While Windows Mixed Reality was originally launched alongside the HoloLens (providing a proper mixed/augmented reality experience), nowadays it’s being used to promote headsets that aren’t all that different from a standard VR headset. If you’ve been missing a proper “mixed reality” experience, you aren’t the only one: Imverse does too, and recently they showed off a proper mixed reality demo. This rendition of “mixed reality” makes your actual human body, clothing and all, visible in VR. It does this using a combination of cameras and external sensors, alongside a standard VR headset. Imverse has presented a pretty fascinating implementation of mixed reality, and we wouldn’t
Ford has started equipping its designers with Microsoft’s HoloLens, the augmented reality technology Microsoft is rolling out for commercial and industrial applications. While the companies are purchasing $5,000 HoloLens Commercial Suite headsets, the components themselves are subject to change for specific customers. We’ve heard stories of customers that bought HoloLens Commercial Suite and received (now cancelled) 2nd generation. Then again, all of this is a warm-up for the 3rd generation HoloLens, planned for a commercial market launch as early as next year. This is not new in the world of car industry since HoloLens headset has been slowly pivoting towards commercial markets over the past year. NASA, Volvo, Lowe’s, Audi, and
Over the past three months, Intel abandoned or canceled a large number of projects which were hailed as the “future of Intel”. By canceling its low-power mobile processors and shifting away from competing with ARM, projects are getting abandoned ‘en masse’. Last in the list of cuts were plans to create a virtual reality headset. According to a report, this semiconductor giant has shut down Project Alloy virtual reality headset initiative, in which third-party companies were to build VR headsets based on Intel’s hardware blueprints. As stated: “Intel has made the decision to wind down its Project Alloy reference design, however we will continue to
The IoT community recently looked in disbelief as Intel started to dismantle its IoT efforts – the amount of emails we received is quite surprising, as we’re not exactly a logical place to go for IoT information. However, Intel terminated the business division that was developing wearable devices such as fitness trackers, digital clothing, baby monitors, etc. It also EOL-ed (End-of-Life) numerous IoT products with the notable exception of Curie, which is quite popular. There’s a clear reason why, and it can be found in recent ‘resurrection’ of Google Glass in ‘Enterprise Edition’, as well as wanting to react to popular products from Vuzix and ODG (Osterhaut
Since Magic Leap’s inception in 2011, there has been great innovation in the technology sector focused in the virtual reality (VR)/augmented reality (AR)/mixed reality (MR) space with Magic Leap trying to create a new hardware interface designs. However over the last 6 years, Magic Leap has continually run into issues with its product pipeline causing critics to swarm on the perceived failure of the company. Company culture has been on attack with allegation of misogyny and discrimination towards women. The company is at a crossroads and must pick a new direction to sustain its survival. Magic Leap has pivoted its business model on multiple occasions
In just a few days time, Microsoft will host WinHEC, its annual hardware / platform conference. This time around, the location is Shenzhen, China – also known as the hardware design capital of the world. Intel has 600 people here working on hardware form factors, while the similar story is with Microsoft and a few other known global players. 2017-2018 hardware strategy will evolve around two things: Microsoft HoloLens and “Microsoft VR”. The first device will be built and branded as Microsoft, while the latter will be a specification for the selected partners – Acer, Asus, Dell, HP and Lenovo. Should the VR headsets from the partners take
Microsoft product lineup surprised everyone today, but the biggest surprise was planned for VR fans. The company revealed a range of Windows VR headsets alongside its upcoming Windows 10 update known as “Redstone”. This update will come to market as the Windows 10 Creator’s Edition, scheduled for April 2017. This new hardware platform will be manufactured respective partners: Acer, ASUS, Dell, Lenovo and HP. Not only are these devices cheaper than the Oculus Rift and Vive, but Microsoft says they’re better too. “These headsets will be the first and only to ship with inside-out, six degrees of freedom sensors,” said Terry Myerson, Executive VP of the Windows
Augmented Reality, also called Mixed Reality (MR, MxR) is set to represent a very large part of our lives. Even today, if you own a car with a heads-up display (HUD), you are a user of Augmented Reality. Still, the development of AR applications is extremely difficult due to high barrier of entry. Unlike the VR, where you can purchase an Open Source VR Hacker 1.4 headset (OSVR) for just $299.99 – AR headsets can set you back for thousands of dollars. Case in point is Microsoft’s HoloLens, where a development kit will set you back for $3000. Osterhaut Design Group sells their R-7 glasses for $2799.99. Thus,
Microsoft decided to take a calculated risk and leave the Virtual Reality market to Facebook (through Oculus and Samsung) and HTC with their dedicated headsets Gear VR, Rift and Vive. Their focus is on Augmented Reality, or simply put – “Mixed Reality”. The term MR is expected to replace AR quite soon, and Microsoft’s latest video demonstrates they clearly don’t want to be associated with AR as well. The video shows the vision of how can productivity be increased by introducing the collaboration/co-location effect between different users on separate locations. All future users of HoloLens should need is a collaborative suite (perhaps Microsoft’s own HoloOffice?). We certainly hope
The holy grail for the VR and AR experience will be creating a headset which will have sufficient computational power to deliver seamless VR experience, yet be in a compact form and untethered from computers or smartphones we are forced to use today. First development product which offers such capabilities is Microsoft HoloLens, which recently started accepting pre-orders for Development Kits. At $3000, Hololens is a steep buy-in to Microsoft’s vision of holographic computing. Enter Sulon, a startup from Toronto located not far from AMD’s Canadian HQ (formerly known as ATI Technologies). On the 30th Game Developer’s Conference in San Francisco, Sulon unveiled the Q, world’s first high-performing, stand-alone, all-in-one, thether free, ‘wear
The time has come – a neverending stream of Super Bowl commercials is hitting the Internets, and every major and minor company is trying to get their place under the #superbowl hashtag, which is bound to become trending any moment now. Instead of creating a Superbowl ad, Microsoft created a longer, two-minute video which details their vision on how HoloLens plans to change the way you watch sports. Since its unveiling, HoloLens showed that Augmented Reality or Mixed Reality (as Magic Leaps calls it) has a lot of potential to become a mainstream technology. Microsoft is working hard on launching the HoloLens Development Kit, expected to ship in March 2016 – just in
Ever since developers started turning code into pixels, and pixels into virtual worlds, the overriding desire has been to make things more realistic. While Pong was the perfect way to pass the time back in the Seventies, its basic graphics and simple structure simply wouldn’t make it a hit in the modern day. Similarly, while Super Mario was a pioneering plumber in his day, the two-dimensional mushroom hater is now nothing more than a “classic” that inspires fond memories from “back in the day.”
As we enter the second half of 2015, we are presented with a virtual reality market that is saturated with high-end and entry level products. From the low-cost Merge VR headset to Microsoft’s HoloLens, the VR market has exploded and offers an incredibly diverse array of products for consumers to consider. With this in mind, several of the frontiers opposing virtual reality have been overcome already. Take the suggestion that VR hardware would be prohibitively priced, for example, as while some headsets are relatively costly there are others that have targeted the lower end of the market (think of Google’s simplistic Cardboard invention). There are
Could VR see a release in 2015, or does the emerging platform need more work before it’s ready for mass consumption?
Gates says company’s future lies in AI, VR, and voice recognition.
In a recent interview, Tim Sweeney detailed recent developments in Epic Games, as well as his visions of the future.
The way we interact with computers is changing. Is the future Microsoft’s HoloLens? Or is it something else?