Entertainment, Gaming, HTC, Software Programs, Space and Science, Virtual Reality (VR), VR World

Brain-controlled video game to hit VR arcades this year

Boston-based startup Neurable will bring its brain-controlled VR video game Awakening, which the company claims is the first of its kind, to VR arcades around the world by the end of this year. This brain-computer interface (BCI) is made possible by the attachment of an HTC Vive VR headset to a brain-scanning headband equipped with electrodes that pick up neural activity by recording electroencephalography (EEG) signals. When the gamer focuses his gaze on an object in the game, Neurable’s machine learning software recognizes the resulting changes in the EEG signal and turns this into a game command, selecting that object for use. For this to

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Hardware, HTC, News, Virtual Reality (VR), VR World

HTC Vive Pro adds hand-tracking and more through new cameras

The HTC Vive Pro boasts numerous improvements over its predecessor, the HTC Vive, but its new dual cameras are particularly interesting. HTC was intentionally vague about them at CES, so it left many enthusiasts speculating. According to Vive VP Raymon Pao, the cameras are stereoscopic and only have a VGA resolution. As originally developed, they were just there as a safety feature to help people stop themselves from bumping into things. Where things changed was when developers got their hands on it. Speaking to Engadget, Pao says the cameras are able to capture depth data within two meters. An unnamed Japanese developer used the dual

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Google, HTC, News, Oculus, Rumors, Virtual Reality (VR)

HTC Vive Focus ships in China, may have US debut after all

Consumer electronics company HTC officially started shipping pre-ordered Vive Focus VR headsets at an event earlier this week, in what was heralded as the “world’s first on-stage in-VR customer product delivery.” The company also announced that forty pieces of VR content, including several games, are already available for the Focus. The news comes via HTC’s China Regional President of VR, Alvin Wang Graylin. The Focus is HTC’s first stand-alone headset, and is based on the same Qualcomm Snapdragon 835 processor which will power Lenovo’s Mirage Solo headset announced at CES 2018. Akin to the pending Lenovo offering, HTC’s Vive Focus also offers a 6DoF technology

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Analysis, Augmented Reality (AR), , Hardware, HTC, Microsoft, Mixed Reality (MR), News, Oculus, Opinion, Sony, Virtual Reality (VR), VR World

Top 10 AR/VR Stories of 2017

Although 2017 has come and gone, its impact on the augmented/virtual reality industry will undoubtedly be felt for decades to come. While it remains to be seen if 2017 will be recognized as the year AR/VR finally made its first real push into the mainstream, there were a veritable plethora of events that occurred last year that will continue to influence the industry. After substantial contemplation, we have picked what we at VRWorld believe to be the Top Ten VR/AR Stories of 2017. Here they are, counting down from #10: #10 – Pimax 8k First discussed by VRWorld last January, the Pimax 8k would go

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Augmented Reality (AR), Companies, Dell, Hardware, HTC, Microsoft, Mixed Reality (MR), News, Samsung, Sony, Virtual Reality (VR), Wearables, Wearables

VR Headset Price Cuts Lead to Quarterly Sales of More Than 1 Million Units

Virtual reality has taken the world by storm in the last couple of years – except it has not. Although the excitement about its potential to become nothing short of awesome has been discussed in great detail in the press, this hasn’t translated into sales. While people will gladly pay amounts close to $1,000 for smartphones that allow them to play real money online video casino games and others as fluidly as possible, they seem to be reluctant to invest a smaller amount into VR gear that has a similar – or often smaller – price. And while it would be a bit harsh to

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2018, Artificial Intelligence, Augmented Reality (AR), Cloud Computing, Companies, Consumer Electronics Show (CES), Google, Hardware, HTC, Mobile, News, Qualcomm, Smartphones, Virtual Reality (VR)

CES: Lenovo introduces quartet of new AR and VR technologies

Lenovo used this week’s CES in Las Vegas to highlight several aspects of their 2018 product and service lineup in the augmented reality and virtual reality spaces. These announcements spanned both consumer and commercial/industrial applications, and include the Lenovo Mirage Solo headset, Mirage Camera, C220 Smart Glasses and NBD AH Cloud 2.0. Lenovo Mirage Solo and Mirage Camera with Daydream Billed as a “new take on VR consumption and creation,” this complementary product duo is targeted primarily at consumer markets. The Mirage Solo stands as the first stand-alone headset offering that is part of Google’s Daydream platform; an ill-fated offering from HTC was announced and

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HTC, News, Oculus, Smartphones, Virtual Reality (VR)

