Steam digital distribution platform effectively started its life as a DRM authenticator for Half Life 2, expanding first to cover all the titles from Valve’s catalog and then becoming a pervasive game distribution platform. Valve continued to expand the number of titles, and last year started its expansion into the video arena. While the movie catalog was basic at best, we received an announcement that might change everything. Valve Corporation announced that the company signed a partnership agreement with Lionsgate, which will see their digital catalog become available through Steam. The initial agreement includes over 100 movie titles, including heavy hitting franchises such as Divergent, Hunger Games, Saw and Twilight
Valve Corporation is an organization responsible for not one, but two of the most popular and influential eSports franchises: Counter-Strike: Global Offensive (aka CS:GO) and Dota 2. Given that Virtual Reality (VR) titles debuted strongly, and there are two VR titles in Steam’s Top 10 “Popular New Releases” category, it was a question of time before the potential of a tie-up between eSports and VR appears. Not surprisingly, VR has that potential to become the social tool like Nintendo Wii once was. In an article on Fortune, Chet Faliszek, game developer and Valve’s VR evangelist talked about the appeal of VR: “While we have The International and events where
Update March 17th, 2016 16:52 GMT – The AMD R9 Nano x2 was the performance achieved by Radeon Pro Duo. We have discussed the SteamVR benchmark with Valve and they are working on expanding the benchmark score to incorporate more frames. The Fidelity test will stay just that (“Crank it up to 11”), but the benchmark will be enhanced to factor in the developments of graphics hardware. We will follow up as more developments around SteamVR happen. Original Article: Over the past three weeks, we saw two VR vendors releasing their tests to check can your machine deliver an optimal VR experience or not. As it goes, one vendor (Oculus) did
While HTC is putting finishing touches on the Vive Pre hardware which will power Steam VR gaming platform, Valve Software is launching ‘Steam VR Showcase’, their in-house content distribution platform which is expected to feature VR games, movies and more. However, their first priority is to support game producers, regardless of how small or big they are. With Steam Greenlight program, which opened a new channel to small indie game developers – Valve almost created a new economy reality for those developers whose ideas almost always fell on deaf ears of large publishers. With the advent of crowdfunding and afore mentioned Greenlight, indie game developers got resources
Several weeks ago, HTC came out with a statement that their Vive VR system, which is being developed together with Valve Corporation and their SteamVR platform – is being pushed back from December 2015 to April 2016. While the company kept mum on the reasons for the delay, they insisted it wasn’t related to manufacturing issues, but rather because of ‘technological breakthrough’. On CES 2016, HTC and Valve finally released the images of completed products, and we have to admit they look quite different compared to the Vive VR setup we tested in November. Under the retail product name HTC Vive Pre, the company introduced what is a third generation of
Growing trend in the IT industry is talk about exclusiveness and how some companies and parts of the market are going to die. However, the world, and especially the IT industry actually operates on the different principle – inclusiveness.
Today is a special day, since it marks 10th birthday of Half-Life, game that changed the world of shooters and brought then unknown Valve into the limelight. Half-Life titles sold in over 20 million units, and with launch of Steam, the company confirmed that it will remain innovative in the future. I’ve met Gabe and Doug on several dozen occassions, and these guys are just “body of evidence” where bold thinking can lead you. Gabe Newell wasn’t afraid to show how crappy his code runs on GeForce FX 5800/5900 cards, the company launched distribution model that changed the way how games are bought and there