ARM, Breaking, Business, Computex Taipei, News, Nvidia, startups, VR World

SoftBank’s Stake in NVIDIA is Just the Beginning

Last week, the news broke that by reaching 4.9% of overall shareholding structure, Japanese tech giant SoftBank had to disclose it silently acquired a $4 billion stake in NVIDIA Corporation, making it the fourth-largest shareholder in the graphics chipmaker. That is not the end of the story, as the news broke that SoftBank plans to further add to their investment in NVIDIA. The 4.9 percent stake in the company triggered the public disclosure as per SEC regulations – any future increase is subject to further regulatory approval. What we are witnessing is just the beginning of investment cycle for SoftBank, which made waves when it acquired ARM

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Breaking, Business, News, Software Programs, startups, VR World

GitHub Launches Marketplace To Help Developers

GitHub, a source code management platform launched its Marketplace, enabling developers to find the right tools to improve and fine-tune existing workflows. “When all the developers knew how to search for projects, or they had time to spend looking for specific capabilities, they weren’t needed. As GitHub expands and becomes the repository for production code of all sorts, productivity becomes a challenge.” said blog post, where the company announced it is launching a new Marketplace to help its members effortlessly discover and purchase apps to use across the overall development process – “from continuous integration to project management and code review.” The freshly introduced platform enables developers to get

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Breaking, Business, Education, Event, GPU Technology Conference, News, Nvidia, startups, VR World

NVIDIA Deep Learning Institute Aims to Train 100,000 Developers this Year

NVIDIA announced the company plans to train as many as 100,000 developers through the Deep Learning institute over the course of this year (2017). According to NVIDIA, the surging demand for deep learning developers will require the company to train ten times as many developers as they did in 2016. IDC estimates that 80% of all applications will feature an AI component by 2020 and NVIDIA aims to be at the head of this push in the industry. The Deep Learning institute has trained developers around the world at sold-out public events, at onsite training with companies such as Adobe, Alibaba and SAP, at government research

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Breaking, Business, Enterprise, Event, GPU Technology Conference, Hardware, News, Nvidia, press releases, startups, VR World

SkyScale Announces the World’s Fastest Cloud Computing Service

At the GPU Technology Conference, SkyScale announced the launch of its world-class, ultra-fast multi-GPU hardware platforms in the cloud, available for lease to customers desiring the fastest performance available as a service anywhere on the globe. But for the beggining, who is SkyScale? Just a week ago, One Stop Systems spun off SkyScale as their wholly-owned subsidiary, with the target being to create a world-class environment for their customers. This way, OSS and SkyScale have a production environment with a functional data center on-site, and when they develop the next generation of GPU compute, or flash storage systems, they can compare it with a production

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Breaking, Entertainment, Gaming, Hardware, HTC, News, Nvidia, startups, Virtual Reality (VR)

HTC VIVE Evolves to a Subscription Model

Since its launch, VR gear makers struggled to gain mainstream acceptance. It is normal to buy or lease a car for a few hundred dollars a month, to own a thousand dollar phone with a monthly pay-off plan, but such clever price-reducing strategies were not the part of HTC or Oculus strategies and we all know what happened afterwards. Both HTC and Oculus were grilled for being too expensive, instead of being an “iPhone” of the VR industry. HTC (finally) understood that its success in the smartphone space relied on the subscription options, and as such started to push. Let’s mention and that since January,

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AMD, Breaking, Business, Entertainment, Event, Gaming, startups, Virtual Reality (VR)

Can Baahubali and its VR Experience Break Bollywood into Mainstream?

There’s no denying that the Indian movie industry is one of world’s leading cinemas, and one of most productive industries in the world. The amount of Bollywood movies that are coming out is just staggering, and easily beats Chinese or the American production capabilities. However, the need to support multiple languages (Hindu, Malayalam, Tamil, Telugu – barely any English) caused strain on the budgets, limiting the directors vision. Enter Baahubali Series, with the second movie breaking all the domestic and global records for an Indian-made movie. Baahubali 2: The Conclusion opened on a record number of theaters in India, numbering more than 7,000 screens. That is

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Augmented Reality (AR), Business, Companies, Exclusive, GPU Technology Conference, News, Nvidia, startups, Virtual Reality (VR)

Finalists Announced for NVIDIA VR Content Showcase 2017

With a record number of applicants, NVIDIA just announced the finalists for its VR Showcase at the upcoming festival of  GTC 2017. From over 120 startups, 10 companies have been chosen to compete for a chance to win up to $30,000.00 in cash and prices. These companies have created new and novel ways to use VR/AR content to better the world. The finalists will have the opportunity to pitch their ideas and concepts on stage for 5 minutes with 3 minutes allotted for questions. All the finalists will have exclusive exposure for marketing, public relations, and venture capital. GTC 2017 will offer multiple sessions on

