Augmented Reality (AR), Entertainment, Game Developer Conference (GDC), Gaming, Google, Mobile, News, Nvidia, VR World

Stories You Might’ve Missed: Star Wars Ray-Tracing Demo and Google’s Maps API at GDC

Image Credit: Unreal Engine’s YouTube channel In this Stories You Might’ve Missed segment, we’ll be covering the final week of March, from the 25th to 31st. Quite a few interesting stories broke in this time, so buckle up while we run you through them. (Also, Skyrim VR launched for PC yesterday if you’re interested in checking it out.) Unreal Engine shows off a stunning Star Wars real-time ray-tracing demo If the video above looks visually-pleasing, get this: it’s rendered in real-time. Visuals like this used to take hours, if not days, to render. So how is this possible? Through a technology called real-time ray-tracing. Nvidia

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Gaming, News, Nvidia, Virtual Reality (VR), VR World

Researchers using eye-tracking to exploit saccadic suppression in VR

Story and Image Source: RoadToVR At Nvidia’s GTC 2018 conference, researchers from Nvidia, Adobe, and Stony Brook University showed off a new system for redirected walking. This redirected walking uses quirks of human vision to get a user to think they’re walking in a larger VR space than the room they’re in would allow. The way this system works is by exploiting saccadic suppression. Saccades refer to rapid eye movements, and saccadic suppression refers to the period of blindness we experience when this happens, which can be counted in milliseconds. With high-end eye-tracking technology, this saccadic suppression can be detected and used to rotate the

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Buying Guides, Exclusive, Gaming, Guides, Hardware, Intel, Nvidia, VR World

VR WORLD’s 2018 VRPC Guide

While it isn’t difficult to get excited about virtual reality, many people have not jumped onboard yet by setting themselves up with VR-capable hardware. Whether it is pricing (top of the line PC can cost thousands), availability or a knowledge gap (or a combination of either) that stands in the way, we can certainly help alleviate part of the challenge by providing you with a PC spec sheet build for a killer VR experience, all on a budget of around $1,000. Here is everything you need to know about it. The Build Case: Thermaltake Core G21 Tempered Glass Edition The start of every PC build

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Apple, Artificial Intelligence, Augmented Reality (AR), Business, Companies, , Fintech, Google, Intel, Microsoft, News, Nvidia, Virtual Reality (VR)

Investors Guide: Investing in AI and AR Stocks is the New Gold

The year is coming to an end and if you were thinking about investing in tech companies – now may be the right time. The bullish market still lasts (eighth years in a row now), and this year was pretty good for investors despite the threats of a nuclear or potential trade war and/or crypto currencies rising . Through the end of November, the S&P 500 Index gained 21%. The Dow Jones Industrial Average was up 25%, and the Nasdaq Composite surged 27%. Big technology companies in the Nasdaq 100 Index, tracked by the popular QQQ ETF, have jumped 32% since January. Take AR for

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Enterprise, News, startups, Virtual Reality (VR), VR World, Wearables

Varjo Alpha Prototype VR Headset: What You Need To Know

If you haven’t heard of Varjo Technologies yet, there’s a good chance that’ll soon change. The Finnish startup is working on an advanced VR headset, built from modified Oculus Rift’s and other components, and is aimed at professional users. The Varjo Alpha Prototype (a work-in-progress name) offers a 1080p display for each eye, with a 35-degree horizontal FOV for each. There is also a “context display”, which offers a 100 FOV view and runs at 1080 x 1200 at 90hz refresh rate. According to Varjo, the refresh rate on these headsets may eventually go as high as 120hz, for true-to-life motion. While the headset may

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Augmented Reality (AR), Auto, Business, Companies, News, Nvidia, startups

Alibaba Backed WayRay won Grand Prize on AutoMobility LA’s Top Ten

The Swiss-based company WayRay that makes augmented reality for cars, won the grand prize in a start-up competition at the Los Angeles Auto Show on Tuesday. It’s augmented reality driving system makes a car’s windshield looking like an actual video game. WayRay made its way into this year’s Top Ten after being selected out of over 300 applicants thanks to its innovative approach to user experience design. After making it to the Top Three alongside an impressive group of innovative startups from around the world, including Ohio-based GhostWave and Israel’s Innoviz Technologies, they were named this year’s winner of the 2017 Top Ten Automotive Startups Competition. They developed holographic augmented-reality technologies for advanced

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Augmented Reality (AR), Graphics, News, Virtual Reality (VR), VR World

New real-time 3D lighting technique heralded as “Holy Grail”

A pair of computer scientists from Aalto University in Otaniemi, Finland, will soon present a new approach to computing real-time lighting effects that represents a major improvement in both efficiency and accuracy over existing methods. The new technique was developed by Ari Silvennoinen, a PhD candidate in computer science and Jaakko Lehtinen, an associate professor of computer science and scientist at NVIDIA. They pair will be presenting their research at the ACM’s SIGGRAPH Asia 2017 conference in Bangkok this week. Current lighting approaches in games and VR environments are computationally intensive, particularly if software attempts to perform pixel-by-pixel computation of all light paths in a

