Breaking, Business, Entertainment, Gaming, News, Virtual Reality (VR)

Is IMAX VR the Ultimate VR Experience?

For more than 45 years, The IMAX Corporation was synonymous with the ultimate experience in enjoying the art of film. IMAX believes in VR and needs it to be a new rush, future of the movie theaters. The long-awaited IMAX VR Experience Center opened in Los Angeles, at the first of six Arcade locations opening around the globe. In our conversation with senior executives, we learned that IMAX is aware that in its current form, VR is not ready to become mainstream format for consumption of movies. Cameras, content are not there, and the best ways to consume VR content needs to be created. The

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Breaking, Business, CPU, Gaming, Hardware, News, Virtual Reality (VR)

ASUS Expedition Targets eSports and VR Cafes

Gaming is not just popular in China, it’s more widespread than mainstream sports. For example, there are over 540 million registered gamers in China. United States has 325.5 million, while European Union has 510.1 million people. Unlike its western counterparts, massive number of gamers in China play not in their homes, but rather in locations such as iCafes i.e. ‘internet cafes’. According to a report from Niko Partners, the research company in Asian Games Market Intelligence, in 2015 there were 146,000 icafes with 20 million daily users. In 2016., revenues from mobile, PC and console games in China exceeded $26 billion. Besides the mobile gaming, internet cafe is

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