press releases Acquired by Damage Media

EH Acquired by Damage Media

The Damage Media Group just revealed that is has acquired In operation since 2016, the digital magazine caters to esports enthusiasts, providing them with the latest news and updates in the online gaming sector, as well as guides to the most popular games. In the press release published on, DMG added that the website will be its fourth major project and will join,, and in its expanding portfolio of “Headlines” sites. With an official full launch set for 1st of August 2022, the website will cover MOBA, shooter, and Battle Royale-style games, keeping a particularly close eye on recent hits


VR World

Malta Joins the Digital Future with Their First Virtual Citizen launched an industry-first virtual citizen program that combines the infinite possibilities of Virtual Reality, Artificial Intelligence and the Metaverse. Their first citizen is named Marija and represents a typical Maltese woman who has all the answers to visitors’ questions about the island’s history and locations. About the Virtual Citizen Program Marija is an industry first: a resident of Malta that exists only in digital form. But that doesn’t mean that she is a flat, robotic being with no personality. Marija was intentionally created with traits common to human residents of Malta, including physical characteristics and features typical of the Mediterranean region. She was also given


AMD, Gaming

Steam Deck and VR: Everything You Need to Know


One of the most anticipated releases of 2022, Steam Deck allows you to play all of your favorite PC games right in your hands. It combines the portability of a Nintendo Switch with the power of a gaming PC. The significant difference between the two systems? The Switch is a closed system, while the Steam Deck is an open PC connecting any hardware type. So, technically you could use a VR device with it. The challenge is whether or not you’ll get the whole experience. Are VR Devices Compatible With the Steam Deck? As an open PC, you have a lot of flexibility when using