For more than 45 years, The IMAX Corporation was synonymous with the ultimate experience in enjoying the art of film. IMAX believes in VR and needs it to be a new rush, future of the movie theaters. The long-awaited IMAX VR Experience Center opened in Los Angeles, at the first of six Arcade locations opening around the globe. In our conversation with senior executives, we learned that IMAX is aware that in its current form, VR is not ready to become mainstream format for consumption of movies. Cameras, content are not there, and the best ways to consume VR content needs to be created. The
The Future of VR and What it Means for Gaming
While it will be interesting to see can high-resolution Virtual Reality headsets such as the PIMAX 8K or Acer-IMAX-Starbreeze high-resolution StarVR re-enact the plot of TRON; but Virtual Reality is most certainly here and is set to revolutionize gaming faster than anything we’ve ever seen before. As youngsters, the N64 Rumble Pak was enough to blow our minds but we need something a bit more impressive nowadays to take out breath away – VR might just be what we’ve been looking for. Video game developers have been working over the last two decades to create games that look better than ever before and the rapid advancement of
StarVR 5K Headset Launches with IMAX in Q4 2016
Acer, Starbreeze and IMAX recently announced the official rollout of the StarVR headset. This headset comes with the second highest resolution on the market (8.29 Million pixels from PIMAX is the record) but offers the highest optics characteristics on the market. The resolution of 5120×1440 pixels amounts to 3.69 million pixels per eye, almost three times more than what HTC and Oculus offer today (2.84x more). When you pair this resolution with an 210 degree, ultra-wide field of view and other contemporary features you get what might be the best VR experience out of 2016 device range. The range and the levels of freedom are making VR experiences as
How Hollywood and Razer Are Shaping the Future of VR?
Electronic Entertainment Expo will open its doors from June 14-17 and with all the deliberate and non-deliberate leaks, there will be a significant lack of Virtual Reality and Augmented Reality gaming titles. Heads of Activision Blizzard, Electronic Arts and Take Two all said openly that they do not believe in VR. Still, they might be in for a nasty surprise as the entertainment industry known as Hollywood is actively looking to upstage the gaming industry and get back on the Entertainment throne. Several (un)related announcements came to the limelight over the past couple of days, and those announcements are what is shaping the future of content and
When will Virtual Reality Games offer a Good Experience with Football?
In the past five years, virtual reality has left the realm of pipeline dream and established itself as something that will soon become a must have gaming apparatus. However, VR headsets offer much more than just an immersive gaming experience, they may be of benefit in the everyday world, especially for those who are involved in sport. This piece will look at how virtual reality can relate to the sport of football as well as football video games. In regards to football games, we will use EA Sports’ FIFA franchise over Konami’s Pro Evolution Soccer, simply because FIFA is the far more popular and the 2014