Biotech, Entertainment, Space and Science, startups, Virtual Reality (VR), VR World

Dreamscape Immersive launches multisensory VR “Alien Zoo”

Location-based startup Dreamscape Immersive debuted its multisensory VR experience “Alien Zoo” on Feb. 7. The experience is open to the public at Westfield Century City in Los Angeles through March 2. Up to six people can visit Dreamscape Immersive’s intergalactic exhibit during one 40 minute time slot. The experience itself takes just 12 minutes, but participants need time to gear up with a VR headset, a backpack, shoe coverings, and sensor-equipped gloves. Each person has a full-body avatar in the “Alien Zoo” environment. To make this possible, Dreamscape Immersive partnered with Artanim, a Swiss research institute developing motion capture technology, which created a body-mapping software that

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Breaking, Business, Entertainment, Gaming, News, Virtual Reality (VR)

Is IMAX VR the Ultimate VR Experience?

For more than 45 years, The IMAX Corporation was synonymous with the ultimate experience in enjoying the art of film. IMAX believes in VR and needs it to be a new rush, future of the movie theaters. The long-awaited IMAX VR Experience Center opened in Los Angeles, at the first of six Arcade locations opening around the globe. In our conversation with senior executives, we learned that IMAX is aware that in its current form, VR is not ready to become mainstream format for consumption of movies. Cameras, content are not there, and the best ways to consume VR content needs to be created. The

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3D, Breaking, Business, Companies, CPU, Exclusive, Hardware, Memory & Storage Space, Reviews, startups, Virtual Reality (VR), VR World

Hands On Review: PIMAX 4K VR Headset

Several weeks ago, we posted the story on the very first 4K VR headset, coming from PIMAX. Apparently, the name of the company is “Maximum Pi” based on mathematical skills of the founder, but the similarity with a well known Canadian company – (P)IMAX is just too close. Given that headsets are bound to go into higher resolutions and refresh rates, we were intrigued can the relatively unknown manufacturer from Shenzhen beat the well established players on the market. First off, the packaging – the retail package is smaller than one might expect – significantly smaller than HTC Vive, and about a quarter smaller than Oculus Rift. Inside

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Analysis, Augmented Reality (AR), Breaking, Business, Entertainment, Exclusive, Gaming, News, Opinion, startups, Virtual Reality (VR), VR World, Wearables

How Hollywood and Razer Are Shaping the Future of VR?

Electronic Entertainment Expo will open its doors from June 14-17 and with all the deliberate and non-deliberate leaks, there will be a significant lack of Virtual Reality and Augmented Reality gaming titles. Heads of Activision Blizzard, Electronic Arts and Take Two all said openly that they do not believe in VR. Still, they might be in for a nasty surprise as the entertainment industry known as Hollywood is actively looking to upstage the gaming industry and get back on the Entertainment throne. Several (un)related announcements came to the limelight over the past couple of days, and those announcements are what is shaping the future of content and

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