AMD, Breaking, Exclusive, Gaming, Giveaways, Hardware, Intel, News, , , VR World

Win Killer Technology Enabled ASRock Motherboards

Killer Networking technology is on the rise. Now under the careful guidance of the original founders, the company is focused on increasing their footprint on the market through the motherboard One of mistakes original Killer Networks did was focusing solely on high-end market segment, requiring a $300 investment in what was becoming a commodity technology. We extensively detailed the rebirth of Killer networking products in an interview with Michael Cubbage, co-founder and CEO of Rivet Networks. The new focus of the network technology isn’t competing against existing network NICs and PHYs, but rather to bring a complete solution that can improve the performance over what can

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Breaking, Gaming, Hardware, News

Killer Networking Gains Traction

Couple of weeks ago we interviewed Michael “Mike” Cubbage, who is working hard on getting that ‘second act’ for the Killer networking technology. This small, but growing company is finding itself in the thick of action, where a often neglected part of our ‘always connected’ life is becoming more important than ever. We’re talking about networking, of course. Since becoming independent of Qualcomm, Killer networking tech really began to take off, and they’re now present in more systems than they were during their time as Bigfoot Networks, and later inside Atheros / Qualcomm Atheros. You can now experience Killer networking technology inside numerous motherboards from ASRock, GigaByte and MSI, both

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Augmented Reality (AR), Business, Exclusive, Gaming, Hardware, Interviews, Qualcomm, Virtual Reality (VR), VR World

Inside Rivet Networks: How is Killer Reinventing Themselves?

In 2006, the world saw a public debut of two add-on cards that promised to change the gaming experience forever. AGEIA debuted PhysX, or Physics Processing Unit (PPU), while a small team from Texas introduced a Killer NPU – Network Processing Unit. In 2008, AGEIA ended up acquired by NVIDIA, while Bigfoot Networks was acquired by Qualcomm and became a part of Qualcomm Atheros. A few weeks ago, we learned that something unusual happened. It is very rare that the technology, once acquired ends up back in a standalone company. To be more precise, in a company owned and run by the original co-founders. Yet,

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