Fans of Star Wars who desire high-end graphics hardware can look forward to NVIDIA’s imminent release of two collector’s edition GPUs: the new Jedi Order™ and Galactic Empire™ editions of their TITAN Xp line. The cards utilize NVIDIA’s Pascal-based GP102 GPU technology, featuring 33,840 CUDA cores running at 1.6GHz and 12GB of GDDR5X memory running at 11.4Gbps. This equates to 12TFLOPs of processing power — more than sufficient for highly-demanding applications at the highest detail settings, and well-suited for VR use cases (such as the Trials on Tatooine VR experience). But, besides high performance is a commitment to style, with the cards mirroring the light
First NVIDIA TITAN Xp Reviews Come Online
Last week’s announcement of Titan Xp, with a fully unlocked GP102 core caught many by surprise. The news from Taiwan speak that the reason for the launch is the improvement in yields coming from TSMC. According to the sources we spoke with, both GP100 and GP102 are now bringing in yields above 60% range, meaning that NVIDIA no longer needs to sell every second die as a cut down. In what is bad news for owners of Titan X (Pascal) that launched last August, who paid $1200 for what is now an inferior product bearing almost the same name, NVIDIA decided to refresh the Titan with the best
New NVIDIA Quadro Family Plans to Heavily Monetize Pascal GPUs
NVIDIA’s scenario about the GeForce / Quadro / Tesla line-up experienced a lot of turnover over the past couple of years. The sequence of “launch as GeForce, downclock as Tesla, optimize and launch as Quadro,” changed into “launch as Tesla, optimize as GeForce and be reliable as Quadro”. With Pascal, story turned to be almost the same. NVIDIA introduced GP100 as Tesla in April 2016, followed with GP102 chip as Titan X (no longer branded as GeForce), Quadro P6000 and Tesla P40. At the same time, the GP104/106/107 did not experience the same sequence, with only GP104 debuting as Quadro P5000 and Tesla P40. Second day of
Does MSI Hold a Trump Card in Wireless VR Race?
Several weeks ago, MSI announced the MSI VR One backpack at the Tokyo Game Show. Unlike the competition, MSI also made an announcement about the future sales as well, launching into production during October. Originally intended for launch on October 30th, it took until middle of November to bring the availability of VR One into both North America and Europe. Truth to be told, the concept of a portable VR backpack is getting challenged by innovations such as the HTC/TPCast Wireless Gig (60GHz) concept product. The extent and efficiency of wireless data transfer between headset and PC’s has not yet been confirmed in practice. Nor how it
Not all GeForce GTX 1070 and 1080 are VR Ready
When Nvidia launched the Pascal-based GeForce GTX 1070 and 1080, the company touted Virtual Reality as one of key pillars of the “Power of 10” line-up. As the time moves on, we’re starting to see more custom models that offer its potential buyers more bang for buck. Sadly, according to reports from Nvidia’s official forums, Reddit and our colleagues at Tom’s Hardware – it looks like prospective owners of GeForce GTX 1070/1080 might experience issues when connecting the card to HTC Vive. The GeForce GTX 1070 and GTX 1080 both come with identical display configuration – three DisplayPort 1.4, single HDMI 2.0b and DVI ports. If you use
Nvidia Pascal Based Titan 50% Faster than GeForce GTX 1080?
While Nvidia will pull out all the guns to fight the AMD Radeon RX 480, releasing GeForce GTX 1060 as early as July 7th – our focus is slowly turning towards the real big gun of Pascal-based GeForce line-up. If our sources are correct, GP100 and GP102 were essentially the same chips, with the difference being memory and bus interface on the GP102 and PCI Express for the GP100. Feature set on both chips is the same, and there are no surprises. We held the “Tesla P100 for PCI Express-based Servers” board in our hands just a few weeks ago, and just a few days ago, we managed
Nvidia Unveils the GeForce GTX 1070
At the inaugural Dreamhack conference held in Austin, TX – Nvidia introduced Pascal-based GeForce GTX cards, the GTX 1080 and GTX 1070. While specifications of GTX 1080 were made known at the conference, final specifications for GTX 1070 were left out. Given that the previous generation saw a recall of GeForce GTX 970 boards due to significant performance issues in regards to 3.5/0.5 GB of memory – we were wondering how would Nvidia make sure GTX 970 doesn’t repeat. While the GeForce GTX 1080 packs a fully unlocked GP104 chip, GTX 1070 is the product designed to increase the chip yields to a profitable level. As such, the
Pascal Secrets: What Makes Nvidia GeForce GTX 1080 so Fast?
