Breaking, Business, Education, Event, GPU Technology Conference, News, Nvidia, startups, VR World

NVIDIA Deep Learning Institute Aims to Train 100,000 Developers this Year

NVIDIA announced the company plans to train as many as 100,000 developers through the Deep Learning institute over the course of this year (2017). According to NVIDIA, the surging demand for deep learning developers will require the company to train ten times as many developers as they did in 2016. IDC estimates that 80% of all applications will feature an AI component by 2020 and NVIDIA aims to be at the head of this push in the industry. The Deep Learning institute has trained developers around the world at sold-out public events, at onsite training with companies such as Adobe, Alibaba and SAP, at government research

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Cloud Computing, Graphics, Software Programs, VR World

OTOY Launches OctaneRender 2.0

OctaneRender Logo

While all of the videogame press are in LA for E3, OTOY have announced the launch of their much awaited OctaneRender 2.0, which was originally announced at Nvidia’s GPU Technology Conference 2014 in San Jose. The new version of OctaneRender brought a dozen new features to the already popular render engine most of which were requested directly by the community via OTOY’s own forums. To get an idea of what OctaneRender 2.o is capable of, OTOY has provided a video of a scene fully rendered in Octane Render 2.0 demonstrating the new motion blur feature so that you can see what the latest and greatest. As

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