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Artificial Intelligence, Auto, Business, Companies, Hardware, News, Nvidia

Volta Chips Secured Nvidia Record Growth

Shares of Nvidia Corp hit a record on Friday, after it posted stellar quarterly results powered by higher demand for graphics chips used in gaming and data centers, and the rapid adoption of its new Volta chips for AI and driverless cars. Shares of this chipmaker rose about 6 percent in morning trade on Friday – hitting a record of $217.18. CEO Jensen Huang called it a “great quarter across all of our growth drivers.“ “Our Volta GPU has been embraced by every major internet and cloud service provider and computer maker. Our new TensorRT inference acceleration platform opens us to growth in hyperscale datacenters. GeForce and

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Companies, Entertainment, Gaming, Graphics, News, Nvidia, press releases, Virtual Reality (VR)

NVIDIA aligns with the Force with new video cards

Fans of Star Wars who desire high-end graphics hardware can look forward to NVIDIA’s imminent release of two collector’s edition GPUs: the new Jedi Order™ and Galactic Empire™ editions of their TITAN Xp line. The cards utilize NVIDIA’s Pascal-based GP102 GPU technology, featuring 33,840 CUDA cores running at 1.6GHz and 12GB of GDDR5X memory running at 11.4Gbps. This equates to 12TFLOPs of processing power — more than sufficient for highly-demanding applications at the highest detail settings, and well-suited for VR use cases (such as the Trials on Tatooine VR experience). But, besides high performance is a commitment to style, with the cards mirroring the light

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aerospace, Business, Companies, Entertainment, News, Nvidia, press releases, Space and Science, Virtual Reality (VR), VR World

Nvidia Finally Announced its VR Platform Holodeck

Nvidia announced this week that it has opened early access to Nvidia Holodeck, its intelligent virtual reality platform, for select designers and developers. Nvidia Holodeck brings designers, developers and their customers together from anywhere in the world to discover, build and explore creations in a highly realistic, collaborative and physically simulated VR environment. The platform’s immersive, photoreal experience drives creativity, provides a faster and more accurate understanding of a scene or model, streamlines the review process and reduces the need for physical prototyping. Because of its realistic graphics, accurate real-world physics and multi-user collaboration, Holodeck is already used as a powerful design lab for AI agents

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Artificial Intelligence, Auto, Business, Companies, News, Nvidia, press releases, transportation, VR World

Nvidia announced Pegasus – New Platform for Driverless Cars

Silicon Valley graphics chipmaker Nvidia, announced a new, more powerful computing platform for use in autonomous vehicles. The company claims its new system, code named Pegasus, can be used to power Level 5, fully driverless cars without steering wheels, pedals, or mirrors. Deutsche Post DHL Group, the world’s largest mail and logistics company, and ZF [ZFF.UL], a top automotive parts supplier, plan to deploy a fleet of autonomous delivery trucks based on the new chips, starting in 2019, NVIDIA said for Reuters. The third generation of NVIDIA’s Drive PX automotive line is a multi-chip platform the size of car license plates with datacenter-class processing power.

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AMD, Breaking, Business, Companies, Graphics, Hardware, News, Nvidia

New Mining-Oriented GPUs from AMD, NVIDIA Launching Soon

As new cryptocurrencies become available, as is the case of Ethereum and Zcash, more and more people try their luck in mining. Even the difficulties increased in BitCoin (BTC), the record growth over the past 12 months (365 days ago, BTC traded at $579.35. Today it trades at $2783.43) got people investing in purchasing mining computers. This increased interest in mineable cryptocurrency has led to a virtual lack of availability in shops of high performance video cards, and specifically all AMD-based GPUs since 2009, from 7000-series until today’s RX580 videocards from AMD. These cards are basically nowhere to be found. We received comments from some of

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AMD, Apple, Breaking, Business, Entertainment, Intel, News, Nvidia

News Roundup

In today’s roundup, we look at the most interesting news around the world. AMD’s Financial Analyst Day PDFs Available for Download http://ir.amd.com/phoenix.zhtml?c=74093&p=irol-analystday AMD’s Financial Analyst Day was marked with the stock shooting for the stars one day, and then crashing down the other, as investors didn’t got the expected Intel announcement. Intel is currently operating in dangerous territory with a month-to-month agreement with NVIDIA, after the original contract expired on March 31st, 2017. Intel has to sign either with AMD or NVIDIA, or face the (legal) music again. But forgetting about the legal wranglings, if you’re an enthusiast or want to see what AMD is cooking for

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Breaking, Business, Education, Event, GPU Technology Conference, News, Nvidia, startups, VR World

