Apple, Virtual Reality (VR), VR World, Wearables

New Apple patent describes optical system for VR headsets

Details of Apple’s new design for a wearable VR device went public last Thursday when the United States Patent and Trademark Office published a¬†patent¬†application Apple filed in 2017 related to optical systems. The patent describes an “Optical System for Head-mounted Display” intended to make VR headgear more comfortable. In the application, Apple notes that VR headsets can be “cumbersome and tiring to wear” due to “bulky and heavy” lens arrangements. VR devices typically use microdisplays, requiring high magnification of visual content and thus thicker lenses between the display and the wearer’s eyes. Currently, many popular headsets overcome this issue by using Fresnel lenses–a type of

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Hardware, News, Virtual Reality (VR), VR World

Kopin Bringing Their OLED Microdisplays To VR/AR Headsets

A long time ago, the machine you’re using to read this article would’ve been large enough to fill an entire room. Moore’s Law dictates that as time goes on, processing power increases and physical size decreases. Just as this applies to the smartphone in your hand or the PC on your desk, this also applies to Virtual Reality headsets and display technologies. Meet Kopin. Kopin manufactures what they call OLED microdisplays. These are essentially tiny OLED screens with huge resolution numbers. Their “Lightning” microdisplays, for instance, boast 2048 x 2048 resolution (per eye) at a 120 Hz refresh rate. This is well beyond the HTC

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