, Hardware, Mobile, News, Oculus, Virtual Reality (VR), Wearables, Wearables

First look at Oculus Go via Twitter and Reddit

Photos of what is perhaps the most hotly-anticipated VR headset of 2018 appeared today on Twitter, only to quickly be removed — but not before at least one image ended up on Reddit. According to multiple sources, at least two developers tweeted snapshots of Oculus Go devkits that they received today, with one of those photos making it to Reddit. The Oculus Go is intended to be an ultra-affordable, all-in-one VR solution, with units pricing in at a $199 US MSRP. Distribution of devkits also suggests that Oculus is on track to deliver the headset according to their “Early 2018” timeline. Moreover, if product photos

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Analysis, , Google, Hardware, Oculus, Qualcomm, Virtual Reality (VR)

The most anticipated VR headsets of 2018

Although we are likely to see incremental improvements to many popular VR headsets over the next twelve months, it appears some of the biggest VR news in 2018 may be focused on entirely new headsets from popular and less prominent manufacturers alike. Following is a summary of four pending devices that we feel are the most anticipated new headsets that will be released this year. Pimax 8K Having set a new funding record on Kickstarter for a VR project, the Pimax 8K appears ever-closer to winding up on the heads of its backers. The headset — the first to provide 8K resolution — is scheduled

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Analysis, Augmented Reality (AR), , Hardware, HTC, Microsoft, Mixed Reality (MR), News, Oculus, Opinion, Sony, Virtual Reality (VR), VR World

Top 10 AR/VR Stories of 2017

Although 2017 has come and gone, its impact on the augmented/virtual reality industry will undoubtedly be felt for decades to come. While it remains to be seen if 2017 will be recognized as the year AR/VR finally made its first real push into the mainstream, there were a veritable plethora of events that occurred last year that will continue to influence the industry. After substantial contemplation, we have picked what we at VRWorld believe to be the Top Ten VR/AR Stories of 2017. Here they are, counting down from #10: #10 – Pimax 8k First discussed by VRWorld last January, the Pimax 8k would go

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Augmented Reality (AR), , HTC, News, Oculus, Virtual Reality (VR)

Facebook Spaces now available on Vive, other platforms pending

Facebook has brought its beta social VR app, Spaces, to users of the HTC Vive. First announced in April, Spaces had previously only been available to users of the Oculus Rift. Spaces is among a handful of apps that combine social media with an immersive VR experience. Using the app, users can meet in VR; go Live; play games; make video calls; and create and share 3D objects, videos, and photos. These features are identical to those available to Rift users. Interestingly, however, the Spaces app is not available via the Steam store, and is instead being offered for direct download via Facebook’s website. “VR

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Artificial Intelligence, Companies, , Internet, News, Software Programs, Technology Security

Facebook Will Find You Even if You Are Not Tagged on Photos

Did you maybe, but just maybe noticed that you are tagged in some of the photos on Facebook your friend took? Even though you told them not to tag you because you’re drunk as hell and you don’t want your little sister to see it? Well, don’t take on your friend so soon. There is a quite big possibility that Facebook did it – on its own. In Tuesday, Facebook introduced new facial recognition features that will automatically notify users when their photo is posted on the social network. “Now, if you’re in a photo and are part of the audience for that post, we’ll

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Augmented Reality (AR), , News, , VR World

Facebook’s AR Studio opens for all developers

In April of this year, Facebook opened up the AR Studio platform for in-house development of augmented reality applications. AR Studio boasts many features for developers, including face-tracking, real-time data integration, 3D rendering and more. Yesterday, the company finally opened the studio to all third-party developers who want to utilize it. If you aren’t too deep into the world of development, you may not immediately know why this matters. To put it in simple terms, big tech companies like Facebook opening up their tools to developers worldwide makes development cheaper and easier, especially for independent developers or studios that couldn’t otherwise afford to make these

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Apple, Artificial Intelligence, Augmented Reality (AR), Business, Companies, , Fintech, Google, Intel, Microsoft, News, Nvidia, Virtual Reality (VR)

Investors Guide: Investing in AI and AR Stocks is the New Gold

The year is coming to an end and if you were thinking about investing in tech companies – now may be the right time. The bullish market still lasts (eighth years in a row now), and this year was pretty good for investors despite the threats of a nuclear or potential trade war and/or crypto currencies rising . Through the end of November, the S&P 500 Index gained 21%. The Dow Jones Industrial Average was up 25%, and the Nasdaq Composite surged 27%. Big technology companies in the Nasdaq 100 Index, tracked by the popular QQQ ETF, have jumped 32% since January. Take AR for