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Augmented Reality (AR), Breaking, Business, Exclusive, Gaming, Hardware, Internet, Internet of Things (IoT), Mobile Computing, News, Opinion, startups, Virtual Reality (VR), VR World

Magic Leap Could be a Great Strategic Acquisition

Since Magic Leap’s inception in 2011, there has been great innovation in the technology sector focused in the virtual reality (VR)/augmented reality (AR)/mixed reality (MR) space with Magic Leap trying to create a new hardware interface designs. However over the last 6 years, Magic Leap has continually run into issues with its product pipeline causing critics to swarm on the perceived failure of the company. Company culture has been on attack with allegation of misogyny and discrimination towards women. The company is at a crossroads and must pick a new direction to sustain its survival. Magic Leap has pivoted its business model on multiple occasions

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Companies, Entertainment, Gaming, News, , startups, Virtual Reality (VR)

Virtual Reality and a New Breed of Casual Games

When you hear the term “virtual reality”, the first thing that most likely pops into your mind is “video games”. But not just any video games – totally immersive environments built around the player, offering an experience that can only be exceeded by actually performing the same acts in real life. It’s easy to imagine first-person shooters, racing games, flight simulators and their likes to be played in a totally immersive environment… but what about casual games? Will the emergence of virtual reality change the way we play these simple and entertaining titles? Virtual casinos show the way Casino games are the textbook examples of

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Augmented Reality (AR), Breaking, Business, Education, News, startups, Virtual Reality (VR), VR World

VR First Goes Independent, Futuremark Joins the Initiative

VR First launched in January 2016 as a initiative inside troubled Crytek GmbH, with the goal of establishing VR laboratories in universities around the world. Over the past 15 months, VR First helped build 26 labs in North America, Europe, Australia, and Asia. At this point in time, 14 more locations are in various stages of completion. More lab installations will surely follow as the VR First initiative received over 280 applications thus far, out of almost 600 universities that have applied for the program. The initiative is starting to gain traction in the industry, as legendary benchmark maker Futuremark revealed that it teamed forces with

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3D, AMD, Apple, ARM, Business, CPU, Exclusive, Graphics, Hardware, Intel, News, Nvidia, Qualcomm, startups

Two New X86 CPU Vendors coming to Market in 2018, 2020

One of everlasting legacies from former President of The United States (POTUS) Mr. Barrack Obama will be the creation of Chinese semiconductor industry. Following the ban on completion of Tianhe-2 supercomputer in 2014, Chinese government did not double down, but decided to put semiconductor industry as one of top 3 national priorities, and started to infuse over a quarter of trillion U.S. dollars, i.e. 2 trillion RMB (Yuan) into the domestic semiconductor industry, creating not a train, but a “Hyperloop Express” that is changing the semiconductor industry landscape. First, we’re starting to see the power of homegrown computers with ShenWei 260-core CPU processors powering the

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Breaking, Business, Entertainment, Event, Gaming, News, startups, VR World

Luxor transforming LAX club into eSports Arena

Last week, Las Vegas released a report showing a breakdown in visitor profiles. While there’s no doubt that Vegas is going through a renaissance, with numerous international visitors flying in directly (there are even rumors that Singapore Airlines will restart a direct flight to Las Vegas), the biggest growth is coming from 18-35 year olds, also known as “millenials”. It seems that just over a third of Las Vegas’ nearly 43 million tourists last year were millennials, who are drawn into a new form of entertainment. In order to address the need for new generation of content, MGM Resorts revealed plans for a multi-level eSports arena

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Augmented Reality (AR), Breaking, Business, Military, News, startups, Virtual Reality (VR), VR World, Wearables, Wearables

ODG Launches Heavy Duty Mixed Reality, VR AR Combo Glasses

Osterhaut Design Group, or ODG for short is expanding its lineup of combined AR/VR glasses targeting the heavy duty use in industrial markets. After a successful launch of R-7, the company is expanding the product family with R-7HL, short for Hazardous Location. This headset comes with a complete eye protection, shielding its wearers from the most hazardous environments. “ODG built the R-7HL to answer the demands and needs of customers who operate in extreme environments,” said Ralph Osterhout, ODG CEO. “R-7HL brings a durable, hands-free, wearable computing platform to professionals in oil exploration and production, energy, mining, utilities, chemical production and pharmaceuticals and enables heads-up, hands-free checklists, guided

