In this interview with Crowdsourcing Week’s Priti Ambani, we learn about the importance of trust and reputation in crowdsourcing and some origin stories behind these social phenomena.
Future of Tech in Content, Not Devices – imonomy CEO
In an interview with BSN*, imonomy CEO Oren Dror says content is more important than the various new Internet-connected devices, but his visual semantics startup is geared to addresses the needs of a multi-platform environment.
Q&A: Executive of 500 Startups Early-Stage Investment Fund on Taiwan and China Startup Scenes
Greater China-based technology seed and angel investor Rui Ma discusses Taiwan and China startups with VR World.
Nadav Dakner on Content Marketing, ‘Death of PageRank’ and Startups Living on Borrowed Time
Israeli entrepreneur and founder Nadav Dakner says entrepreneurs in potential conflict areas must always be on their toes, knowing how to deal with any eventuality.
Will VR Be the Next Big Thing in Computing? An Interview With Murray Newlands
Entrepreneur and PR strategist Murray Newlands shares insights on crowdfunding and why Facebook believes VR is the next big thing in computing.
Interview with Quipper: How Games and Education Share the Same DNA
EduTech startup Quipper aims to make education more accessible through technology. With the founder’s previous success in mobile gaming, the company believes gaming and education share the same tech “DNA.”
GetResponse Talks Adaptive Design, Mobile-First Approach, and Expansion to Asia
GetResponse kicks off its ASEAN expansion. Our interview highlights key opportunities in this market, as well as the importance of adaptive design and mobile-first strategies.
Where Are Virtual Reality And Augmented Reality Going?
Oculus’ industry conference, Oculus Connect, kicks off this weekend in Los Angeles bringing developers and Oculus engineers together for a weekend of collaboration. This conference comes at a time where Oculus’ stranglehold on the consumer VR market is slipping. At one time the company had a near monopoly on the market; for the last few years consumer level virtual reality effectively equaled Oculus Rift. Now, the market is getting more and more crowded as Sony, Samsung and Google (which is equally focused on augmented reality) make plays with their own VR solution. To try and figure out where the augmented and virtual reality is going, VR World recently