Analysis, Augmented Reality (AR), , Hardware, HTC, Microsoft, Mixed Reality (MR), News, Oculus, Opinion, Sony, Virtual Reality (VR), VR World

Top 10 AR/VR Stories of 2017

Although 2017 has come and gone, its impact on the augmented/virtual reality industry will undoubtedly be felt for decades to come. While it remains to be seen if 2017 will be recognized as the year AR/VR finally made its first real push into the mainstream, there were a veritable plethora of events that occurred last year that will continue to influence the industry. After substantial contemplation, we have picked what we at VRWorld believe to be the Top Ten VR/AR Stories of 2017. Here they are, counting down from #10: #10 – Pimax 8k First discussed by VRWorld last January, the Pimax 8k would go

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Breaking, Gaming, Graphics, Hardware, HTC, News, startups, Virtual Reality (VR)

HTC Enables Wireless Vive VR Design, New Features for 2017

While the second generation handsets from HTC and Oculus are getting shape hidden from the public eye, there are significant changes being announced or previewed for the upcoming Holiday season. The new controllers were ‘leaked’ a while ago, and should arrive as bundled and separate purchase (for people that have already purchased the Vive). Still, the biggest hurdle¬†for the mass adoption of VR is, or it was, the necessity of a wired connection between the headset and computer. Headset must receive a very high bandwidth picture, so high that a signal from the computer to the headset had to be done by wire, using fastest

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