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Business, Event, GPU Technology Conference, News, Nvidia, startups

NVIDIA GPU Technology Conference Officially Announced

With the conference being over a month away, NVIDIA sent out a press release announcing the conference. The conference starts on Monday, May 8th, and lasts until Thursday, May 11th. This year, NVIDIA reshuffled the conference format in a bid to ensure continuous coverage of the conference. What used to be opening keynote with Jensen Huang, co-founder and the CEO is now being shifted to the penultimate day. The expectations for the conference are quite big, with the focus on A.I. and deep learning, virtual reality and self driving vehicles. We will cover the conference extensively. NVIDIA (NASDAQ: NVDA), a world leader in AI computing technology, will

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Android, Augmented Reality (AR), Breaking, Business, iOS, News, Software Programs, startups, VR World

iStaging AR App Changes the Way You Shop

In today’s world, where everything can be ordered online, more and more people are starting to get skeptical about what will arrive once the package arrives at their doorstep. We order things from eBay, Amazon, Gearbest and a bunch of other sites and take a risk that the object of purchase will not be what you hoped for. This concern is spreading especially through online ordering of bulkier items, such as furniture. iStaging is a VR/AR app that positions furniture in the real world environment, enabling perspective correct positioning. This Android and iOS app can help you to show you how furniture looks in real life

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Augmented Reality (AR), Breaking, Business, Event, GPU Technology Conference, News, Nvidia, startups, Virtual Reality (VR), VR World

NVIDIA GTC 2017 Opens VR Showcase Contest

2016 will remain known as the year of the GPU. By looking into technology stocks, we can see that the growth of visualization, Virtual and Augmented Reality, Artificial Intelligence and Deep Learning drove GPU to the new heights. Central conference for GPU technologies remains the one organized by NVIDIA, entering its ninth year. From May 8-11, 2017, NVIDIA is getting ready to unveil vast number of news and features coming from the company and its ecosystem. GTC 2017 brings a very interesting opportunity for a few companies or teams that are working on creating new products for Virtual Reality or Augmented Reality. Conference organizers announced a contest where

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Analysis, Breaking, Business, Graphics, Hardware, News, startups, Virtual Reality (VR), VR World

Pimax Announces World’s First 8K VR Headset

If there’s one thing certain about VR, that is the pace of development. With the original headsets offering a low resolution of 1K per eye, we’re starting to see new products coming to the market offering higher fidelity. Back in August 2016, PIMAX came out and announced world’s first 4K (2k per eye) VR headset. Few weeks later, we managed to get the product in our labs and post a review of Pimax 4k VR headset. We had some things that bothered us about this VR headset, and now, few months’ later guys from Pimax decided to step it up a notch. In this article, we will

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Breaking, Hardware, Mobile, Reviews, Smartphones, startups, Virtual Reality (VR), VR World

How Does OnePlus 3T Smartphone Performs VR?

After the new OnePlus 3T smartphone came out, with the same display as the original “3”, we decided to test this not so pricey flagship killer in Virtual Reality. Before that we did a comparison of OnePlus 3 and OnePlus 3T that you can read here. OnePlus decided not to upgrade their 1080×1920 pixels Optical AMOLED display, and although it does not suck – it can be better. The same thing repeated in the camera department. Overall, the camera is really good, even great if you are willing to play with manual options like tuning down ISO in low light. But back on the point here,

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Business, Exclusive, Hardware, Mobile, News, Smartphones, startups, Virtual Reality (VR), VR World, Wearables, Wearables

Hands On: VR PARK-V3 Google Cardboard Headset

VR headsets are increasingly becoming mainstream in emerging parts of the world. While the west seems to be slowing the pace of adoption ahead of content frenzy coming next year, China and Taiwan seem to be the birthplaces of VR boom which is spreading like wildfire not just in their domestic markets, but also in countries like Indonesia. Some time ago our friends from GearBest send us their low price VR headset for smartphones, and now we will do a short review on this awesome cardboard headset. I am talking about VR PARK-V3 headset, designed for smartphones between 4.7 and 6 inches. It seems like yesterday

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Breaking, Gaming, News, startups, Virtual Reality (VR), VR World

OVERKILL VR Gets a 2.0 Update With New Features

It seems like it was last week that we published an article about new update on the Overkill VR game, and now – we are doing it again. Game Troopers team is really doing their best to continuously enhance the title with a more realistic and fun experience. If you are interested, here is the content of their new update. First off,  Overkill VR now has two new locations. They are called Quarry (three levels) and the Factory (six new levels). Given that this week saw the worldwide release of Oculus Touch, the patch also brings necessary changes to the game in order to make Overkill

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