At the inaugural edition of North American Dreamhack conference, Electronic Arts and DICE launched Battlefield 1, while Nvidia unveiled their first Pascal-based consumer cards, the GeForce GTX 1080 and 1070. Both cards set to offer record-breaking performance per watt, and that performance enabled Nvidia to price the parts above its predecessors. In this article, we will analyze the key elements that make second Pascal chip (GP104) even more efficient than the GP100 (Tesla P100). While the performance results are under NDA until the May 17th (expect a tidal wave of reviews from usual suspects), we are now digging into the architecture that makes GeForce GTX 1080 ‘a screamer’. Pascal GPU architecture
Tune in to Nvidia Pascal Livestream on May 6th, 6PM Pacific
Nvidia Pascal Editor’s Day is taking shape as select group of press, analysts and gaming VIPs are flying to Austin, the capitol of Texas, and then being driven to a W Hotel where the festivities will take place. We already know that Electronic Arts will reveal next installation of Battlefield franchise at 1PM Pacific, 10PM Central European Time while we can now deliver the news that the public part of Pascal Editor’s Day will take place at 6PM Pacific, Midnight Zulu i.e. GMT, and 2AM in Europe. Conveniently for Asian markets, the stream will take place in the morning hours on Saturday, i.e. weekend. Previous launches almost
Nvidia Pascal: The Secret of Hidden Directory
In just a few days, Nvidia will unveil their mainstream products based on the Pascal architecture. Under the codename GP104 and GP106, Nvidia is preparing the arrival of approximately five different products. GP104 is the more high-end part of the two (i.e. the first derivative of GP100, the big Pascal chip from Tesla P100), scheduled to power GeForce GTX 1060 Ti (6GB GDDR5), 1070 (8GB GDDR5) and 1080 (8GB GDDR5X). GP106 silicon will power the GeForce GTX 1050 (2GB GDDR5) and 1060 (4GB GDDR5). Just like any GeForce GTX launch, Nvidia’s marketing team loves a good riddle. Good portion of the surprise was out last week, when
Battlefield 5 and GeForce GTX 1080 Reveal on the Same Date
EA today launched a landing page for the World Premiere of next generation of Battlefield. On May 6th, 2016 at 1 PM Pacific, 4PM Eastern and 9PM British Summer Time, Electronic Arts will hold a live stream announcing the Battlefield 5. This will be the 11th title since this franchise launched in 2002, and probably the most expected one. Star Wars: Battlefront was quite a disappointment and not a single Battlefield title managed to beat Call of Duty from the throne of annual-to-bi-annual franchises that storm the bestselling charts. At the same time, Nvidia is hosting its secretive meeting where the selected invitees will be introduced to GP104 and GP106,
REVIEW: AMD Radeon Pro Duo Launch
After a 10 month journey, the Capsaicin board is (finally) among us. The birth of Radeon Pro Duo was a long one, and we detailed the journey from a product that was supposed to come to market as an R9 Fury X2 to one that AMD launched at the Capsaicin event on the first day of Game Developers Conference in San Francisco, CA. In a way, this is one of first product launches created by the Radeon Technologies Group. Following up on the excellent Wraith heatsink, Radeon Pro Duo shows AMD / RTG will leave no stone unturned to revamp their product line-up and offer more to their customers.
16nm MSI GeForce GTX 1080 Leak Ahead of Computex Taipei 2016
Given that we won’t be seeing any high end GPU hardware until the first quarter 2017 (HBM2-powered AMD Vega 10, Nvidia Pascal GP100), the focus for 2016 will be on the mainstream cards. The shift from 28nm to 16nm (Nvidia) and 14nm (AMD) forced the companies to adopt a conservative approach and focus on entry-level and mainstream silicon, rather than the “highest of all ends”. While Nvidia did launch its 15 billion transistor silicon named GP100 i.e. Tesla P100 at the Nvidia GPU Technology Conference, Jen-Hsun Huang did state that real volume shipments will only start in the first quarter of 2017, roughly the same time
Can Supermicro’s Pascal Beat Nvidia’s Own DGX-1?
