Since its launch, EVE: Valkyrie is one of most immersive VR experiences, a fast paced space combat sim which might serve as a professional training tool for your neck muscles. Still, the fact that this game was VR only was limiting its reach, and given the multiplayer nature of it, CCP expanded the game from Oculus to Vive, added PlayStation VR and now ultimately, is adding a two-dimensional mode, i.e. computer display (PC) or a TV (PS4). “If you can play first-person shooters, you can pilot one of EVE: Valkyrie – Warzone’s amazing ships. Not having access to VR hardware will no longer hold gamers
Logitech Acquired Saitek For its Future VR Controllers?
Peripherals manufacturer Logitech recently announced the acquisition of Saitek brand and Saitek’s line of controller products. Logitech announced the news in a blog post, calling it an “exciting day for Logitech” and heralding Saitek as the “go-to” source for fans of spacefaring and simulation-style games such as Elite Dangerous, Eve Valkyrie, Star Citizen, Microsoft Flight Simulator and Farm Simulator. Logitech acquired Saitek from Mad Catz for mere $13 million in cash, leaving even more questions about the stability of Saitek’s previous owner, Mad Catz. The future of Saitek’s long-awaited, custom controller for Chris Roberts’ upcoming game, Star Citizen is also in question. In 2007, Mad Catz purchased
Facebook Goes AAA with VR Content, Bundles EVE: Valkyrie with Oculus Rift
The success or death of a platform depends on the content that platform provides. While Facebook is now being used by over 1.4 billion people around the globe, the social media platform would not become nowhere as near as popular if there wasn’t for several multi-billion enterprises that were built on the content which used Facebook to spread – FarmVille might be a laugh, but the game was at one point – the most popular ‘multiplayer’ game on face of the planet, and the same story followed by Candy Crush Saga. Last year, Facebook made a two billion dollar bet on the next platform to expand its
EVE: Valkyrie Shows the Future of Gaming with VR Technology
It is widely regarded that the first 3D games were Wolfenstein 3D, Formula One Grand Prix (or World Circuit) and Descent. Each in its own genre, they introduced first person view into the world of gaming, and in case of Descent, brought six degrees of freedom and caused a lot of sleepless nights. Immersion of these titles brought forward Doom, Gran Turismo, Freespace and many other titles which now make for an industry larger than movie and music industry combined. Fast forward some 21 years (legal drinking age in the U.S.), and we have a new pioneer in the world of immersive gaming. There is little doubt that