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, News, Oculus, Rumors, Virtual Reality (VR), VR World

Oculus files patent application for curved display in VR headsets

According to multiple sources, Oculus has filed a patent application for a VR headset that uses curved displays. The application was filed in August, but was published by the WIPO at the end of November. Although it is unclear whether the patent will be granted, and additionally unclear as to when a curved-display Oculus headset may be manufactured, the technology would help resolve a number of issues with VR headsets using conventional flat displays. First, using a curved display can simplify the construction of VR headsets; while standard flat-panel displays require sometimes quite sophisticated lens systems to account for optical distortion, a curved display can

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Companies, Entertainment, , News, Oculus, Virtual Reality (VR), Wearables

Facebook’s Oculus Home gives you your own VR mancave

Facebook’s VR subsidiary started offering a pre-release version of Oculus Home, a virtual room that you can outfit pretty much however you want. Think of it as a computer-generated IKEA catalog which now turns to a fully customizable environment that you can decorate with furniture and various interactive objects. You’ll have a catalogue of several hundred items to pick from, but some will need to be unlocked by completing in-game achievements or other challenges. You will also be able to visit friends’ space, and Oculus says it’s working on a real-time hangouts feature for multiple users to build together. Oculus announced that Rift Core 2.0

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Artificial Intelligence, Business, Companies, Education, , News

Facebook: New AI could prevent suicides

Facebook says it has successfully tested a computer program that can help keep users from taking their own lives. The social media network now says it will expand the use of the pattern recognition software to other countries. In a Facebook post this week, Mark Zuckerberg announced the company is deploying artificial intelligence software that will detect possible suicidal intent among users, which it says it built in consultation with suicide prevention groups. The software will use pattern recognition to identify potentially at-risk individuals, and then alert human Facebook staffers, who will assess the situation and contact emergency responders if needed. “In the last month alone, these A.I. tools have helped us

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Artificial Intelligence, Augmented Reality (AR), Business, Companies, Entertainment, Event, , News, Oculus, Virtual Reality (VR), VR World

Facebook to Open AI Lab in Montreal

Facebook announced that in the future, they want to replace clicking buttons and tapping on screens with natural conversations. The idea, according to Mike Schroepfer, Facebook’s chief technology officer, is that users could ask Facebook for an update on a family member, the news or even to suggest a friend they haven’t seen in while they might want to catch up with. “I think of it as a full-time, 24/7 personal assistant that helps me stay connected with all the things I care about in the world. That is beyond the reach of current technology” Schroepfer said. Now, a Montreal-based team will be working to

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Augmented Reality (AR), Breaking, Business, Companies, , Mobile, News, Oculus, press releases, , Sony, Virtual Reality (VR), VR World, Wearables, Wearables

Zuckerberg Introduced new $199 Oculus Go

Facebooks very own CEO, Mark Zuckerberg introduced a new $199 headset, Oculus Go, and permanently cut the price for the flagship Rift to $399 as he talked up VR’s potential. “At every step along the way, the future is built by people who believe it can be better” he said. In a blog post, the company said the new price for its immersive headset will be available for a “limited time” as part of a summer sale. In January, Oculus co-founder Palmer Luckey said that even at the initial $599 price tag, the Rift headset didn’t offer Oculus a profit. This isn’t the first price drop

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Augmented Reality (AR), Companies, , News, Oculus, Virtual Reality (VR), VR World, Wearables

Mark Zuckerberg: It feels like We are Really in Puerto Rico

A cartoon version of Facebook’s CEO, Mark Zuckerberg, visited hurricane-damaged Puerto Rico on Monday, in a tone-deaf livestream that was part disaster tourism, part product promotion. The Facebook CEO conducted a brief, live 360-video broadcast in which he and Facebook’s head of social VR Rachel Franklin promoted the company’s upcoming Oculus Rift developer conference while also talking about the company’s humanitarian efforts. Cartoon avatars make plenty of sense for the typical use of Facebook Spaces, which is mostly just meant as a digital hangout spot for early adopters of the Oculus Rift. But not everyone seem to approve that kind of way to discuss hurricane relief efforts. “It feels like we’re

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Apple, Augmented Reality (AR), Business, Companies, , Google, News, startups, VR World

Let’s go to the Theatre – AR Version

Google Glass managed to make AR and it seemed inaccessible with limited applications and maximum privacy concerns. Now, simple AR apps like Pokemon Go and Snapchat have brought down consumer walls and made us see the fun side of the technology. Now that ARKit has launched on iOS 11 and Apple has effectively created a huge platform for AR on the iPhone overnight we can only see it expanding in terms of depth and breadth. Just to remember, ARKit is an augmented reality framework Apple introduced at WWDC ’17 that is compatible with iOS 11 iPhones and iPads. ARKit lets developers place digital objects in the real world by blending the

