Movement in VR is a hotly-contested subject. Those lucky enough to get their hands on the latest and greatest virtual reality hardware are split into multiple camps on this debate, but the biggest two of them are: Pro-analog — those who prefer traditional in-game movement methods (like analog sticks) to simulate walking, running, etc. Pro-teleport — those who prefer more VR-centric movement methods, like teleportation. If you’re interested in learning more about VR motion sickness, check out this video from Super Bunnyhop. The reason for the difference in opinions is motion sickness, which occurs when your perceived movements don’t match up with signals from your
While 2016 was the year of indie VR games launching alongside the HTC Vive, 2017 saw a huge jump forward in budget as releases from major, AAA developers and publishers shook the VR scene. Now that we’ve entered 2018, it’s time to look back at the year’s top 10 VR games. Top 10 VR Games of 2017 10. Star Trek Bridge Crew (PSVR, Vive, Rift, Windows Mixed Reality) More Info: Steam, Ubisoft Star Trek: Bridge Crew isn’t jam-packed with content, but it does offer plenty for players to do. Like many multiplayer games, the real value in Bridge Crew comes through unique multiplayer experiences, not
November saw the third instalment of the Montreal Virtual Reality Market – an industry gathering held in Montreal. With over 50 virtual- and augmented reality companies located in the city, Montreal is well positioned to burst in the VR industry: four engineering schools, massive video gaming industry (Ubisoft, EA, A2M, Gameloft to name a few), world-renowned filmmaking and developed IT market surely makes for a lot of qualified skills floating around here. We visited the event nestled at Societe Des Arts Technologique (Technological Arts Society) to check up with the AR/VR startups coming out of this French-speaking city and converse with some of them. Drone
After looking into local VR arcades in my area, I found one- Epic VR– based in the nearby Citadel Mall of Colorado Springs. After a brief email exchange with the owner of the place, I scheduled an interview with him in the middle of October. VR arcades offer quite a lot for people who can’t afford to buy full-fledged gaming setups and VR headsets, but still want to dip their toes into the next level of immersion in gaming. For this reason, I decided that an interview with the local owner of a VR arcade could prove educational, both for myself and for you, our
Computex Taipei is upon us. Starting on Monday, over 150,000 people will descent onto the capital of Taiwan, a small independent country which is the home to manufactures of our digital life. One vendor not coming out of Taiwan is ZOTAC International, a company operating out of Macau. This brother of Sapphire mostly manufacturers NVIDIA and Intel devices, while Sapphire Technologies is in charge of manufacturing AMD-powered components and devices. “This Computex comes at the right time for us to showcase our technical capabilities with award winning designs,” states Tony Wong, CEO, ZOTAC International. “We are extremely thrilled to introduce our lineup of solutions that exhibits our innovation and adventurous
Virtual Reality (VR) has undergone an amazing evolution in the last two decades. Can anyone recall the bulky headsets I’ve seen in the 1990s, which offered a less than ideal experience. I’ve tried Fortix VFX-1, which was a capable device, released well ahead of its time, which could have started a VR revolution back then – but failed to become a mainstream technology. But today VR is living its renaissance, with headsets like Oculus Rift and its likes, and can bring on a new revolution. Especially in gaming. The problem with the headset above was the fact that it asked a very steep price, but those were
Developer kits will be free of charge, but supplies are limited.
The Liquid VR SDK promises to makes the VR experience much more smooth.