HP appears to be the latest hardware manufacturer to be making a strong push into the VR space, after announcing a range of developments including the pending release of a professional version of its mixed reality headset. The announcements came earlier this week at SOLIDWORKS World, a popular event for those working in the field of 3D CAD. Among the product announcements are an upgrade to the HP Z4 Workstation, the pending (March) release of the commercial-grade HP Windows Mixed Reality Headset – Professional Edition, an HP VR Launch Kit designed for specialized VR deployment, and the extension of HP’s Device as a Service offering
One of the leading platforms for software development added improved support for Google’s upcoming Daydream VR platform. The new Google VR SDK 1.0 makes certain VR development tasks easier, so the developers can focus on building the main features of their VR applications and games. Google said that it has partnered with Unity and Epic Games, creators of two of the most popular third-party gaming engines, so developers can use the game-building tools they already know well. The company has updated its VR development site as well, where developers can read all the documentation for the new VR platform, and see sample applications and tutorials. “Unity’s native support for
‘Poor’ Microsoft. The company simply doesn’t know how to do a right move without offending, or simply infringing the rights of its consumers. First Microsoft shoveled Windows 10 Upgrade down everyone’s throats (Windows 7, 8, 8.1 all push Windows 10 upgrade as almost-mandatory), and then started doing potentially anti-trust acts. Windows 10 Store lacks any serious AAA titles – be that gaming or an applications, and it is not getting better with titles that are being released now. The list of AAA gaming titles that experienced severe user-friendly failure test over the past couple of weeks is astounding: Gears of War 10th Anniversary – performance on AMD is
Recently, Nizar Romdan (Director, Developer Ecosystem ARM) made a somewhat spectacular, yet expected claim that graphics processor on mobile phones will overtake the current generation of consoles by 2017. He’s not the first – Jen-Hsun Huang often claims that NVIDIA Tegra processors rival desktop processors or graphics on gaming consoles. While theoretical statements based on numbers are all nice and dandy, realities are that we haven’t seen ‘console-level’ or ‘desktop-level’ performance on mobile parts. Coming to the fore is Tim Sweeney (CEO and Founder, Epic Games), whose code wizards created the ProtoStar demo for Samsung Galaxy S7 smartphone. ProtoStar is a demo based on Unreal Engine 4.10, and
In 1998, a company then known as Epic MegaGames introduced Unreal Engine editor which enabled their customers and enthusiasts to build world levels in three dimensions, causing a revolution in how the games were made. Their approach to building digital worlds was nothing short of revolutionary, and have set the trend for others to follow. Fast forward to 2016, and we’re starting to see middleware and product design tool vendors to discuss how can VR be used for more efficient product development. For example, PTC acquired Vuforia while Dassault launched a Life Sciences (medial) tool using Virtual Reality. But what we’ve seen so far, Epic Games takes the cake. In their ‘come to the GDC’
In a recent interview, Tim Sweeney detailed recent developments in Epic Games, as well as his visions of the future.
As a huge fan of Unreal Tournament, I have been waiting for this day for a very long time. In fact, since Unreal Tournament 3 came out in 2007 a lot of people have been waiting for a new Unreal Tournament game, it has been nearly 7 years since the last Unreal Title and now Epic Games has finally announced they will start to develop a new Unreal Tournament game with help from the community. The new game will be based on Unreal Engine 4, which is Epic’s latest and greatest game engine and as a result, it will look and perform absolutely fantastically. Not