HTC ends year on sour fiscal note

Smartphone and VR headset manufacturer HTC ended the year with a steep decline in revenue, according to a news release issued by the company last week. The company announced unaudited consolidated revenue for December 2017 of $4.02 billion TWD (approximately $136 million USD), and total unaudited consolidated revenue from January to December 2017 of $62.12 billion TWD (approximately $2.1 billion USD). Those revenue numbers represent a 29% month-to-month decline and 36% year-over-year decline. Reports indicate that HTC’s yearly revenue marks its worst performance in over a decade. Some of the revenue decline may be due to aggressive price cuts during 2017, which saw both HTC

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2018, Consumer Electronics Show (CES), HTC, News, Virtual Reality (VR), VR World

CES: Meet the HTC Vive Pro

Thanks to their critically-acclaimed Vive headset, HTC became one of the biggest names in virtual reality two years ago. The Vive Focus, a standalone headset, was announced in 2017 but didn’t quite satiate people’s hunger for a Vive successor. Fortunately for the world of VR, HTC is pulling out the big guns at CES 2018 with the new Vive Pro. The biggest improvement from the Vive to the Vive Pro is in the display. The original HTC Vive boasted a 2160 x 1200 resolution with 1080 x 1440 per-eye. The Vive Pro’s display comes in at a whopping 2880 x 1600 resolution, with 1440 x 1600

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3D, Amazon, Augmented Reality (AR), CPU, Graphics, Hardware, HTC, Internet, Mobile Computing, News, Virtual Reality (VR)

Smartphones gain PC-strength VR capabilities via new codec

NGCodec, a company that specializes in developing algorithms, silicon logic and FPGA implementations for cloud video processing, this week announced the availability of their potentially transformative cloud-based encoding technologies via the Amazon AWS Marketplace. The company’s RealityCodec acts as a low-delay H.265/HEVC encoder, which allows much of the processing load of VR video streams to be shifted into the cloud. The codec also boasts sufficiently low latency that it can reliably deliver VR streams to untethered, mobile, VR head-mounted displays. “We have worked diligently to bring our advanced video codecs to the Amazon Cloud and to demonstrate the potential for cloud media and virtual reality,”

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Augmented Reality (AR), , HTC, News, Oculus, Virtual Reality (VR)

Facebook Spaces now available on Vive, other platforms pending

Facebook has brought its beta social VR app, Spaces, to users of the HTC Vive. First announced in April, Spaces had previously only been available to users of the Oculus Rift. Spaces is among a handful of apps that combine social media with an immersive VR experience. Using the app, users can meet in VR; go Live; play games; make video calls; and create and share 3D objects, videos, and photos. These features are identical to those available to Rift users. Interestingly, however, the Spaces app is not available via the Steam store, and is instead being offered for direct download via Facebook’s website. “VR

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Entertainment, HTC, News, Oculus, Virtual Reality (VR)

Paramount and Bigscreen to offer free VR screenings of Top Gun

Virtual reality cinema company Bigscreen has partnered with Paramount Home Media Distribution to virtually screen showings of Top Gun for 24 hours, commencing at 6pm EST on December 29th. The Bigscreen experience aims to bring the movie theatre experience to home audiences, allowing them to interact in a virtual lobby and watch videos on a virtual movie screen, complete with immersive sound and lighting. “Bigscreen’s virtual reality platform offers a new way for fans to experience films in their homes,” said Bob Buchi, President Worldwide Home Media Distribution, Paramount Pictures. “We’re excited to be a part of this experiment using cutting-edge technology to give fans

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Entertainment, Event, Game Reviews, Gaming, HTC, News, Oculus, Sony, VR World

December’s Top VR Gaming Announcements

Thanks to PSX (PlayStation Experience) and The Game Awards 2017, December has been chockfull of VR gaming announcements. We’ve gone through all of them and picked the most notable ones. New Game Announcements   Vacation Simulator Platforms: PC, PSVR Launch Window: 2018 Vacation Simulator is billed as a sequel, since “after you job, you vacation”. In contrast to the small office environment of Job Simulator, players will tackle a full island of activities in this game, accompanied by a few robots. Judging by the trailer and Owlchemy Labs’ former work in the industry, this game is gonna be a good one. Accounting+ Platforms: PSVR, PC (eventually)

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HTC, News, Virtual Reality (VR)

Nobel Prize-winning discoveries featured in new VR experience

Nobel Media and VR hardware manufacturer HTC Vive yesterday announced a new partnership that has culminated in the two organizations producing a VR experience entitled The Circadian Rhythm. The VR experience, which will be shown for the first time during Nobel Week, helps viewers visualize the work of Jeffrey C. Hall, Michael Rosbash and Michael W. Young. The trio received this year’s Nobel Prize in Physiology or Medicine for their discovery of molecular mechanisms behind the circadian rhythm. The announcement marks the first time a VR experience has been produced in conjunction with that Nobel Prize being awarded. “Together, with HTC Vive, we are creating