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Augmented Reality (AR), Companies, Entertainment, , News, VR World

Snapchat Launches AR Art Platform

Snapchat plans to launch a new art initiative aimed at using augmented reality to feature art installations around the world. A countdown clock magically appeared, and a snippet of javascript underlying the page appears to confirm that the reveal is a collaboration with renowned artist and big Snapchat fan Jeff Koons. The only piece of art on the site is a photo of Central Park in New York City with people sitting about in an open lawn. However, dogged software engineer and Twitter user Jonah Grant uncovered the secret by setting his clock ahead. According to the screenshots, Snapchat is calling on artists to submit

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Analysis, Augmented Reality (AR), Business, Entertainment, , Google, HTC, News, Samsung, Sony, Virtual Reality (VR), VR World, Wearables

IDC: AR/VR Market Rising more than 100%

Worldwide revenues for the augmented reality and virtual reality (AR/VR) market are forecast to increase by 100% or more over each of the next four years, according to the latest update to the Worldwide Semiannual Augmented and Virtual Reality Spending Guide from the International Data Corporation (IDC).  Their forecast calls for the combined AR and VR headset market to reach 13.7 million units by the end of the year, and 81.2 million by 2021 with a compound growth rate of 56.1 percent. The majority of the market will belong to VR, which will account for nine out of 10 headsets until 2019, but AR will pick up

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AMD, Apple, BMW, Breaking, Business, Exclusive, , Intel, Microsoft, News, Nvidia

Top 10 Stories to Read on April 20th

Starting today, on April 20th we’re launching a new daily section covering the latest news from the world of technology. Every day we’ll try to bring Top 10 stories for you to read and eny. We hope you’ll enjoy them. Hold on, memory will be cheaper (soon?) http://www.digitimes.com/news/a20170418PD203.html “Major NAND flash suppliers including Samsung Electronics, Micron Technology and Toshiba have rolled out 64-layer 3D NAND flash products, said the sources. SK Hynix has even introduced what the company claims is the industry’s first 72-layer 3D NAND flash chips.” Microsoft explains why the company opted against combining Polaris GPU with RYZEN CPU architecture http://www.eurogamer.net/articles/digitalfoundry-2017-the-scorpio-engine-in-depth “There are

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Analysis, Breaking, Business, Exclusive, , HTC, Oculus, Opinion, , , Sony, Technology Security

What Virtual Reality Could Mean for Privacy

During the 2017 edition of CES in Las Vegas, we’re starting to see an appearance of new Virtual Reality applications, as businesses see VR as a new medium. While the push for VR started in retail model, we’re now seeing that business-to-consumer model is the path forward. Many technologies are vying to be the next big thing, and Virtual Reality is one of the new mediums that can deliver that message. With HTC Vive, Oculus Rift, and PlayStation VR being the big three headsets in competition, there are also numerous other companies that are making the move into the virtual world – especially coming out

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Android, Business, Cloud Computing, , Google, Internet, iOS, Mobile, Mobile Computing, , Software Programs, startups, Virtual Reality (VR), VR World

Instagram’s Kevin Systrom Talks Virtual Reality

Kevin Systrom, co-founder and CEO of Instagram recently talked about Virtual Reality and working with Mark Zuckerberg and Facebook in Bloomberg’s Studio 1.0. Instagram story started on Stanford University where Systrom was studying, and Facebook gave him an job offer. Kevin didn’t want to drop out of school, so he passed on the opportunity. During the college years, he got his first taste of the startup world after being chosen as one of twelve students to participate in the prestigious Mayfield Fellows Program. The fellowship led to his internship at Odeo, the company that eventually gave rise to Twitter. After graduating Stanford, he joined Google as an ‘Associate

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Augmented Reality (AR), , Gaming, Hardware, Virtual Reality (VR)

Oculus Connect Promises a New Era for VR

This year’s Oculus Connect brought us some really big news for the rising VR industry. Over two hours long keynote session with key executives from Facebook and Oculus covered everything from prices, release dates, new stuff brought into the VR, and more hardware and software news. Mark Zuckeberg started the session strongly by announcing an upcoming standalone VR headset. This 2017 mainstream Rift headset will be affordable, and something in between medium and enthusiast gear but limited Gear VR. It will have position tracking, which is the biggest differentiator between mobile and desktop VR experiences right now outside graphic fidelity. The headset is only in a prototype phase,

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