Entertainment, Gaming, HTC, News, Oculus, VR World

Indie Darling Five Nights At Freddy’s Now Playable On HTC Vive and Oculus Rift

Love it or hate it, the Five Nights At Freddy’s franchise is a pop culture sensation. Thanks to frequent releases from its single developer, Scott Cawthon, a highly dedicated fanbase, an intricate lore, and gameplay perfect for Let’s Players, FNAF exploded onto the scene a few years ago. Its influence is still felt today by a renewed interest in indie horror titles, and under Cawthon’s own encouragement, fangames for the FNAF series have been popping up for quite a while. The most recent of these, and perhaps the most impressive of them, is a partial remake of the first game in Virtual Reality, called Vive

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Breaking, Entertainment, Gaming, VR World

Warner Bros. Making Five Nights At Freddy’s Movie

Five Nights at Freddy’s is getting immortalized as a feature length film, and Scott Cawthon will be closely involved in the project.

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Gaming, VR World

Minecraft Is Getting Telltale's Episodic Treatment

Telltale aims to work their story magic on the charming indie-hit wonder.

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Gaming, VR World

VGA's: No Man's Sky Gets Amazing New Trailer

To infinity…and beyond.

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Gaming, Reviews

Divinity Original Sin Review

Developer: Larian Studios Publisher: Larian Studios Release Date: June 30, 2014 Platform: PC Genre: Action RPG, Turn-based strategy MSRP: $39.99 Of Swords and Sourcery Divinity: Original Sin is one of the most ingenious and original games in recent years. It was crafted by Larian Studios, a Belgian dev team made up of just 40 souls that worked tirelessly to create their own dream game. The passion that went into Divinity: Original Sin remains a shining example of the craftiness that can be achieved when shredding the bonds of big-name publishers. To make this ambitious game, Larian turned to the fans instead of relying on publisher investments. The game’s

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VR World

'Firewatch' Might Be the New 'Twin Peaks' of Gaming

I think we’ve all seen those giant fire towers while passing down a forest-side road. The towers stretch above the ceiling of trees like an airborne sanctuary, and there Forest Rangers sit in their endless watch. We wonder who they are, how they cope with that seclusion, and what it’s like to be broken away from society to stay sentinel against a raw force of nature. What sacrifices do those brave men and women make for their vigil? What have they experienced in their toilsome journeys? With Firewatch, Campo Santo is telling that story. And they’re even marrying it with what appears to be suspenseful mystery worthy of Twin

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Analysis, Gaming

What AAA-Devs Can Learn From Indies and F2P

The playing field of the gaming industry is changing. In a market dominated by reboots and sequels, more and more gamers are turning to indie and free-to-play games (commonly abbreviated as F2P) — and as a result the industry is making a paradigm shift. Key companies like Activision and EA are finding F2P and indies as major competitors to their streams of AAA releases, and in order to stay on top, they’ll need to embrace these sectors. But why move to indies when AAA is still reigning the charts ? What are the benefits of diversifying to incorporate indie-like titles and free-to-play franchises? AAA games are

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