integrate the new DisplayPort Alt protocols into the new USB Type C connector due to be implemented in future computers and mobile devices. The brilliance of this partnership and announcement is that it combines the simplicity of USB Type C with the interoperability of DisplayPort across various standards and connectors. Remember, USB Type C is the USB IF’s own third standard connector (in addition to A


Analysis, Audio/Video, Enterprise, Graphics, Hardware

VESA DisplayPort 1.3 Standard Announced

DisplayPort 1.3 Cable

VESA officially announced the DisplayPort 1.3 Standard Monday, something long-time readers of Bright Side of News* may have already been familiar with. Many months ago, there was talk about DisplayPort 1.3 exclusively on BSN*, those rumors pointed to 8K and 4K 3D. In terms of bandwidth, the 8.1 Gbps per channel was spot on as VESA’s new DisplayPort 1.3 bandwidth clocks in at exactly 32.4 Gbits/second. This is more than enough to support 4K video (as DisplayPort 1.2 already does this with much less bandwidth). However, the increase to 32.4 Gbps appears to be more of a future-proofing of DisplayPort 1.3 as it already incorporates


Audio/Video, Graphics, Hardware, VR World

Adaptive-Sync Added to VESA DisplayPort 1.2a Standard


As we had already reported, a component of the AMD technology coined as FreeSync has finally been ratified and standardized by VESA as part of the DisplayPort 1.2a standard. As of today, however, the standard will be known as Adaptive-Sync. While it may not be as catchy for companies like AMD, which liked to brag about the fact that their version of adaptive refresh rate syncing was a ‘free’ upgrade the truth is the technology is best named Adaptive-Sync. This is a more open version of what Nvidia’s currently doing with their G-Sync technology, which is also an adaptive-sync technology, but requires Nvidia GPU and Nvidia monitor