NVIDIA Deep Learning Institute Aims to Train 100,000 Developers this Year

NVIDIA announced the company plans to train as many as 100,000 developers through the Deep Learning institute over the course of this year (2017). According to NVIDIA, the surging demand for deep learning developers will require the company to train ten times as many developers as they did in 2016. IDC estimates that 80% of all applications will feature an AI component by 2020 and NVIDIA aims to be at the head of this push in the industry. The Deep Learning institute has trained developers around the world at sold-out public events, at onsite training with companies such as Adobe, Alibaba and SAP, at government research

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Breaking, Business, Enterprise, Event, GPU Technology Conference, Hardware, News, Nvidia, press releases, startups, VR World

SkyScale Announces the World’s Fastest Cloud Computing Service

At the GPU Technology Conference, SkyScale announced the launch of its world-class, ultra-fast multi-GPU hardware platforms in the cloud, available for lease to customers desiring the fastest performance available as a service anywhere on the globe. But for the beggining, who is SkyScale? Just a week ago, One Stop Systems spun off SkyScale as their wholly-owned subsidiary, with the target being to create a world-class environment for their customers. This way, OSS and SkyScale have a production environment with a functional data center on-site, and when they develop the next generation of GPU compute, or flash storage systems, they can compare it with a production

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Audio/Video, Augmented Reality (AR), Breaking, Event, GPU Technology Conference, News, Nvidia, press releases, Software Programs, Virtual Reality (VR), VR World

NVIDIA Announces Bigger, Better Toolkit for VR Developers

GPU Technology Conference 2017 is premier, NVIDIA just announced first set of VR news coming from the conference. Maybe the highlight of today is that the company is releasing VRWorks Audio and 360 Video software development kits. With this move NVIDIA is making VR more immersive, and VR development easier. So lets recap all that came to our knowledge today: VRWorks is a comprehensive suite of APIs, libraries, and engines that enable application and headset developers to create amazing virtual reality experiences. It enables a new level of presence by bringing physically realistic visuals, sound, touch interactions, and simulated environments to virtual reality. Key components of VRWorks are being

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Augmented Reality (AR), Business, Companies, Exclusive, GPU Technology Conference, News, Nvidia, startups, Virtual Reality (VR)

Finalists Announced for NVIDIA VR Content Showcase 2017

With a record number of applicants, NVIDIA just announced the finalists for its VR Showcase at the upcoming festival of  GTC 2017. From over 120 startups, 10 companies have been chosen to compete for a chance to win up to $30,000.00 in cash and prices. These companies have created new and novel ways to use VR/AR content to better the world. The finalists will have the opportunity to pitch their ideas and concepts on stage for 5 minutes with 3 minutes allotted for questions. All the finalists will have exclusive exposure for marketing, public relations, and venture capital. GTC 2017 will offer multiple sessions on

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Augmented Reality (AR), Breaking, Business, Event, GPU Technology Conference, News, Nvidia, startups, Virtual Reality (VR), VR World

NVIDIA GTC 2017 Opens VR Showcase Contest

2016 will remain known as the year of the GPU. By looking into technology stocks, we can see that the growth of visualization, Virtual and Augmented Reality, Artificial Intelligence and Deep Learning drove GPU to the new heights. Central conference for GPU technologies remains the one organized by NVIDIA, entering its ninth year. From May 8-11, 2017, NVIDIA is getting ready to unveil vast number of news and features coming from the company and its ecosystem. GTC 2017 brings a very interesting opportunity for a few companies or teams that are working on creating new products for Virtual Reality or Augmented Reality. Conference organizers announced a contest where

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AMD, Apple, Breaking, Hardware, Microsoft, News, Nvidia, Operating Systems, OSx, Windows

Did Microsoft Fix its Biggest Mistake?

Microsoft is ending its ‘free Windows 10’ upgrade program. Ever since the company announced the availability of Windows 10 and a free upgrade for the older versions, the company was adamant it will only offer free upgrade program ‘for a limited amount of time’. That free upgrade program ends on July 29th, 2016. While there is a loophole that can keep your systems running on Windows 7,  8 and 8.1 and still get the Windows 10 upgrade, discovered thanks to ZDNet: “When you upgrade from Windows 7 or Windows 8.1, the Windows 10 setup program checks your current activation status and reports the result to the activation

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Auto, Breaking, GPU Technology Conference, News, Nvidia

NVIDIA Shows Fully Pascal-based DRIVE PX 2

Back on CES 2016, Jen-Hsun Huang unveiled the Nvidia DRIVE PX 2, a mobile supercomputer which now serves as a base for development of self-driving vehicles from the likes of Volvo, BMW, Mercedes-Benz, General Motors and many others. DRIVE PX 2 comes with an impressive set of specifications, which are delivering no less than 24 TOPS and 8 TFLOPS SP performance. The first DRIVE PX 2 system delivered to the customers actually used Maxwell-based MXM modules, i.e. it used a combination of first generation Pascal-based Tegra silicon with a known value, the GM206 graphics processor. Fast forward to three months later, Jen-Hsun was back on the stage

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