At the GPU Technology Conference, Nvidia introduced its DGX-1 supercomputer. Based on combining the two 20-core Xeon E5 v4 processors with eight Tesla P100 cards, DGX-1 is a 3U server that promises to deliver 85.2 TFLOPS of compute performance (FP32). For a price of $129,000, you can order the DGX-1 system today and get the ultimate performance out of a single rack. Yet during that same event, there might be a product that already upstaged the performance delivered by a single DGX-1 server. On the second day of the show, we encountered Supermicro’s 1U ‘Super GPU’ server. While Supermicro is known as a manufacturer of ultra-dense computers, and is
NVIDIA Shows Fully Pascal-based DRIVE PX 2
Back on CES 2016, Jen-Hsun Huang unveiled the Nvidia DRIVE PX 2, a mobile supercomputer which now serves as a base for development of self-driving vehicles from the likes of Volvo, BMW, Mercedes-Benz, General Motors and many others. DRIVE PX 2 comes with an impressive set of specifications, which are delivering no less than 24 TOPS and 8 TFLOPS SP performance. The first DRIVE PX 2 system delivered to the customers actually used Maxwell-based MXM modules, i.e. it used a combination of first generation Pascal-based Tegra silicon with a known value, the GM206 graphics processor. Fast forward to three months later, Jen-Hsun was back on the stage
Nvidia Launches NVLink Standard with IBM
At the 2016 GPU Technology Conference, Nvidia finally unveiled the Pascal GPU architecture. Perhaps the most interesting aspect of the GPU aren’t the capabilities the Pascal architecture brings, but rather the first non-Intel driven high-end bandwidth interface since AMD launched HyperTransport in 2001. NVLink standard launched in 2014, when IBM announced its tie up with Nvidia to bring the high-speed interconnect to the market. The goal of NVLink is to remove its future GPU architectures from the dependencies of PCI Express, and achieve maximum bandwidth. If NVLink was replaced with 100% PCIe lanes, the design simply would not be as efficient in terms of lines needed, and would
GDDR5X Memory Shows Better Than Expected Results
2016 will be marked with the arrival of two memory standards, which should spread across the mainstream and high-end / enthusiast line-up like fire. First, we have the HBM2, an improved version of HBM memory which debuted (and so far, only ships inside) with AMD R9 Fury family of cards. HBM2 promises a four times increase in capacity and double the memory bandwith – meaning a single card can go from 4GB and 512GB/s to 16GB and 1TB/s. Given the low volume of HBM and HBM2 memory, those two will probably remain only on enthusiast graphics cards, such as recently renamed Greenland, high-end Polaris graphics processor from AMD
Intel Moves to Attack NVIDIA Quadro, AMD FirePro Market
At the recently held 2015 HotChips conference, Avinash Sodani (KNL Chief Architect, Senior Principal Engineer, Intel) gave a speech how Intel plans to expand the Xeon Phi product lineup from a server-only, PCIe card concept into three different packages, which would appeal to the workstation and server customers in different fields. On SC’15 Conference, which takes place in Austin, TX – Intel finally confirmed the strategy and is coming out with a workstation product that will feature a fully-enabled Knights Landing (KNL) Many-Core processor. In the first half of 2016, the company will ship Intel-built, Intel-branded workstation powered by self-booting Xeon Phi processor. The processor will be able to boot standard
NVIDIA Unveils Pascal GPU: 16GB of memory, 1TB/s Bandwidth
At the Japanese edition of NVIDIA GTC (GPU Technology Conference), NVIDIA finally revealed details behind its 2016 graphics architecture, codenamed Pascal. The architecture was launched at the main GTC event, which took place in San Jose on March 17th, 2015 (watch Jen-Hsun Huang’s GTC keynote here). GTC Japan was hosted by Marc Hamilton. As always, the Pascal GPU will be manufactured in Taiwan Semiconductor Manufacturing Company (TSMC), using the brand new 16nm FinFET process. This process is much more than a simple number, since it marks the shift from planar, 2D transistors to the FinFET i.e. 3D transistors. This shift required that the engineers make lot of changes in the
Nvidia Teases More Pascal Details at GTC 2015
New GPU architecture promises ten-times the performance of Maxwell.