If you are a hardware startup, your life is very difficult. First, getting funding from traditional sources (Venture Capital, banks) is borderline impossible, as there’s always ‘an app for this and that’ that promises the world. Yet, we’ve seen sizable ‘wins’ with hardware startups which took the public route and seek out funding on crowdfunding websites such as Indiegogo or Kickstarter. Perhaps the best known publicly funded startup is Oculus, who gathered $2.44 million on Kickstarter. As we all know by now, the company was acquired by Facebook in a $2 billion, all-cash transaction. But, Oculus is far from being the only one. Several years ago, we attended
There’s no doubt that Virtual Reality is starting to gather steam ahead of 2016, which should marked as the year when VR ‘broke in’ – with launches and general availability of consumer versions of numerous VR headsets, such as Oculus Rift, Sony Morpheus, HTC Vive (made in collaboration with Valve), Starbreeze StarVR and many others. Developing VR content is requiring a lot of hardware horsepower, and appropriate middleware. According to key content producers such as Crytek, CCP, EA and others, AMD has a leadership on VR with its Liqid VR set of tools. In order to stimulate content developers, and explain how VR is developing, AMD supported the
Media is the hot property to invest in as fast-growing Vox receives another funding round.