2015, Consumer Electronics Show (CES), Event, VR World

Total Physiology Health Analysis on a Single Wearable Device

LifeQ uses bio-mathematical models to turn physiological data into information to improve health by employing computational systems biologists and a wearable device.

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Audio/Video, Enterprise, Software Programs, VR World

Khronos OpenVX Computer Vision Standard Finalized

OpenVX

When Khronos had originally announced OpenVX and the associated APIs, there was a lot of excitement about how it could help simplify and unify computer vision within the industry. That announcement was merely the establishment of the working group and the companies that would contribute to the standard’s development and finalization. With today’s announcement, however, OpenVX officially becomes an industry standard that can be commercially deployed within products and developed for immediately. This finalized and ratified OpenVX 1.0 version brings a laundry list of features that help abstract the underlying computer vision interaction with hardware in order to make cross-platform implementations more possible. Keep in

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AMD, Apple, Business, Companies, Graphics, Intel, Microsoft, VR World

Recession is over? TSMC, UMC, VIS show large growth in orders

When world recession struck last year, contract foundries were hit really hard, with utilization dropping as low as 30%, sending workers home, introducing single-shift days and 4-day weeks. Largest players in the field, Taiwanese TSMC, UMC were forced to live through all of these measures in order to stay in the black. Courtesy of DigiTimes, we learned that both TSMC and UMC are reporting utilization growing back to 50-60%, thanks to a large number of rushed orders by foreign contracting firms. If we look at a chart above, we see that in December ’08, TSMC dipped as low as negative 31.5% compared to October, while

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3D, Business, Companies, CPU, Graphics, Hardware, Intel, Software Programs

Intel’s license attack on Nvidia is an old “Thank You”

This Monday, Intel filed papers claiming that Nvidia’s four-year chipset license does not apply to Nehalem architecture (Core i3, i5, i7, new Xeons) e.g. that Nvidia has no right in manufacturing chipsets for Intel processors that use integrated memory controller. These news come just after Nvidia enabled SLI on Intel’s X58 chipse6t, including Intel’s own DX58SO motherboard. Given the current state of affairs between the two companies, I was not surprised that Intel is going to oust Nvidia from the chipset market. How Nvidia came into the Intel chipset market is another story – at the time, Intel was seriously hurting with its Prescott marchitecture

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3D, AMD, Apple, Business, Companies, CPU, Gaming, Graphics, Intel, Software Programs, VR World

GPGPU is the future: Khronos releases OpenCL API

With Khronos group officially launching the OpenCL 1.0 specification, GPGPU computing is now officially covered with a open-source, royalty-free cross-platform API that enables parallel programming on the GPUs, regardless from whom they’re coming from.

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