AMD, Business, Companies, Graphics, Intel, Software Programs

New Everest utility supports OpenGL 3.0

Early this morning, I received word from Tamas Miklos, author of EVEREST. This popular system benchmark and utility just got a major upgrade, supporting several new and useful tests. In fact, this is the very first benchmark that checks your compliance with OpenGL 3.0 API, but it doesn’t stop there. GPGPU devices information is also added, supporting both ATI Stream and Nvidia CUDA APIs. Given the speed of development, we might even get GPU-independent GPGPU benchmark, who knows. New feature is also Alert – sensor monitoring utility that triggers audio visual alert on overheating, voltage drop, overvoltage or cooling fan failure. This might prove quite

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3D, Hardware, Software Programs

Nvidia’s new drivers will finally fix 4 year old “bug”

One of key issues with multi-GPU configurations is the lack of dual-monitor capability. Now, this is not a new issue – ever since SLI and CrossFire came out in 2004/5, we were promised earth-shaking gaming experience omitting the fact that more users have two monitors than they have two graphics cards. So, if you were a high-end user and had for instance, GeForce 6800 Ultra or GTX 280 in SLI, result was unchanged – second monitor would remain blank. Same thing was the case with ATI’s CrossFire. All in all, “user-unfriendly” solutions. A while ago, I reported about Nvidia making Big Bang II drivers, drivers

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