Breaking, Entertainment, Gaming, Hardware, HTC, News, Nvidia, startups, Virtual Reality (VR)

HTC VIVE Evolves to a Subscription Model

Since its launch, VR gear makers struggled to gain mainstream acceptance. It is normal to buy or lease a car for a few hundred dollars a month, to own a thousand dollar phone with a monthly pay-off plan, but such clever price-reducing strategies were not the part of HTC or Oculus strategies and we all know what happened afterwards. Both HTC and Oculus were grilled for being too expensive, instead of being an “iPhone” of the VR industry. HTC (finally) understood that its success in the smartphone space relied on the subscription options, and as such started to push. Let’s mention and that since January,

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Breaking, Business, CPU, Gaming, Hardware, News, Virtual Reality (VR)

ASUS Expedition Targets eSports and VR Cafes

Gaming is not just popular in China, it’s more widespread than mainstream sports. For example, there are over 540 million registered gamers in China. United States has 325.5 million, while European Union has 510.1 million people. Unlike its western counterparts, massive number of gamers in China play not in their homes, but rather in locations such as iCafes i.e. ‘internet cafes’. According to a report from Niko Partners, the research company in Asian Games Market Intelligence, in 2015 there were 146,000 icafes with 20 million daily users. In 2016., revenues from mobile, PC and console games in China exceeded $26 billion. Besides the mobile gaming, internet cafe is

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Apple, Breaking, Business, Companies, Event, Graphics, Hardware, Intel, Microsoft, Mobile, Mobile Computing, News, VR World

Microsoft Pulls an Apple with the New Surface Products

At the annual Surface event, this time dubbed as the Windows 10 event, Microsoft showed us its new, really good looking and innovative devices, as well as software tidbits that we are really happy to see. The company showcased Windows 10 Creators Update, a new update that is expected to become available in April 2017. Windows 10 Creator’s Edition features Paint 3D, better gaming (including 4K and in-game broadcasting) features, a new photo and video sharing feature, as well as Augmented Reality (HoloLens) and Virtual Reality (Windows VR) updates. This is the update that was formerly known as “Redstone 2”, with Insiders Preview to follow later this

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Augmented Reality (AR), Breaking, Graphics, Hardware, Mobile, News, Virtual Reality (VR), Wearables

MSI Backpack Brings Freedom into VR

One of key detractors for a complete immersion into virtual reality experience is the presence of cables which hinder your digital movement. Hence, the question for the VR industry is… what is freedom and how one becomes free? If you ask that question to someone from MSI, he or she would just smile and gave you something… backpack alike. You would than realize that suddenly it’s possible to have your cake and eat it too. It is possible to hunt dragons next to your sleeping girlfriend or boyfriend without waking her (or him). Actually, not just one pack but several big, ugly packs of dragons. What

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Breaking, Graphics, Hardware, News, Nvidia, Virtual Reality (VR)

Not all GeForce GTX 1070 and 1080 are VR Ready

When Nvidia launched the Pascal-based GeForce GTX 1070 and 1080, the company touted Virtual Reality as one of key pillars of the “Power of 10” line-up. As the time moves on, we’re starting to see more custom models that offer its potential buyers more bang for buck. Sadly, according to reports from Nvidia’s official forums, Reddit and our colleagues at Tom’s Hardware – it looks like prospective owners of GeForce GTX 1070/1080 might experience issues when connecting the card to HTC Vive. The GeForce GTX 1070 and GTX 1080 both come with identical display configuration – three DisplayPort 1.4, single HDMI 2.0b and DVI ports. If you use

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Amazon, AMD, Breaking, E3, , Gaming, Graphics, Hardware, Intel, Nvidia, Virtual Reality (VR)

GeForce GTX 1070 and 1080 Shortage Until August?

With the conclusion of E3 2016 trade show, which took place last week in Los Angeles, California – many international guests went on for the hunt for several hot ticketed items – HTC Vive, Oculus Rift and of course, Pascal-based GeForce GTX 1070 and GTX 1080. The ‘retail’ mission was the only option after availability from online e-tailers simply did not transpire. HTC Vive is available in 3 out of five Microsoft stores we’ve checked, while Oculus Rift availability was tied to Intel’s Retail Experience. Best Buy in West Hollywood didn’t had Intel Retail Experience and there was no Rift, but the story changed in

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Breaking, Graphics, Hardware, News, Nvidia

Nvidia Unveils the GeForce GTX 1070

At the inaugural Dreamhack conference held in Austin, TX – Nvidia introduced Pascal-based GeForce GTX cards, the GTX 1080 and GTX 1070. While specifications of GTX 1080 were made known at the conference, final specifications for GTX 1070 were left out. Given that the previous generation saw a recall of GeForce GTX 970 boards due to significant performance issues in regards to 3.5/0.5 GB of memory – we were wondering how would Nvidia make sure GTX 970 doesn’t repeat. While the GeForce GTX 1080 packs a fully unlocked GP104 chip, GTX 1070 is the product designed to increase the chip yields to a profitable level. As such, the

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Analysis, Breaking, Graphics, Hardware, News, Nvidia, VR World

Pascal Secrets: What Makes Nvidia GeForce GTX 1080 so Fast?

At the inaugural edition of North American Dreamhack conference, Electronic Arts and DICE launched Battlefield 1, while Nvidia unveiled their first Pascal-based consumer cards, the GeForce GTX 1080 and 1070. Both cards set to offer record-breaking performance per watt, and that performance enabled Nvidia to price the parts above its predecessors. In this article, we will analyze the key elements that make second Pascal chip (GP104) even more efficient than the GP100 (Tesla P100). While the performance results are under NDA until the May 17th (expect a tidal wave of reviews from usual suspects), we are now digging into the architecture that makes GeForce GTX 1080 ‘a screamer’. Pascal GPU architecture

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Breaking, Computex Taipei, Event, Gaming, Graphics, Hardware, News, Nvidia

Tune in to Nvidia Pascal Livestream on May 6th, 6PM Pacific

Nvidia Pascal Editor’s Day is taking shape as select group of press, analysts and gaming VIPs are flying to Austin, the capitol of Texas, and then being driven to a W Hotel where the festivities will take place. We already know that Electronic Arts will reveal next installation of Battlefield franchise at 1PM Pacific, 10PM Central European Time while we can now deliver the news that the public part of Pascal Editor’s Day will take place at 6PM Pacific, Midnight Zulu i.e. GMT, and 2AM in Europe. Conveniently for Asian markets, the stream will take place in the morning hours on Saturday, i.e. weekend. Previous launches almost

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Breaking, Gaming, Graphics, Hardware, News, Nvidia, Rumors

Battlefield 5 and GeForce GTX 1080 Reveal on the Same Date

EA today launched a landing page for the World Premiere of next generation of Battlefield. On May 6th, 2016 at 1 PM Pacific, 4PM Eastern and 9PM British Summer Time, Electronic Arts will hold a live stream announcing the Battlefield 5. This will be the 11th title since this franchise launched in 2002, and probably the most expected one. Star Wars: Battlefront was quite a disappointment and not a single Battlefield title managed to beat Call of Duty from the throne of annual-to-bi-annual franchises that storm the bestselling charts. At the same time, Nvidia is hosting its secretive meeting where the selected invitees will be introduced to GP104 and GP106,

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