VentureBeat reports that Los Angeles-based OTOY managed to reverse engineer Nvidia’s CUDA language to run on chips other than Nvidia’s own GPUs. That means programs written in the CUDA language can now run on GPUs provided by Intel, AMD, and ARM. Thus, software built for NVIDIA GPUs will work on a multitude of devices ranging from an AMD-based console (PlayStaton 4, Xbox One) to an Apple iPad or iPhone. The cloud rendering company launched in January 2009, and has developed a technology that uses “clusters of GPUs” in the cloud to render cinema-quality graphics that’s streamed to a client within a web browser. The company also provides
Mantle Cycle is Complete as Khronos Releases Vulkan 1.0
AMD is a company well-known for designing and adopting standards which soon become ‘open’ and ultimately become industry standards. What makes their approach unique is that quite often, AMD did not benefit from that strategy as the standards would explode in markets where the company is not present. Still, the list of open standards created by a tiny giant from Sunnyvale / Austin is remarkable. Khronos Group just released a ‘final initial’ (v1.0) specification of Vulkan low-level API (Application Program Interface). Launched as Mantle, AMD’s in-house, low-level API became two snowballs: Microsoft reacted to Mantle by developing the DirectX 12 in as little as 17 months. Only four months prior to Mantle’s announcement, Microsoft informed
Intel Moves to Attack NVIDIA Quadro, AMD FirePro Market
At the recently held 2015 HotChips conference, Avinash Sodani (KNL Chief Architect, Senior Principal Engineer, Intel) gave a speech how Intel plans to expand the Xeon Phi product lineup from a server-only, PCIe card concept into three different packages, which would appeal to the workstation and server customers in different fields. On SC’15 Conference, which takes place in Austin, TX – Intel finally confirmed the strategy and is coming out with a workstation product that will feature a fully-enabled Knights Landing (KNL) Many-Core processor. In the first half of 2016, the company will ship Intel-built, Intel-branded workstation powered by self-booting Xeon Phi processor. The processor will be able to boot standard
AMD Radeon Fury X: Potential Supercomputing Monster?
When AMD launched its Fiji-based graphics cards, all eyes were focused on its performance in consumer applications such as computer games. And while the first results forced Nvidia to launch “Titan Lite” in the form of GeForce GTX 980 Ti, DirectX 12 benchmarks are starting to show different, brighter outlook for AMD, starting with Ashes of the Singularity. The focus of this article however, is its potential and usage in applications where Fiji GPU will be branded as Fire Pro, and Fire Pro S (Server) – where AMD can take an ASIC and upsell it to commercial clients, with full-speed enabled for Double Precision floating point
AMD Launches W8100, Cuts GPUs Prices 50% for First GPU
Today was an interesting day in AMDland, first the company announced their latest GPU, the FirePro W8100 and then later in the day they announced a program where you could buy any of their latest GPUs for a whopping 50% as long as its the first one, every subsequent one will be full price. But first, you have to go through an ‘approval process’. Now, let’s get back to the new GPU AMD just announced, what is it exactly? Well, the FirePro W8100 is part of AMD’s professional line of graphics cards branded as FirePro. So, looking at the rough specs we can see that the
Youtube video shows OpenCL running on Nvidia GPU
It looks like OpenCL is getting ready for prime time. A reader from across the English Channel contacted us with a link to Youtube video that showcases OpenCL being processed on a GPU. If I recall correctly, a while ago AMD claimed world’s first OpenCL demo, but it was done on a single core (and then scaled up to all four) on a Phenom II X4 CPU. If this video is correct, Nvidia gets the pole position for being the first company to demonstrate OpenCL working on a GPU, which is “usage as intended”. Judging from the video, Nvidia showed Nbody simulation changing following parameters:
GPGPU is the future: Khronos releases OpenCL API
With Khronos group officially launching the OpenCL 1.0 specification, GPGPU computing is now officially covered with a open-source, royalty-free cross-platform API that enables parallel programming on the GPUs, regardless from whom they’re coming from.
GPGPU Revolution: OpenCL to launch next week
If you’re wondering what is next week’s outlook for tech news, brace yourselves for impact. During the past three weeks, I was briefed by several companies and everybody is gearing up for SC08 (SuperComputing) conference in Austin, Texas. There will be a lot of announcements coming from AMD, Nvidia and Intel, but more importantly, Khronos group will show OpenCL (Open Computing Language) to the general audience. Many people view OpenCL as an API that will make the very same impact on consumer and professional applications that DirectX made in the world of games. If you’re in Austin, you can head over to Rio Grande Mexican