Gaming, Mixed Reality (MR), News, Software Programs, Virtual Reality (VR), Windows

Bethesda adds Windows Mixed Reality support to Doom VFR

Gaming studio Bethesda this week released a patch for Doom VFR which adds official support for Windows Mixed Reality headsets. While it has been reported that many gamers were already successfully using MR headsets to play Doom VFR, official support should help solve any challenges in getting the game running and any glitches within its environment. The patch also added several new features, including smooth locomotion control and movement speed options, a weapon pitch option to adjust weapon angles, various features related to controllers, a fix to a discoloring issue seen on some platforms, and various other bug fixes. Deployment of the patch occurred on

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AMD, Apple, Augmented Reality (AR), Consumer Electronics Show (CES), Gaming, Hardware, iOS, Microsoft, Mixed Reality (MR), Mobile, Mobile Computing, Nvidia, Operating Systems, Reviews, Smart Home, Smartphones, Virtual Reality (VR), VR World, Windows

VRWorld: Our Most Popular Stories of 2017

While we have recently covered our choices for the Top 10 VR/AR Stories of 2017, and while some of those stories happened to also be among the most popular amongst our readers last year, there were also a number of additional stories that proved popular. In this piece, we take at the top ten stories — based on reader popularity — in 2017. #10: Bethesda’s VR World: DOOM VFR, Fallout 4 VR and Skyrim PSVR This summertime article addressed how AAA game developer Bethesda was poised to bring a dramatic improvement to VR gaming with the then-pending releases of Doom VFR, Fallout 4 VR and

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VR World

NVIDIA GeForce Experience Now Supports OpenGL and Vulkan

While GPU Technology Conference is focused on the leading edge research, the company isn’t slowing down in their build up of the GeForce family. From consumers to researchers, the most commonly used GPUs are ones from the GeForce family of products. In order to enhance the end user experience, NVIDIA released the latest version of GeForce Experience, bringing the handy companion tool up to version 3.6. In addition to optimizing the graphics settings for all the supported games installed on your system, this update adds gameplay recording and broadcasting support for games running on OpenGL and Vulkan APIs. This extended support means that all the screenshots,

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AMD, Breaking, Business, Companies, CPU, Event, Hardware, News, VR World

AMD RYZEN Launch: Finally a Competitor?

At their “New Horizon” event in Austin, Texas, AMD (finally) introduced the first production Zen processor. To make the matters interesting, the company did not show the high end version of the Zen architecture, but rather the entry level 8-core version. The demonstrations included several CPU-intensive workloads; Blender and Handbrake, 3D rendering tasks with the ZBrush and KeyShot. No enthusiast demonstration would be complete without gaming, thus AMD also included Doom, Star Wars: Battlefront (Rogue One DLC), Dota 2, and Battlefield 1 demonstrations. The event also featured a demonstration of base 8-core Zen (product line also to include sexa-core and quad-core processors) going against an 8-core Broadwell-E Core i7-6900K in

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Breaking, Business, Gaming, News, VR World

DOOM is Out, Quake or Wolfenstein to Come Next?

Following the successful launch of DOOM, idSoftware is working on increasing its headcount by 17 job positions in company headquarters in Dallas (Texas) and Frankfurt (Germany). All these jobs include specific level of experience of knowing idSoftware franchises such as DOOM, QUAKE and Enemy Territory. Given the depth of their libraries, we’re not surprised to see a reboot of Quake and Wolfenstein. If ZeniMax Media is to rival Activision Blizzard and Electronic Arts, it has to build multiple development teams that can deliver the titles in an annual cycle. For example, Call of Duty is actually developed by three leading development teams (Infinity Ward, Sledgehammer Games and Treyarch), and a set

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AMD, Breaking, Gaming, Graphics, Nvidia

DOOM Alpha Benchmark: AMD Dominates over NVIDIA

When AMD introduced its Fiji GPU family, the company said that the innovations put into the GPU will give solid performance in applications of today, but that they will ‘kick ass’ as soon as future applications begin to appear. Precisely, two high ranked AMD executives we talked to openly discussed their focus on DirectX 12 and Virtual Reality. As Fiji approached the launch date, NVIDIA countered by launching GeForce GTX 980 Ti, i.e. a $1000 Titan X card with half the memory – for 35% less. Overall winners were gamers, who got an incredible choice, high performing parts for (more) affordable prices. Depending on who you like, you could build

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Analysis, Augmented Reality (AR), Entertainment, Gaming, Internet of Things (IoT), Virtual Reality (VR), VR World

EVE: Valkyrie Shows the Future of Gaming with VR Technology

It is widely regarded that the first 3D games were Wolfenstein 3D, Formula One Grand Prix (or World Circuit) and Descent. Each in its own genre, they introduced first person view into the world of gaming, and in case of Descent, brought six degrees of freedom and caused a lot of sleepless nights. Immersion of these titles brought forward Doom, Gran Turismo, Freespace and many other titles which now make for an industry larger than movie and music industry combined. Fast forward some 21 years (legal drinking age in the U.S.), and we have a new pioneer in the world of immersive gaming. There is little doubt that

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