As we enter the second half of 2015, we are presented with a virtual reality market that is saturated with high-end and entry level products. From the low-cost Merge VR headset to Microsoft’s HoloLens, the VR market has exploded and offers an incredibly diverse array of products for consumers to consider. With this in mind, several of the frontiers opposing virtual reality have been overcome already. Take the suggestion that VR hardware would be prohibitively priced, for example, as while some headsets are relatively costly there are others that have targeted the lower end of the market (think of Google’s simplistic Cardboard invention). There are
Could VR see a release in 2015, or does the emerging platform need more work before it’s ready for mass consumption?
FeelReal has made the virtual reality equivalent of smell-o-vision with a curious mask that simulates the sense of smell and even wind breeze.
To reduce latency and preserve that authentic VR immersion, Sony’s Project Morpheus will need to be directly hooked up to the PS4 at all times.
Sony unveils a new prototype of its Project Morpheus headset, along with a 2016 release window and new specs.