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Augmented Reality (AR), Dell, HP, HTC, News, Oculus, Sony, Virtual Reality (VR)

Global quarterly VR headset shipments achieve new record

Uptake of virtual reality hardware continues its upward trend, according to the latest numbers from independent market analysis firm, Canalys. In a report issued Monday, the company indicated that total global shipments of VR headsets set a new milestone, exceeding one million units during the just completed 3rd quarter. Meanwhile, Sony, Oculus, and HTC continue to dominate the VR hardware marketplace, with an 86% combined market share. One driver of headset acquisitions was a temporary-turned-permanent price cut by Oculus in Q3, who matched Playstation’s VR headset price point at $399. This precedes the upcoming release of Oculus’ $199 Go standalone headset, expected next year. “VR

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Hardware, HTC, News, Virtual Reality (VR), VR World

Meet The HTC Vive Focus

HTCs latest announcement is a new headset, but it’s not the Vive 2 or anything. Not exactly. The new headset is called the HTC Vive Focus, and for the time being it seems to be aimed squarely at the Chinese, so how relevant it is for Western consumers is a valid question to ask. Even without Western availability, though, the Vive Focus is still worth talking about, for multiple reasons. First and foremost is that it’s a completely standalone headset, meaning that it functions separately from any smartphone or PC. Its internal hardware boasts, among other things, a high-res AMOLED display and a Snapdragon 835

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Gaming, Holiday Shopping Guides, HTC, News, Oculus, Sony, Virtual Reality (VR), VR World

HTC Vive, Oculus Rift and PSVR All Getting Black Friday Discounts

Holiday bells are jingling and everyone’s getting excited about celebrating the Winter holidays with their loved ones. A part of those festivities, at least in the United States, is to spend the day immediately after Thanksgiving engaging in free-for-all brawls in markets all over the country for Black Friday sales. Virtual reality and virtual reality gaming is not an exception from this craze. While Black Friday is still a few weeks out, many businesses are already announcing VR-centric bundles and Black Friday discounts for those who want to jump into VR gaming while saving a little bit of cash. This, in addition to the recent

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Business, Companies, HTC, News, Virtual Reality (VR)

HTC announces arts funding initiative

Yesterday, HTC VIVE announced a new initiative to advance arts and cultural initiatives using VR technology. Called VIVE Arts, this new program will inject millions of dollars into the development of VR installations in collaboration with organizations worldwide. The new program will build upon HTC’s existing arts and cultural institution partnerships, which currently include London’s Royal Academy of Arts, Taipei’s National Palace Museum, Muséum national d’Histoire naturelle (French National Museum of Natural History) in Paris, Washington D.C.’s Newseum, and St. Petersburg’s Hermitage Museum. In addition to being used in on-site VR installations, content developed under the program will be made available in the VIVEPORT app

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Companies, Entertainment, HTC, News, Virtual Reality (VR), VR World, Wearables

Logitech develops tangible solution to VR keyboard input

Logitech yesterday announced the availability of the BRIDGE developers kit, an SDK intended to assist application developers with the challenge of effectively enabling text entry in virtual reality environments. The kit, designed to work with the HTC Vive, includes a Logitech G gaming keyboard, a Vive Tracker to enable proper keyboard positioning, and associated software. The software interfaces with the HTC Vive Tracker to seamlessly integrate a virtual keyboard (complete with key animations) and the user’s hands into any SteamVR app. “The developer’s application does not need to manage anything; the overlay appears automatically as soon as the associated Vive Tracker is turned on,” explained

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Entertainment, Gaming, HTC, News, Oculus, VR World

Indie Darling Five Nights At Freddy’s Now Playable On HTC Vive and Oculus Rift

Love it or hate it, the Five Nights At Freddy’s franchise is a pop culture sensation. Thanks to frequent releases from its single developer, Scott Cawthon, a highly dedicated fanbase, an intricate lore, and gameplay perfect for Let’s Players, FNAF exploded onto the scene a few years ago. Its influence is still felt today by a renewed interest in indie horror titles, and under Cawthon’s own encouragement, fangames for the FNAF series have been popping up for quite a while. The most recent of these, and perhaps the most impressive of them, is a partial remake of the first game in Virtual Reality, called Vive

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Hardware, HTC, News, VR World

HTC Vive Pulls Out All Stops For Halloween

HTC is one of the biggest names in virtual reality, thanks mainly to their excellent HTC Vive headset. The HTC Vive has remained a favorite among enthusiasts for quite a while and even experienced steady price dropping since its release. As some may know, the Vive was produced in collaboration with Valve, the company behind Steam. As a part of Steam’s annual Halloween sale, HTC is pitching into the action by offering a free copy of Star Trek: Bridge Crew for those who purchase a Vive through its Steam page. But it doesn’t stop there: that wouldn’t be enough to justify its own article. In

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